ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN

SecondLeaseGamer 12 FEB a las 7:05 p. m.
1
Kernel Level Anti-cheat
Jesus... I love Fromsoftware and was hype AF for a multiplayer game, but the only thing worse than Denuvo is Kernel Level Anti-cheat. Whats with devs being so lazy and poor at programming that they require the kernel level access to prevent cheater and hackers? This is gonna be a hard pass for me.
< >
Mostrando 31-45 de 68 comentarios
MLGrocket 14 FEB a las 12:41 p. m. 
Publicado originalmente por csand:
Publicado originalmente por Nyx:
THANK YOU! I couldn't have the patience to write all of that myself, and honestly, I don't think that guy will care about that and will continue spreading his lies, but thank you anyway.
Lol, it's not a lie. Usermode EAC can be bypassed easily on Linux. It doesn't run in usermode in Windows this making it very difficult to cheat except for the most dedicated of cheaters willing to spend time and money.

It is possible this time aroundx because Nightreign is flagged as having "kernel level anticheat" this may mean they are running at kernel level on Linux as well, which will all but eliminate cheaters there. If that's the case I would hope they retroactively apply that change to Elden Ring and Armored Core 6, both of which have major cheating issues on online mode due to the ease of cheating on Linux.

These are facts, nothing more. You can have your feelings about them, but I'm not lying here
"these are facts, nothing more"

proceeds to just be wrong and do no research that takes at most 10 minutes.

not once has anyone ever given any real evidence of a kernel anti-cheat being a security risk. the only possible way for that to happen is for you to give someone direct access to your computer. whether that be through something like teamviewer or in person. or you downloaded something you shouldn't have.
HK-47 14 FEB a las 12:46 p. m. 
Publicado originalmente por SecondLeaseGamer:
Jesus... I love Fromsoftware and was hype AF for a multiplayer game, but the only thing worse than Denuvo is Kernel Level Anti-cheat. Whats with devs being so lazy and poor at programming that they require the kernel level access to prevent cheater and hackers? This is gonna be a hard pass for me.
Seeeeeeeeeeeeeeeeeeeeeeeeems preeeeeeeetty baaaaaaddddddd :(
Hanzo 14 FEB a las 12:51 p. m. 
Publicado originalmente por SecondLeaseGamer:
I read a couple years ago, hackers were able to exploit Genshin Impact's Kernel Level Anti-cheat and use it as a backdoor to disable windows defender/virus protection. You just shouldnt be giving kernel level access to 3rd parties. Its a very bad practice that has gained in popularity because devs cannot be arsed to fight cheaters and hackers legitimately.

Furthermore, these games will not run in Linux because if the devs cant be bothered to program a real anti-cheat, they sure as hell arent going to create an anticheat compatible with Linux/SteamOS.
Honestly I would gladly trade EAC to risk of meeting hackers and cheaters in the game that has no pvp
Heck I would even trade that with game that DOES have pvp.
Última edición por Hanzo; 14 FEB a las 12:53 p. m.
Jet 14 FEB a las 12:54 p. m. 
The fear mongering here is ridiculous. It really shows the ignorance here. And to the guy who posted a link to Thor, that dude is pretty schizo when it comes to anything cyber-related. In the worst case scenario, things like that COULD happen, but in the majority of cases it won't and if it does then that would require From to shut the game's servers down and look for another solution if they don't want any legal action.
Hanzo 14 FEB a las 1:00 p. m. 
Publicado originalmente por csand:
Publicado originalmente por Hanzo:
Honestly I would gladly trade EAC to risk of meeting hackers and cheaters in the game that has no pvp
The issue here is that these cheaters will ruin your save file and set game flags. And guess what else? No pvp right? Yes, that's gonna change if the anti cheat doesn't work. Imagine starting a run and getting killed by a guy then having your game crash and your save file corrupted.

That is assuming From hasn't added any other protections themselves in the engine
Never happened in any game before. Maybe it's developers' problem if they allow other people to corrupt files on your PC? There are always ways to do isolated saves and hold few of them in such cases.
People who cheat won't be long is any game. Better to do clumsy report/ban/blacklist than using EAC
Última edición por Hanzo; 14 FEB a las 1:02 p. m.
Hanzo 14 FEB a las 1:34 p. m. 
Publicado originalmente por csand:
Publicado originalmente por Hanzo:
Never happened in any game before. Maybe it's developers' problem if they allow other people to corrupt files on your PC? There are always ways to do isolated saves and hold few of them in such cases.
People who cheat won't be long is any game. Better to do clumsy report/ban/blacklist than using EAC
"Never happened in any game before"

😂, you sure about that?


