Lichdom: Battlemage

Lichdom: Battlemage

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Lichdom Battlemage 2?
Have we had any words if we'll see a second game?
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1-15 / 16 のコメントを表示
Oh god I hope not.
Considering the fact that the developers seem to have parted ways, I doubt it. Depends on who owns the rights, and what they care to do with them. I'd like to see a sequel, perhaps played from the evil perspective where you are a necromancer trying to overthrow a land inhabited by a variety of different people. You would try to prey on the fears and weaknesses of the different groups, eventually enslaving them as thralls. Rather than just crafting spells, you also craft different types of summons using a variety of creature/monster/demon parts. You would have direct damage spells, and defensive Nova type spells, but AOE would be replaced by summoning. The more live thralls you have, the more powerful your spells become. However, you can sacrifice thralls to upgrade summoning components to make your summoned minions more powerful, giving the player the choice in choosing how to balance their power. Sacrifice all of your thralls and let the minions do your bidding, and just hope that you don't need to rely on your own spells, or starve your summoned monsters to fuel your own destructive energies? Your ultimate goal would be to achieve immortality by becoming a Lich. The game should be titled ¨Lichdom Necromancer¨. If anyone ever DOES make this game, please let me know and maybe throw me a free copy!
intox. Requiesta de Silencia の投稿を引用:
Oh god I hope not.

I do, but from a different studio/team that knows what they're doing.
I'm still waiting for a proper Dark Messiah 'spiritual successor', and this game atleast outwardly promised to be something like that.
It isn't. And it's pretty bad on top.
最近の変更はSarethが行いました; 2016年8月5日 6時04分
WZ 2016年8月19日 7時02分 
Plenty of games have no focus or interest in telling a good story and yet get away with it just fine. Because - unlike L:B - they do not pretend. They dump you in the gameworld with a pop up box or a quick humourous intro, and off you go, time to kill things. No need for such a game to take itself seriously. This one rubs your nose in its subpar world / story and is very awkward as a result.
最近の変更はWZが行いました; 2016年8月19日 7時30分
I never comment on anything. Like literally. And I know this post is like 3 years old. But lichdom battlemage is awesome. Maybe I just havent seen it before, but the concept is new and the gameplay is awesome. Sure, the story could be better, but considering the size of the studio that made this, I'd say this is an extremely good game.
Necroing this thread again, WTB a sequel! ;) Gameplay was too unique and awesome to just let it die off.
you will have to make it yourself. the company and developers have all moved on.
This game only got average reception and only appealed to a cult like following.
warrax40 の投稿を引用:
you will have to make it yourself. the company and developers have all moved on.
This game only got average reception and only appealed to a cult like following.
yeah it didnt help the game had absolutely absymal performance on release and when it came to consoles it was even a bigger mess
The idea of this game really does deserve to be fleshed out some more and made into a way better game. People really do want a powerful mage-type game. One that isn't limited by mana or other annoying limitations of traditional games. It's like playing a game like Doom but instead of guns, you have magic spells.
I doubt there will be a sequel unless the IP gets purchased by a major publisher. The devs (Xaviant) aren't doing too well these days - The Culling's recent re-release went full-on cash-grab pay-to-play.
Seems like all good spellcasting games die out because the mainstream find some issue or another with it, sad thing for us mage lovers
wont happen but every now and then i check to see if they had released something semilar, its honestly the best mage spellcast fps out there, but also high on the mage gameplay and feel in general.

the maps and repeat and lack off enemies etc. is what makes repeated play kinda stale, yet still playing it every now and then :P
TIO_SADAN の投稿を引用:
Seems like all good spellcasting games die out because the mainstream find some issue or another with it, sad thing for us mage lovers
in a world where every mc magic or not need to punch stuff in the face with or without a sword;

yer it sucks ^^
Sareth の投稿を引用:
intox. Requiesta de Silencia の投稿を引用:
Oh god I hope not.

I do, but from a different studio/team that knows what they're doing.
I'm still waiting for a proper Dark Messiah 'spiritual successor', and this game atleast outwardly promised to be something like that.
It isn't. And it's pretty bad on top.
Check out Alkahest.
joshua.matthew.disimone の投稿を引用:
Sareth の投稿を引用:

I do, but from a different studio/team that knows what they're doing.
I'm still waiting for a proper Dark Messiah 'spiritual successor', and this game atleast outwardly promised to be something like that.
It isn't. And it's pretty bad on top.
Check out Alkahest.
well nothing to check out yet, but yer it does give kinda a feeling off dark messiah; but that's from a tiny scripted fotage off throwing some objects;
graphics seems quite old, animations quite ok; but again nothing but a fotage teaser exist yet :)

Dark Messiah was good for it's time^^
最近の変更はIIFriggIIが行いました; 8月22日 21時15分
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