Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
比如說技能CD結束的情況下不使用技能,回合結束時獲得buff可以讓被動從-2~+2變成-1~+3,然後主動施放技能就是+3,但回合結束後會變回-2~+2,buff層數我覺得2層是還可以接受的數字
或是像女僕那樣的永久提升也不錯,每次使用技能獲得一層buff,每層buff會交互提升被動的上下值,一層-2~+3,二層-1~+3,三層-1~+4,或是玩大一點,只增加上限-2~+3,-2~+4,-2~+5