ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN

Dash Dec 12, 2024 @ 6:34pm
4
2
2
Elden Ring: Nightreign Quick FAQ
https://www.famitsu.com/article/202412/27477

Summary from Claude:

The game is a cooperative survival action game directed by Junya Ishizaki, who previously worked on battles in ELDEN RING and other FromSoftware titles. Here are the key details:

Core Gameplay:

3-player cooperative game where players must survive for three in-game days

Each day has a day/night cycle, with boss battles occurring at night

The playable area shrinks over time, with rain marking the boundaries

Sessions last approximately 40 minutes when successful

Character System:

Features 8 fixed characters called "Yoruwatari" (Nightwalkers)

Each character has unique skills, arts, and initial equipment

Characters start at level 1 in each session and reset afterward

Players can collect "Relics" (similar to Bloodborne's Blood Stones) for permanent character improvements

Setting and Story:

Takes place in a parallel world to ELDEN RING

Shares only the basic premise that "there was once a Shattering War in the Land Between"

Features both ELDEN RING enemies and some DARK SOULS series enemies

New main antagonist called the "King of Night"

Gameplay Elements:

Random generation of bases, dungeons, and item locations in each session

Weapons have random stats and combat skills

Players can explore separately or together

Features a "loose connection" multiplayer style with minimal communication tools (pings and gestures)

No PvP elements - purely cooperative

Players can rescue fallen allies by attacking them

The game is designed to be what the development team calls a "short RPG," condensing the RPG elements of exploration, character growth, and boss battles into compact sessions. While it uses ELDEN RING's assets and basic control scheme, it's being developed as a distinctly different experience with its own unique gameplay systems.

The game is scheduled for release in 2025.
Last edited by Dash; Dec 12, 2024 @ 6:36pm
< >
Showing 16-30 of 71 comments
n#n#m# Dec 12, 2024 @ 9:45pm 
Originally posted by Renegat:
"No PvP elements - purely cooperative" thanks not gonna waist my time on this ****. FS chose to listen people who cry about not playing togever with out invader, its gonna be they grave. DemSouls, DS1, DS2, DS3, ER all have invasion and now they put this cheap ****. Great wat lose fan base
Invasions are bs, you can go back to DS2 for them If you like them that much.
Arach Dec 12, 2024 @ 9:46pm 
Fixed characters? Immediately not interested anymore.
˥nɔᴉɐu Dec 12, 2024 @ 10:22pm 
Originally posted by n#n#m#:
Originally posted by Renegat:
"No PvP elements - purely cooperative" thanks not gonna waist my time on this ****. FS chose to listen people who cry about not playing togever with out invader, its gonna be they grave. DemSouls, DS1, DS2, DS3, ER all have invasion and now they put this cheap ****. Great wat lose fan base
Invasions are bs, you can go back to DS2 for them If you like them that much.
Invasions is the best part of the game tho. But casuls will never agree on that:neilfacepalm:
˥nɔᴉɐu Dec 12, 2024 @ 10:29pm 
Originally posted by Arach:
Fixed characters? Immediately not interested anymore.
Yeah, that's deal-killers. No more builds and unique characters
n#n#m# Dec 12, 2024 @ 10:41pm 
Originally posted by 𝙻𝚞𝚌𝚒𝚊𝚗:
Originally posted by n#n#m#:
Invasions are bs, you can go back to DS2 for them If you like them that much.
Invasions is the best part of the game tho. But casuls will never agree on that:neilfacepalm:
Because said 'casuls' are busy paying for these games and playing them instead of crying on forums about how the rest of the playerbase doesn't follow their weirdly specific rules of playing singleplayer game, or how everyone's using X weapon/sorcerie/armour/etc. That's why your 'best part of the game' gets sidelined or completely removed, it's not actually the best part so people don't gaf about it and developers channel their resources elsewhere.
˥nɔᴉɐu Dec 12, 2024 @ 10:52pm 
Originally posted by n#n#m#:
Originally posted by 𝙻𝚞𝚌𝚒𝚊𝚗:
Invasions is the best part of the game tho. But casuls will never agree on that:neilfacepalm:
Because said 'casuls' are busy paying for these games and playing them instead of crying on forums about how the rest of the playerbase doesn't follow their weirdly specific rules of playing singleplayer game, or how everyone's using X weapon/sorcerie/armour/etc. That's why your 'best part of the game' gets sidelined or completely removed, it's not actually the best part so people don't gaf about it and developers channel their resources elsewhere.
Because that's what this game about, you have to choose: you "solo" bosses offline or you play with fathoms but also get invaded. Simple formula which worked pretty well.
I call "casuls" "casuls" because they wanna have all advantages with no risks. Sry guys, that shouldn't work this way.
PvP community can be toxic, true, but for reason "try harder" play against eachother on meta-levels while invaders just have fun with very different equipment and rarely rant how good or bad piece of equipment is. I had many invaders and had no problems with facing them lol
Mute Dec 12, 2024 @ 11:35pm 
Originally posted by Nightmarian:
no builds, likely monetization,

