Lichdom: Battlemage

Lichdom: Battlemage

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Daketey Mar 28, 2017 @ 8:50pm
Why all the bad reviews?
The game looks so beautiful with awesome combat why so much negative reviews?
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Showing 1-15 of 21 comments
I had woeful performance on my old system. (4Gb GTX970 G1 Gaming, 4Ghz i7-4790k, 32gb 2,400Mhz DDR3 RAM) This is a shame as the game looks beautiful, but that beauty is useless when you are lucky to push past the 20FPS mark, due to poor optimization.

I should give it a try again after I bunged in an overclocked 8Gb GTX1080 and 850w Platunum grade PSU, just over a month ago, but this game is the second worst optimized game I'd ever played.

The worst game, optimization-wise hands-down goes to Aliens: Colonial Marines, which still suffers from constant, persistent & massive macrostutter issues even with the GTX1080. That's a game that will be virtually unplayable on a high-end gaming rig 20 years from now. I hope Lichdom performs better on the GTX1080.
Last edited by Lone Wolfe (Hoover1979); Mar 28, 2017 @ 10:38pm
Daketey Mar 29, 2017 @ 12:18am 
Originally posted by Lone Wolfe (Hoover1979):
I had woeful performance on my old system. (4Gb GTX970 G1 Gaming, 4Ghz i7-4790k, 32gb 2,400Mhz DDR3 RAM) This is a shame as the game looks beautiful, but that beauty is useless when you are lucky to push past the 20FPS mark, due to poor optimization.

I should give it a try again after I bunged in an overclocked 8Gb GTX1080 and 850w Platunum grade PSU, just over a month ago, but this game is the second worst optimized game I'd ever played.

The worst game, optimization-wise hands-down goes to Aliens: Colonial Marines, which still suffers from constant, persistent & massive macrostutter issues even with the GTX1080. That's a game that will be virtually unplayable on a high-end gaming rig 20 years from now. I hope Lichdom performs better on the GTX1080.

so developers have abandoned the game? they are not doing any optimization patch or anything?
Chaython Mar 29, 2017 @ 12:39am 
The games graphics are poor
but the performance on PC at least in my config is great gtx1070 = 1080p max settings with a stable 144fps
The combat is slow, the combat is repetitive, the map is 100% linear, prompts to activate things make you hold the activation buttons for like 5 seconds, the whole story feels more like a tutorial than a story. It has professional voice actors that are in too many games, it takes you out of the experience.
The UI is useless, the AI is useless.
The game is overpriced.
But ye' pretty average for a FPS
Since steam has "like or dislike" rather than a rating it's doing so poor
if people got to rate it it would most likely be ratings of 4-7
Last edited by Chaython; Mar 29, 2017 @ 12:41am
Jup! Mar 29, 2017 @ 9:51am 
I don;t have any problem with the game the performance is very very good.
indio68 Mar 29, 2017 @ 12:28pm 
i can run on my 6 years old PC...i am at beginning but seems running rpetty well...problems are that AI seems terrible and basic as gameplay..and save system is awful..checkpèoints far form each other
Rhyno Seacrest Mar 29, 2017 @ 4:48pm 
Very repetitive gameplay, not much variation to enemies unless you go after bonus boss battles, poorly explained crafting system, bugs, and horrendous optimization.
Last edited by Rhyno Seacrest; Mar 29, 2017 @ 4:48pm
Ravenfeathers Mar 29, 2017 @ 7:25pm 
I gave it a bad review as the combat is not awesome, it is very boring and slow paced, just hold left mouse button then release to fire. The combat in a FPS game at the very least needs to be fast paced and frantic with a variety of enemies that feel exciting to kill. Enemies are boring and nearly all look and act the same.
I have no issues on my PC:

Intel Quad Core Q9550
8GB of RAm
R9 270
Win 10 Pro

on Very High settings 30-60FPS
indio68 Mar 31, 2017 @ 12:27pm 
Originally posted by WolfauraRose:
I gave it a bad review as the combat is not awesome, it is very boring and slow paced, just hold left mouse button then release to fire. The combat in a FPS game at the very least needs to be fast paced and frantic with a variety of enemies that feel exciting to kill. Enemies are boring and nearly all look and act the same.
this seems the problems agreed..i'm at beginning so i reserve much time before a complete judgment...but hey i got it for free and i thanks Devs for the Giveaway!
Last edited by indio68; Mar 31, 2017 @ 12:27pm
Awakened Gamer Mar 31, 2017 @ 4:31pm 
Originally posted by Shadow Ops:
I just finished it today. 127 hours. I left the computer on and slept half the time. the save points are bad. if you quit you backtrack to the last check point. pretty bad. overall an unsatisfactory experience. the maps and visual quality looked okay. combat system was bad and boring. most of all repetetive. the crafting and inventory management was a complete labrynth of a disaster. took me about 60 hours to figure out the craft/upgrade system. overall unsatisfactory experience. I gave it a passing score nonetheless. I'm sorta ticked off that I paid for this and yet they decide to give away 50,000 free copies. nice unfinished game to know that cavasa not dead. gg. quiting.

I do not believe you to be honest, I really think its odd how people can enjoy a single player fps but cannot enjoy this, also any fps is boring as hek after 127 hours lol.
DanaO Mar 31, 2017 @ 5:12pm 
Hm. When it isn't crashing, I can play it, and it's honestly a good game. That said, my initial thought when I first played it was "this would make a great total conversion for Quake 1" and even though system specs have improved, they haven't quite improved in the same direction as the engine originally anticipated. (The first system I tried it on handled it reliably but slowly, the latest is crash-prone instead.) Story's okay, mechanics are good - not ideal, but a good start - but I get the feeling so much focus went into ambitious graphics that it detracted from the ability to tweak and develop those mechanics or the more innovative aspects and realize the game's potential.
Awakened Gamer Mar 31, 2017 @ 5:21pm 
Originally posted by DanaO:
Hm. When it isn't crashing, I can play it, and it's honestly a good game. That said, my initial thought when I first played it was "this would make a great total conversion for Quake 1" and even though system specs have improved, they haven't quite improved in the same direction as the engine originally anticipated. (The first system I tried it on handled it reliably but slowly, the latest is crash-prone instead.) Story's okay, mechanics are good - not ideal, but a good start - but I get the feeling so much focus went into ambitious graphics that it detracted from the ability to tweak and develop those mechanics or the more innovative aspects and realize the game's potential.

Well if people cannot run the game why arent they getting refunds? I personally never had issues maybe lower resolution.
indio68 Apr 1, 2017 @ 7:40am 
Originally posted by Dragonbound:
Originally posted by DanaO:
Hm. When it isn't crashing, I can play it, and it's honestly a good game. That said, my initial thought when I first played it was "this would make a great total conversion for Quake 1" and even though system specs have improved, they haven't quite improved in the same direction as the engine originally anticipated. (The first system I tried it on handled it reliably but slowly, the latest is crash-prone instead.) Story's okay, mechanics are good - not ideal, but a good start - but I get the feeling so much focus went into ambitious graphics that it detracted from the ability to tweak and develop those mechanics or the more innovative aspects and realize the game's potential.

Well if people cannot run the game why arent they getting refunds? I personally never had issues maybe lower resolution.
because they may get out of steam store?
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