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And gamers wonder why nothing changes. People buy the same AAA low effort products, and the producers continue pumping them out. Another day, more of the same.
Maybe your taste buds have been damaged by the competition or maybe you're allergic to some ingredients, but more people than ever before liked the last batch, so much so, the baker can now afford to give everyone an 11% raise and hire more people.
Best to just find a new baker or maybe bake your own stuff as you may never be satisfied.
The reason dark souls games are considered great is because 10 years later pvpers, streamers, and speed runners kept it alive. This is why those games are good not because of sales. If you look at only sales at the beginning of dark souls 1 it was kinda a flop.
What businesses consider a flop isn't the players didn't like it. It is it didnt bring MORE money in than the previous game.
the very definition of a flop hinges on whether a product sold enough or not
Do you want one because you questioned something you didn't understand when the post answers it in like 2 sentences? Who are you trying to impress with your rhetorical posts? That add nothing and just point out how i was right?
You don't even understand how corporations work do you?
Literally the only thing that determines a flop is whether it made profit or not.
Corporations don't care about your opinions of the longevity of a product as long as it was profitable.
You seem to be confusing popularity with profit.