Just to pick a single example, have you been in the Elden Ring forums lately?

Report and ban works, but it doesn't help people who have already has their run ruined by a guy who killed every boss with a keystroke, or their file corrupted by a badly time crash causes by some dude spamming particle effects until the engine crashes
Well I could only vouch for my own games. I've meant never happened to me. I've even played ER long time ago. If there is only ER that has this problem this only adds points that problem is in FS devs capabilities.
I can survive person who kills boss in 1 stroke, especially in game like that, or crashed mine game along with them.
Última edición por Hanzo; 14 FEB a las 1:35 p. m.
FIGBird 14 FEB a las 1:35 p. m. 
@csand
First off, a couple of Discord servers is far from providing sources. If the information is there then you could link to the studies or whatever is being used as a basis for those arguments.

Secondly, I think you would have a much better time making your point if you didn't needlessly attack people in the defense of your opinion. Trying to attack linux users, game developers, anti cheat developers, and Valve is just doing you a disservice. It doesn't help that those kinds of statements also attack people doing a thankless job in the service of making everyone's experience better. I may not like kernel level anti cheats, but I am not going to attack the people that work hard to try and make those flawed systems work at all.

As I said, kernel level anti cheats are only good for blocking the lowest effort cheating. Regardless of whether it is on linux, windows, or whatever. The issue is the cost of that is at the risk of user security and privacy. To claim these block 99% of cheats is going to require a reputable source, however.

To the linux specific statements, how do you reconcile the fact that games like Valorant (which cannot be played on linux at all) are still plagued with cheaters? You're also ignoring fact that many EAC games do block linux and they also have cheaters.

As for the peer to peer statement. You're right, server side does not work if you do not have a server. However, you could also code the same kinds of server side solutions into the peer to peer networking so that if one player is cheating the others auto ban them from the session. In the case that all players are cheating, then let them go at it and not bother the rest of the world that wants to have fun without cheats. If that doesn't work due to some global system (such as the one in Helldivers 2) then you have a server and can do the anti cheat there in tandem to prevent cheated data from impacting your metagame. Again, expensive and custom I know, but way better than canned systems like EAC that are shown over and over again to be ineffective due to how much more rapidly cheat development happens.

As I said, the reason things like EAC exist is that its cheaper, and it often makes sense as a business strategy to rely on a dedicated library than it is to build it yourself. It's done all over the place in software because it makes sense. However, the whole argument I am making is that kernel level anti cheats do not work well enough to justify installing software that has complete control over the system presenting additional avenues of attack for malicious actors.

@MLGRocket
Here is an article that was written regarding a case where the Kernel level driver used in the Genshin Impact anti cheat was used to install randsomware on pcs.
https://www.pcgamer.com/ransomware-abuses-genshin-impacts-kernel-mode-anti-cheat-to-bypass-antivirus-protection/

They are a security risk because any holes in those code bases are now part of the system that has installed it. It's even worse when the driver remains installed and running after the games that use them are uninstalled because that system never gets updated and so a version with an exploit becomes an attack vector that is never updated.

You are right that it is more likely a person will be hit with social engineering or other means to gain access to their system. However, to state that it is the only way is going too far.

I also would point out that not all anti cheat systems are kernel level, its just that many of the commonly used solutions are. Which is ultimately why I have spent the time to try and provide some information and context as to why I believe we should move away from them.
FIGBird 14 FEB a las 1:45 p. m. 
Oh, and to the comment of fear mongering, I am not describing these issues to try and spread fear. The goal is actually to just educate folks so that they can make informed choices around the software they install.

Ultimately if my words inspire someone to do even a little extra research before they agree to use one of these anti cheats then what I set out to do is done.
WaywardPooch 14 FEB a las 2:19 p. m. 
Publicado originalmente por csand:
Publicado originalmente por Hanzo:
Never happened in any game before. Maybe it's developers' problem if they allow other people to corrupt files on your PC? There are always ways to do isolated saves and hold few of them in such cases.
People who cheat won't be long is any game. Better to do clumsy report/ban/blacklist than using EAC
"Never happened in any game before"

😂, you sure about that?


Just to pick a single example, have you been in the Elden Ring forums lately?

Report and ban works, but it doesn't help people who have already has their run ruined by a guy who killed every boss with a keystroke, or their file corrupted by a badly time crash causes by some dude spamming particle effects until the engine crashes
There is no anti cheat, kernel level or not, which is infallible and magically makes cheaters just "disappear". I don't care which platform you're on.

You're probably right that bypassing EAC is easier on Linux -- I wouldn't be surprised -- but what thrill are you getting from pushing for more AC and calling for Steam Deck users to hit the road? Cheaters are going to cheat no matter how much BS everyone installs, Windows or not.

