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There are countless cases where people have encountered cheaters in ER, some even managing to go as far as corrupting your save files.
Easy Anti-Cheat is already a kernel level anti-cheat. The only difference is that with ER: Nightreign is that it wont uninstall when the game does. Not only does an anti-cheat NOT need kernel level access to do it's job, but it doesn't need to stick around after it's host game has been removed. The problem is EAC is in basically ever game now because it's super cheap for the developers to use. Odds are you all have EAC on your PC already and just don't realize it. If you've played a Blizzard game, you got EAC on your system. If you've played basically ANY F2P game you've got EAC on your system.
Furthermore I've never actually seen or met anyone who's been banned by Easy Anti-Cheat. I honestly feel Easy Anti-Cheat is just malware. Malware that instead of stealing your credit card/debit card or login information or browser cookies is monitoring your daily PC habits to as to be able to sell the data gathered to places like Twitch and YouTube to give you those ads that seem oddly targeted.
EAC isn't going to stop cheat engine. An anti-cheat doesn't need ABOVE ADMIN privileges on your system to determine whether or not a game file has been altered or added/edited by outside sources. And until Valorant anticheats have been doing it successfully for many many years. Valorant proved proved that a lot of people are willing to look past rootkit AC's if the game they wanna play is popular enough.
Are you the same type of dude who thinks McAfee Anti-Virus and Norton Anti-Virus aren't ransomware programs?
Firstly, in regards to the linux assumptions, EAC when enabled with proton is still running. It just runs inside of a userspace, rather than be given kernel level access. While I am sure that can allow a cheater to bypass it more easily, its far from the only route to actually cheat in a game "secured" by a kernel level anti cheat.
Not only are the cheat developers funded and capable of finding other work arounds, there are also plenty of ways to cheat via hardware which stuff like EAC will not capture. If you spend some time doing research around whether kernel level anti cheats actually work you will rapidly find that they are a deterrent at best.
This leads into why I am against anti cheat systems that require kernel access. They provide very little benefit while increasing the attack surface of the system they are installed in. In other words, they are a route that an attacker can use to gain access or control over a system.
A previous post noted the Genshin Impact driver being used to install randsomware, and that is the kind of security and privacy concerns that should be enough to migrate away from KLAC.
The reality is that server side anti cheat systems are likely the only way we are going to prevent cheating and the problem is that they are going to be expensive to create since they would need to be custom made by the developers to look at what is not possible given their game. This is why EAC and other kernel level anti cheats are so readily used, not because they are good, but because they sell the lie that there are no cheaters on their game to investors and players alike.
I hope that Nightreign will remove the anti cheat, but I am not holding my breath. At least with this one it might work with proton given ER itself was set up to allow it.
The comment is actually meant for others, though. Its meant to have a calm and reasoned response that might catch someones eye and lead them actually ask questions to make their own informed choices on what they are willing to install on their machines.
Ultimately I think people do not understand what they are installing with things like EAC, and my hope is simply to get more people to ask for alternatives so that we can get away from them some day.
It also may be that folks are reacting to reactions of content creators which are over sensationalizing this fact. This is pure speculation, but it would not surprise me given the long standing trend of sensationalism to drive engagement. To feed the YouTube algorithm, as an example.
For me, its not a surprise, but it is still a disappointment. It also means I am no longer sure I can even play the game, given that I am a linux user myself. I also just wanted to chime in given some of misleading statements I was starting to see here.
I would also not be surprised if most folks have no idea what the EAC logo looks like, or that they generally ignore those kinds of splashes. Given how much is thrown in your face at the start of a lot of games, that seems natural to learn to tune it out.
I cannot speak for everyone, though. I am just making an educated guess as to why there may be such a high sense of surprise around EAC.
remember the RCE exploit in apex? people were quick to blame the anti-cheat, but they quickly shut up when they realized it was the very old modified source engine apex uses and had nothing to do with the anti-cheat.
also, EAC is garbage anyway and is incredibly easy to get around. hence the "easy" in the name.
people like to quickly bring up vanguard, for example, but not once has there been actual evidence of it doing anything people claim it does. i will never forget when someone linked me riot's own FAQ for it as proof, where they explain in detail that it doesn't do the things people claim it does.
a few minutes of research goes a long way.