You're only locked into starting gear and the specific bonus abilities on the different characters, you can still build however you want in terms of gear and buffs based on what you find in a run.

And they've said they want to release the game with 100% of the content in it at launch unlockable through gameplay so it's unlikely there'll be microtransactions etc.
Mute Dec 12, 2024 @ 11:39pm 
Originally posted by 𝙻𝚞𝚌𝚒𝚊𝚗:
Because that's what this game about, you have to choose: you "solo" bosses offline or you play with fathoms but also get invaded. Simple formula which worked pretty well.
I call "casuls" "casuls" because they wanna have all advantages with no risks. Sry guys, that shouldn't work this way.
PvP community can be toxic, true, but for reason "try harder" play against eachother on meta-levels while invaders just have fun with very different equipment and rarely rant how good or bad piece of equipment is. I had many invaders and had no problems with facing them lol

I don't wanna be rude but this kinda talk from Invaders trying to justify the playstyle always just reads to me as "Some people want to have fun, but I should be allowed to go in and ruin their fun! Because that's how I have fun and my own fun is more important than anyone elses."

And toxic is toxic. There's no good reason for it, it's just poor behaviour and gatekeeping no matter how anyone tries to spin it.
KharnTheKhan Dec 12, 2024 @ 11:40pm 
Originally posted by Dash:
https://www.famitsu.com/article/202412/27477

Summary from Claude:

The game is a cooperative survival action game directed by Junya Ishizaki, who previously worked on battles in ELDEN RING and other FromSoftware titles. Here are the key details:

Core Gameplay:

3-player cooperative game where players must survive for three in-game days

Each day has a day/night cycle, with boss battles occurring at night

The playable area shrinks over time, with rain marking the boundaries

Sessions last approximately 40 minutes when successful

Character System:

Features 8 fixed characters called "Yoruwatari" (Nightwalkers)

Each character has unique skills, arts, and initial equipment

Characters start at level 1 in each session and reset afterward

Players can collect "Relics" (similar to Bloodborne's Blood Stones) for permanent character improvements

Setting and Story:

Takes place in a parallel world to ELDEN RING

Shares only the basic premise that "there was once a Shattering War in the Land Between"

Features both ELDEN RING enemies and some DARK SOULS series enemies

New main antagonist called the "King of Night"

Gameplay Elements:

Random generation of bases, dungeons, and item locations in each session

Weapons have random stats and combat skills

Players can explore separately or together

Features a "loose connection" multiplayer style with minimal communication tools (pings and gestures)

No PvP elements - purely cooperative

Players can rescue fallen allies by attacking them

The game is designed to be what the development team calls a "short RPG," condensing the RPG elements of exploration, character growth, and boss battles into compact sessions. While it uses ELDEN RING's assets and basic control scheme, it's being developed as a distinctly different experience with its own unique gameplay systems.