All that comes of this increased "security" (for me) is games I own just randomly becoming unsupported on cool consoles like Steam Deck, having more BS eating system resources when I'm not even playing games anymore (and probably doing datamining/sales in the background -- who really knows), and now, apparently, new leftovers I need to clean up when I uninstall games... all to make it annoying for a <1% of players who get a kick out of "winning"... cool beans...

I don't like cheaters either, but this obsession with people simping so hard for AC like it's the holy grail of making/breaking their fun is insanity. I remember simpler times, when people had class/community and didn't need automated client side anti-cheat, chat moderation/username censorship (i.e. I could actually name my character "Knight" not "K***ht" and "Sir Thomas" not "Sir T**mas") and could just have fun, and I know I'm not alone. That we're at the point where a cooperative PvE game decides anti cheat is necessary is hilarious to me.

I just hope this game supports true offline mode (as rumored) so it can live on after the initial popularity dies down. Too many cool games with artificial online requirements just fade into the abyss in recent years.
Última edición por WaywardPooch; 14 FEB a las 2:22 p. m.
Kyota 14 FEB a las 2:51 p. m. 
Publicado originalmente por SecondLeaseGamer:
I read a couple years ago, hackers were able to exploit Genshin Impact's Kernel Level Anti-cheat and use it as a backdoor to disable windows defender/virus protection. You just shouldnt be giving kernel level access to 3rd parties. Its a very bad practice that has gained in popularity because devs cannot be arsed to fight cheaters and hackers legitimately.

Furthermore, these games will not run in Linux because if the devs cant be bothered to program a real anti-cheat, they sure as hell arent going to create an anticheat compatible with Linux/SteamOS.
I'm genuinely curious.

When you say stuff like this, do you not recognise the hypocrisy you are putting on full display here?

Everyone sees it. Don't you?

Hasn't it occurred to you, that there a more than a dozen games you yourself have sunk hundreds of hours into, that actively use kernel-level anti-cheat software?

What's the goal here? You tell people not to play those games, when you yourself actively play them?

How can anyone take you seriously?

Are you just that ignorant?
Última edición por Kyota; 14 FEB a las 2:52 p. m.
Ratamus 14 FEB a las 3:04 p. m. 
Kernel level anti cheat that doesn't stop cheaters, great lets give up more of our privacy and digital rights :lunar2019laughingpig:
FIGBird 14 FEB a las 3:37 p. m. 
@kyota
While I am not fond of the way that user is conducting themselves, the statement that they made is a reference to an event that did happen. I actually linked the PC gamer coverage in a prior comment.

Furthermore, depending on what games they have, some of them may be installed on a linux machine which would mean that the anti cheat does not have kernel level access. This would be the case of anything in my library since 2017 when I swapped to full linux.

Also, it may be the case that the user has only recently been made aware of the problems in anti cheat systems like EAC. I pointed it out above that I would not be surprised if a lot of people are seeing the phrase "kernel level anti cheat" for the first time with this game and the store page. Valve's policy did not exist when Elden Ring was released, so it was not clearly noted there like it is here.

My point is that it may not be hypocrisy at all. Though it definitely does not excuse the hostile demeanor in which they are expressing themselves. As I said to another commenter, they do themselves a disservice by attacking people in the defense of their opinion. It undermines their arguments and leads to reactions such as yours. In other words, I agree that it makes comments like that hard to take seriously.
Kylvan 16 FEB a las 10:14 a. m. 
" MANUAL UNINSTALL TO REMOVE KERNEL ANTI CHEAT "

LOOOOOOOOOOOOOOOOOOOL

F*ck You <3
♛⁧Schultheiß 16 FEB a las 10:17 a. m. 
If you're such a purist who cares what runs on their pc. Then just run the game on linux. EAC supports linux and it's not kernel mode on that platform. Or you're running windows, which means you shouldn't care in the first place? :steamfacepalm:
jurando 16 FEB a las 10:35 a. m. 
Publicado originalmente por SecondLeaseGamer:
Furthermore, these games will not run in Linux because if the devs cant be bothered to program a real anti-cheat, they sure as hell arent going to create an anticheat compatible with Linux/SteamOS.

i would like to call out this blatant piece of misinformation (or simply ignorance i don't judge), as EAC in particular is linux compatible out of the box and simply runs in userspace without ever interacting with the kernel when under proton
< >
Mostrando 31-45 de 68 comentarios
Por página: 1530 50

Publicado el: 12 FEB a las 7:05 p. m.
Mensajes: 68