ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN

If you've played the test, please answer me...
Is it worth it? I don't want opinions from haters. I want opinions from real Elden Ring fans who have already played the test. :er_wave:
So, is the game good? Is it worth full price, or should I wait for a sale?
Did you notice anything bad? Anything really good?
I'm planning to buy the game but I'm not sure if I should buy it now or wait. I just want to know what I'm getting into before I make my decision. :er_heart: :er_uwu:
< >
Showing 1-15 of 53 comments
you dont have to playtest it if theres tons of footage already as a souls game enjoyer i can clearly say this game will totally flop within the souls like community and overall aswell its just a roguelite game with copy pasted content i dont see any reason to buy this game ngl...
I’m also curious Elden Ring was my first and only souls like and I loved it, but I play a lot of rouge likes and enjoy them so I feel like I’ll like this game just wanna hear feedback.
Last edited by DixieNormus489; Feb 14 @ 7:24pm
Noxi Feb 14 @ 7:24pm 
Originally posted by DixieNormus489:
I’m also curious Elden Ring was my first and only souls like and I loved it, but I play a lot of rouge likes and enjoy them so I feel like I’ll like this game just wanna hear feedback. Also how are people playing the test?
I believe you can get invited but its only for consoles if im not mistaken.
Originally posted by Noxi:
Originally posted by DixieNormus489:
I’m also curious Elden Ring was my first and only souls like and I loved it, but I play a lot of rouge likes and enjoy them so I feel like I’ll like this game just wanna hear feedback. Also how are people playing the test?
I believe you can get invited but its only for consoles if im not mistaken.
Yea I was editing it as you typed lol I just looked it up it was invite only back in January I think, I was hoping it was just like a demo download on steam. Unfortunate
Noxi Feb 14 @ 7:43pm 
Originally posted by DixieNormus489:
Originally posted by Noxi:
I believe you can get invited but its only for consoles if im not mistaken.
Yea I was editing it as you typed lol I just looked it up it was invite only back in January I think, I was hoping it was just like a demo download on steam. Unfortunate
Yeah its a shame, but i dont believe From soft has ever done demo's. its too bad because it probably would win over a lot of fence sitters :D
Sal_Mohn Feb 14 @ 8:18pm 
it felt too hectic, disorienting and it feels like the circle closes too quickly.

definitely needs more than just a few runs to get into it and it's pace.

it'll probably be fun with a group of 3 in discord coordinating where to go, what to do and what gear to drop.
0wnz0r Feb 14 @ 8:38pm 
all the souls guys who got in the beta love it
It is fast paced made obvious by quick drops, constantly changing builds, and no item descriptions. I had a lot of fun playing it, it's different than the usual slow pace so you have to know that going in. The playtest only had a fixed map layout and bosses but it kept me intrigued on what the full game's potential will be.

The combat felt the same but something was slightly off, couldn't put my finger on it. It could be From's netcode adjustment to constant multiplayer. I feel like everyone is doubting this release when in my mind, anything more from this company is good in my book, and they're always good at what they do. My final decision is buy on release.
Cake Feb 14 @ 9:07pm 
People have been streaming it for a few hours so you can see if you might like it. It's not for me, useless randoms and no comms will make it frustrating,
it's garbage
I've been watching streams and other footage. I love Elden Ring, truly, but this does not look good. I don't see how people are going to go round after round in this. There isn't enough substance and for some reason the game looks washed out, like cartoony or something.
MBOmnis Feb 14 @ 9:37pm 
I see a lot of potential. It's like a pve battle royale, similar to Fortnite Save The World minus the base-building.
You have a 'home base' you can wander around in and interact with characters and do stuff (training area, a desk where you equip passive bonuses and so on), similar to Vermin/Darktide.

Once you go on an "expedition" (a match with 2 other players), you get dropped on a random spot of the map during the day. Objective is to explore, find loot, kill mobs and bosses to earn Runes and level up (or spend Runes on npc vendors scattered around).

When night falls, the "gas" starts covering the map. Gotta reach a safe spot which is suspiciously small... kinda like a boss arena... because it is. Kill the boss that spawns, and day will break. Day 2, repeat the first objective.

Then night falls again, a new safe spot must be reached where another boss will spawn. After slaying it, a portal appears to a final safe room with a npc vendor, a grace site and a weapon upgrade station, and a corridor leading to the final boss arena.

I had tons of fun. The preset characters are a bummer, compared to being freely able to build your character the way you want. However, the characters are different enough that it kinda makes up for it. They each have an unique passive ability and two active abilities.

Leveling up is linear (you just hit the button and your character's stats will increase according to their archetype - the birdman tank will increase his defenses and HP, the Duchess will increase dexterity and vigor, the witch increases intelligence and so on).

I played 4 sessions and only managed to win once. I guess everyone's still getting a feel for the game, and in one session I was playing with only one other player. Third guy must have dropped connection, or maybe some bug occurred because they both selected the same character (Wylder). I don't know if multiple copies of the same character are allowed.

One thing to note... one of the bosses I fought at nightfall was our dear Centipede Demon from Dark Souls 1. So they're already not shying away from giving us old bosses to fight.

The looting is rather battle royale-esque. Plenty of crates and chests to open, dropping assorted stuff like consumables, weapons, shields and so on. Items come in 3 rarities that I've seen. Common, uncommon and rare. If you find an upgrade anvil and have the upgrade material, you can bring your starting weapon up from Common to Uncommon to Rare, so you're not only relying on finding better drops. On the other hand, weapons you find lying around can have different level requirements, making them "almost" inherently better than what you start with. "Almost" because it also depends on what ability they have and how their moveset is, which may or may not be something you vibe with.

Slaying bosses drops a loot thing you interact with and select one reward out of three choices, kinda similar to roguelikes.

Overall I'm very pleased with what I've seen. Definitely gonna keep my eye on this game now.

As for repetitiveness, this being a live service game we can only expect/hope they'll update the game and add more content. And hopefully it won't ALL be paid DLC (Deluxe edition already promises "additional playable characters and bosses").
Last edited by MBOmnis; Feb 15 @ 6:38am
Gearwar Feb 14 @ 9:42pm 
Just play Elden Ring. The only draw are the new bosses, everything else from the network test so far just shows Elden Ring gameplay. Same enemies, nothing is new except maybe an attack here or there and you got some special skill for each of the starter classes or smth. The only novelty are the endbosses and I doubt those are worth 60 bucks.
YoannBB Feb 14 @ 9:51pm 
I'd tell you to wait! I just beat Gladius and it was EXTREMELY satisfying, more than beating the DLC even. But I'm scared if the game will manage to not be repetitive in the long term. So for that, I'd tell you to just... wait!
Yorick Feb 15 @ 1:38am 
In playtest only one boss Gladius Beast of Night, player can choose bosses from menu like from Monster Hunter game. Very interesting how many bosses will be in final version.
< >
Showing 1-15 of 53 comments
Per page: 1530 50

Date Posted: Feb 14 @ 2:48pm
Posts: 53