The game is scheduled for release in 2025.
This sounds bad... Wtf happened
˥nɔᴉɐu Dec 13, 2024 @ 12:00am 
Originally posted by Mute:
Originally posted by 𝙻𝚞𝚌𝚒𝚊𝚗:
Because that's what this game about, you have to choose: you "solo" bosses offline or you play with fathoms but also get invaded. Simple formula which worked pretty well.
I call "casuls" "casuls" because they wanna have all advantages with no risks. Sry guys, that shouldn't work this way.
PvP community can be toxic, true, but for reason "try harder" play against eachother on meta-levels while invaders just have fun with very different equipment and rarely rant how good or bad piece of equipment is. I had many invaders and had no problems with facing them lol

I don't wanna be rude but this kinda talk from Invaders trying to justify the playstyle always just reads to me as "Some people want to have fun, but I should be allowed to go in and ruin their fun! Because that's how I have fun and my own fun is more important than anyone elses."

And toxic is toxic. There's no good reason for it, it's just poor behaviour and gatekeeping no matter how anyone tries to spin it.
That's literally game function. That's not cheating or something like this. Just PvP part of the game based on possible risks. Simple as that.
Tbh, ER fan base is so gentle. I remember when I played DSPtDE for the first time years ago. I remember the Darkroot Garden invasions: and this experience was extremely good. It added an atmosphere for this game.
Nobody promised you your journey shall be easy, it shouldn't. This game is supposed to be difficult and challenging, and as long as your opponent isn't cheater/glitchuser, it only makes game better
XxMENETxX Dec 13, 2024 @ 12:11am 
bull ♥♥♥♥♥
SyRaXxiiSs97 Dec 13, 2024 @ 2:15am 
Originally posted by Imrür:
Is it doable solo or its only coop?
You can play in solo bandai told that but the main feature is the coop
Mute Dec 13, 2024 @ 5:37am 
Originally posted by 𝙻𝚞𝚌𝚒𝚊𝚗:
...it only makes game better

Well that's just objectively wrong, but you're clearly locked in to a certain way of thinking.

Everyone I know that plays it thinks it only makes the game worse, at least the way it's implimented. Difficulty is irrelevant.

I don't imagine you're gonna change your mind, and I don't wanna start an argument. So one or both of us should stop replying.
octopusu Dec 13, 2024 @ 6:35am 
Originally posted by 𝙻𝚞𝚌𝚒𝚊𝚗:
Originally posted by n#n#m#:
Because said 'casuls' are busy paying for these games and playing them instead of crying on forums about how the rest of the playerbase doesn't follow their weirdly specific rules of playing singleplayer game, or how everyone's using X weapon/sorcerie/armour/etc. That's why your 'best part of the game' gets sidelined or completely removed, it's not actually the best part so people don't gaf about it and developers channel their resources elsewhere.
Because that's what this game about, you have to choose: you "solo" bosses offline or you play with fathoms but also get invaded. Simple formula which worked pretty well.
I call "casuls" "casuls" because they wanna have all advantages with no risks. Sry guys, that shouldn't work this way.
PvP community can be toxic, true, but for reason "try harder" play against eachother on meta-levels while invaders just have fun with very different equipment and rarely rant how good or bad piece of equipment is. I had many invaders and had no problems with facing them lol

most of the time when i get invaded, the invader is always using some meta weapon or cheese build, and runs and hides behind enemies if they get hit a couple times. it's funny to see that type of crowd call others casuals just for wanting to play with their real life friends.
Ichi-niiPL Dec 13, 2024 @ 6:37am 
I wonder how they will price it?
< >
Showing 16-30 of 71 comments
Per page: 1530 50

Date Posted: Dec 12, 2024 @ 6:34pm
Posts: 71