ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN

This is gonna flop so hard
No character creation. Battle royale gameplay. no story. reused assets galore. DLC before launch, no crossplay. Hell even the network test was a complete fiasco. what the hell were they thinking??? literally NO ONE asked for this. people wanted a cool little story + seamless coop and invasions. they were in the catbird seat and dropped the ball.

and i'm afraid that if you buy the deluxe you wont get all the content they're making. knowing bandai namco they will split it into smaller dlcs just to make a quick buck. just like they did in tekken when the people that brought the deluxe edition were scammed out of the stages that were suposed to come with the characters.

its DOA :happy_seagull:
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330 yorumdan 181 ile 195 arası gösteriliyor
Battle royale gamepl...........................zzzzzzzzzzzzzzzzZZZZZZZZZzzzzzzzzzzzzz.
More than 180 posts and only 2 awards.
Only thing flopped is this farm attempt.
En son mpcgannon tarafından düzenlendi; 24 Şub @ 14:11
when has a souls game ever had crossplay?? are you high
Jesus Christ, OP.......TWO AWARDS? Dude you posted this like the first day...What are you doing with your ducking life? Im starting to think you got that game ban from a free to play porn game.

if you had a thought it would be lonely, OP.....But thats ok. You are not going to buy or even play Nightreign but im giving you a real chance to earn some Steam points! Post Im a little teapot lyrics with a proper Elden Ring context......Give me some good to laugh at you and get PAID for it in points....
En son Fineous🔥 tarafından düzenlendi; 1 Mar @ 20:19
It needs to flop hard. This anti kernel garbage needs to stop before it sticks.
Yes, i am so hyped to see this flop.
İlk olarak nowhere man tarafından gönderildi:
It needs to flop hard. This anti kernel garbage needs to stop before it sticks.
İlk olarak Karnadon tarafından gönderildi:
Yes, i am so hyped to see this flop.
Yeah, don't write to the devs and offer your opinions and lay out your points; just stay on the outside with your pitchforks chorusing for it to fail.
Very intelligent consumer behavior 👍🏽
İlk olarak RyuKazé tarafından gönderildi:
Yeah, don't write to the devs and offer your opinions and lay out your points; just stay on the outside with your pitchforks chorusing for it to fail.
Very intelligent consumer behavior 👍🏽

Are you telling me that a company which sells millions of copies of every one of their games, cant hire QA testers....or someone to collect feedback on social media for them ?

Elden Ring: 28.6 million copies sold

Sekiro: over 10 million copies sold

Dark Souls 3: over 12 million copies sold

..........


And if we would have told them:

You can't just sit 1-5 people on a project for 6 months, reuse literally all assets from your previous games, create no new environments, no new enemies and no new bosses and charge $ 40 for it....... and on top of it try to sell the only new content you created for additional $ 15 as day one DLC.

What would they say ?

They probably would say:

"Of course we can, our customers are so brain-dead and cult like they buy and defend literally anything we do." 😅

....and they would be absolutely right with that, like you clearly can see in this forum ;)
En son BlackSunEmpire tarafından düzenlendi; 3 Mar @ 7:49
İlk olarak BlackSunEmpire tarafından gönderildi:
You can't just sit 1-5 people on a project for 6 months, reuse literally all assets from your previous games, create no new environments, no new enemies and no new bosses and charge $ 40 for it....... and on top of it try to sell the only new content you created for additional $ 15 as day one DLC.
That's a lot of false information you got going there bro.
And I know for a fact you have already been corrected on those before in other threads so you're definitely spreading misinformation on purpose at this point.
İlk olarak JocularJosh tarafından gönderildi:
İlk olarak BlackSunEmpire tarafından gönderildi:
You can't just sit 1-5 people on a project for 6 months, reuse literally all assets from your previous games, create no new environments, no new enemies and no new bosses and charge $ 40 for it....... and on top of it try to sell the only new content you created for additional $ 15 as day one DLC.
That's a lot of false information you got going there bro.
And I know for a fact you have already been corrected on those before in other threads so you're definitely spreading misinformation on purpose at this point.
Lmao.
İlk olarak JocularJosh tarafından gönderildi:
İlk olarak BlackSunEmpire tarafından gönderildi:
You can't just sit 1-5 people on a project for 6 months, reuse literally all assets from your previous games, create no new environments, no new enemies and no new bosses and charge $ 40 for it....... and on top of it try to sell the only new content you created for additional $ 15 as day one DLC.
That's a lot of false information you got going there bro.
And I know for a fact you have already been corrected on those before in other threads so you're definitely spreading misinformation on purpose at this point.
Actually, let's give this a serious response.
All the "new" assets were chopped directly from a DLC for Elden Ring.

So, some new enemies, some new bosses. But effectively this is a game that flips the vast majority of it's assets from ER and then puts them into a worse gameplay loop with Day one DLC.

And you just don't give a ♥♥♥♥. You're a drone.

That's the problem, people will just eat it up exactly as he said because they don't care about the integrity of the franchise.
İlk olarak BlackSunEmpire tarafından gönderildi:
İlk olarak RyuKazé tarafından gönderildi:
Yeah, don't write to the devs and offer your opinions and lay out your points; just stay on the outside with your pitchforks chorusing for it to fail.
Very intelligent consumer behavior 👍🏽

Are you telling me that a company which sells millions of copies of every one of their games, cant hire QA testers....or someone to collect feedback on social media for them ?

