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The characters are 100% the way they are going to be at launch that's why there are a total of 8 characters and 4 are locked behind the preorder paywall from the wording on the page. The characters will always be premade and limited the marketing has made this very clear.
Overall it's just a watered down version of what several mods already do for Elden Ring. I'm 100% certain this is just a test for some new mechanics for their next real game. I wouldn't be surprised if we see wall climbing and the ability to scale enemies in the next official Souls-like game. These mechanics are cool but not worth $40 for me... i'll wait till modders rip out the way it works and import it over to Elden Ring OR till the next game comes out.
Also i doubt that you really played the Test - if so, you would have recogniced that there was not ONE single new standart enemy. Not "some" where recognicable - ALL of them. Also there was exaclty ONE new Boss not "some"
Played myself as well, honestly its really hard to say right now. The test was incredibly limited with most things still under wraps. It was less a show of content and more well a Network Test. I'd wait on full release and see the opinions from that point onwards if you're on the fence about it.
If there is no big surprise a good premade team will most likely finish the eight bosses in a few hours aka a day or two. Depending how stabel the servers will be.
Then its more of the same on random maps to farm relics. Thats it.
Since there is - for whatever reasons - no pvp, this will get boring incredible fast.
To be honest with two or three teams fighting against each other for the bosses would be much much more interesting then this pve slop.
anything else to...contribute?
Believe something is wrong with the info here, there were 4 characters in the test, 8 total at launch and more coming with the DLC at the end of the year.
it would definitely cause people to rage very fast.