Elden Ring: 28.6 million copies sold

Sekiro: over 10 million copies sold

Dark Souls 3: over 12 million copies sold

..........


And if we would have told them:

You can't just sit 1-5 people on a project for 6 months, reuse literally all assets from your previous games, create no new environments, no new enemies and no new bosses and charge $ 40 for it....... and on top of it try to sell the only new content you created for additional $ 15 as day one DLC.

What would they say ?

They probably would say:

"Of course we can, our customers are so brain-dead and cult like they buy and defend literally anything we do." 😅

....and they would be absolutely right with that, like you clearly can see in this forum ;)

Your entire argument is built on assumptions and bad faith.

QA Testing Isn’t a Magic Fix:
Just because FromSoftware sells millions of copies doesn’t mean they can eliminate all bugs. Every major game, no matter how big the team, has post-launch patches. That’s just reality.

Baseless Claims About Development:
You’re acting like Nightreign was made by five people in six months, which is pure speculation. Game development isn’t just about making new assets it’s about balancing mechanics, refining AI, designing encounters, and ensuring everything works together.

Reused Assets = No Effort:
By your logic, Bloodborne: The Old Hunters, Dark Souls 3: The Ringed City, or Monster Hunter expansions would be scams just because they reuse assets. Yet those are some of the most beloved content in their games. The amount of reused assets doesn’t change the fact that effort goes far beyond just making new models. Just because a game has new assets, does that automatically make it better? No, that's where thoughtful design comes in which also requires effort.

Lazy Strawman & Insults:
Instead of making a real argument, you just insult players who disagree with you. If you don’t think the game is worth $40, that’s fine, but calling people “brain-dead” for seeing value in it is just childish.

Nobody is forcing you to buy Nightreign, but pretending that asset reuse means zero effort just shows a lack of understanding about game development.
En son Hollow-Enigma tarafından düzenlendi; 3 Mar @ 7:50
İlk olarak TankTheta tarafından gönderildi:
So, some new enemies, some new bosses. But effectively this is a game that flips the vast majority of it's assets from ER and then puts them into a worse gameplay loop with Day one DLC.
So it DOES have new assets then, which the previous guy claimed to be not the case. Got it.

Also which day one DLC specifically? The only DLC i can see on the storepage is to be released later this year, around Q4 of 2025. So not day one at all.

İlk olarak TankTheta tarafından gönderildi:
And you just don't give a ♥♥♥♥. You're a drone.
Yes. I am a drone because I am keeping an open mind, can understand why they made this as a spin-off instead of a new game altogether and because I am actively trying to fight people spreading misinformation. Grow up.

İlk olarak TankTheta tarafından gönderildi:
That's the problem, people will just eat it up exactly as he said because they don't care about the integrity of the franchise.
The franchise will be fine. It's a spin-off. Not a main entry. Spin-offs are a thing. Always have been. Always will be.
İlk olarak JocularJosh tarafından gönderildi:
İlk olarak BlackSunEmpire tarafından gönderildi:
You can't just sit 1-5 people on a project for 6 months, reuse literally all assets from your previous games, create no new environments, no new enemies and no new bosses and charge $ 40 for it....... and on top of it try to sell the only new content you created for additional $ 15 as day one DLC.
That's a lot of false information you got going there bro.
And I know for a fact you have already been corrected on those before in other threads so you're definitely spreading misinformation on purpose at this point.

It was the other way around , I corrected you and then you stopped replying on the other thread:

https://steamcommunity.com/app/2622380/discussions/0/592889408598876845/?ctp=2#c597393922610707587

But you surely can name me now, after you had time to think, a few new assets the game uses.

You told me you played the game, so it should be relatively easy for you to name only a few completely new bosses or enemies,....or just any new assets.

Can you ?

And don't start with Gladius again..... I already told you that he uses the character model and animations of the "red wolf of radagon " bossfight out of Elden Ring, they just added a new moveset on top of it. 😄
En son BlackSunEmpire tarafından düzenlendi; 3 Mar @ 8:05
İlk olarak BlackSunEmpire tarafından gönderildi:
İlk olarak JocularJosh tarafından gönderildi:
That's a lot of false information you got going there bro.
And I know for a fact you have already been corrected on those before in other threads so you're definitely spreading misinformation on purpose at this point.

It was the other way around , I corrected you and then you stopped replying on the other thread:

https://steamcommunity.com/app/2622380/discussions/0/592889408598876845/?ctp=2#c597393922610707587

But you surely can name me now a few new assets the game uses.

You told me you played the game, so it should be easy for you to name only a few completely new bosses or enemies,....or just any new assets.

Can you ?

And don't start with Gladius again..... I already told you that he uses the character model and animations of the "red wolf of radagon " bossfight out of Elden Ring, they just added a new moveset on top of it. 😄
And you clearly haven't played the game yourself if that's what you say.
There is a reason I stopped replying to you and I will do so here as well.

I just want to make sure people know you are willingly spreading misinformation. Troll along now.
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