Ori and the Blind Forest

Ori and the Blind Forest

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cryptochrist Apr 27, 2015 @ 8:14am
Only 28% of all players finished this game
After 8 hours and ~500 deaths ( many times I killed Ori on purpose to get full energy to overcome hard sequences ) I completed this masterpiece and received two achievements; "love" and "end of the journey".

But I have to admitt that it Ori and the blind forest is definately too hard for the average player!
For example there should be more savegames during the escape sequences or players should be able to create savegames whenever they want.

There are still harder Jumpruns on steam ( Fly'n, Super Meatboy, Electronic Super Joy, Ms Explosion Man etc. ) but to reach a larger audience there should be an easy mode, because I think that everyone should be able to experience this game in its full glory!

Last edited by cryptochrist; Apr 27, 2015 @ 8:14am
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serker31 Apr 27, 2015 @ 10:48am 
If someone can't make it through this game, he is not average, he is impatient at best. There is nothing one can't manage after certain amount of tries, and not so big amount too. Most importantly, this was never about "let's make a game and shove it to every grandma out there for lots of money", like some novadays AAA stuff. Ori is love letter to old console games, devs said that, can't give exact quote. And I think they did it.
cryptochrist Apr 27, 2015 @ 11:37am 
First of all the assumption that every 8bit / 16 bit console game compared to modern standard games was uberhard is completely wrong. No one would have bought these games back in the days if they were all too difficult.

It's true that IPs like Gargoyle's Quest ( GB ), Actraiser ( SNES ), Battletoads or Capital Punishment ( Amiga AGA ) were beastly hard, but there were still games around that were easy ( Mr Nutz, Tiny Toons, Kerby, James Pond, Final Fight Series, Axeley, Kung Fu Master https://www.youtube.com/watch?v=LZ-73SmqLwc etc.) even compared to nowadays Triple AAA Production standards.


Ori and the blind forest has still some issues that need to be addressed. Why does ori have to loose 5 capacities of his life gauge when he gets hit by a green slime ball? Why does ori get killed instantly for touching ground spikes?
Why is a player unable to create a savegame during these hard chase sequences?

From my point of view the devs made these decisions to artificially lengthen the game time, because all in all Ori is not a enormous game.

But youre right. This game is still manageable! Games like Electronic Super Joy or even the last escape sequence in Trine are way harder than Ori!!
Last edited by cryptochrist; Apr 27, 2015 @ 11:40am
mrozdoba Apr 27, 2015 @ 12:26pm 
Originally posted by serker31:
If someone can't make it through this game, he is not average

The rest of what you wrote was opinion so fair enough. The above however is simply wrong given only 28% of players finished it.
Curly Apr 27, 2015 @ 12:41pm 
Originally posted by mrozdoba:
Originally posted by serker31:
If someone can't make it through this game, he is not average

The rest of what you wrote was opinion so fair enough. The above however is simply wrong given only 28% of players finished it.

Achievement statistics are meaningless. Go look at the achievements for Nekopara.
http://steamcommunity.com/stats/333600/achievements

That's a game where you can literally turn on autoplay, walk away from your computer, and the game will beat itself. 29% of players have beaten the game.

Just because the majority of players haven't finished a game, doesn't mean they quit because it was too hard. As far as platformers go, Ori is not particularly difficult, especially compared to games like Super Meat Boy.
kenzhemax Apr 27, 2015 @ 1:00pm 
It's really sad, when you are not experienced player, but want to play a game to end. especially when it's piece of art like Ori, and don't have an easy mode.
gooby_pls Apr 27, 2015 @ 8:39pm 
Originally posted by kenzhemax:
It's really sad, when you are not experienced player, but want to play a game to end. especially when it's piece of art like Ori, and don't have an easy mode.


I"m not sure if you feel it's wrong by doing it but you can always look it up on youtube if you feel its too hard. get a little help then try it yourself
I think the key question is the experience, if you put save point in the escape, will it become too simply to ruining the experience? And I think it will,I think the DEV want people to try and beat the escape in one go, to improve their skill in the process. And to be honest, Ginso Tree and all the escape will definitely not as memorable to me if it is any easier.

Never have a game give me such a kick during the game play, the adrenaline rush and pure joy I had during my first play of Ginso Tree...oh boy...I realize I was really tense but I was also smiling all the way
zimberzimber Apr 27, 2015 @ 10:15pm 
People can't pass a game because it's hard and that why this game isn't as famous?
Tell me more as people pass Dark Souls.

Also, you probably took those statistics according to the achievement, there is something funny about those statistics, more people found the first secret than people who begun the game.
muckymucks Apr 27, 2015 @ 11:20pm 
This being Steam it's not hard to imagine some people buy the game and don't play it right away. I bet there's more than a few people who bought the game on launch day and won't play it for months.
SparkleSlash Apr 28, 2015 @ 1:08am 
I suppose being able to choose the difficulty would be good. But I think it's a lot the perspective one takes really. Treat it as a tool to strengthen your platforming skills and endurance/patience maybe? Just keep trying. There doesn't seem to be much else that can be done...
Bomoo Apr 28, 2015 @ 2:03am 
Originally posted by kenzhemax:
It's really sad, when you are not experienced player, but want to play a game to end. especially when it's piece of art like Ori, and don't have an easy mode.

I'm pretty well inexperienced when it comes to platformers, and I managed to finish Ori just fine. Just keep at it, it's not that difficult.
Odai Apr 28, 2015 @ 7:47am 
Originally posted by cryptochrist:
After 8 hours and ~500 deaths ( many times I killed Ori on purpose to get full energy to overcome hard sequences ) I completed this masterpiece and received two achievements; "love" and "end of the journey".

But I have to admitt that it Ori and the blind forest is definately too hard for the average player!
For example there should be more savegames during the escape sequences or players should be able to create savegames whenever they want.

There are still harder Jumpruns on steam ( Fly'n, Super Meatboy, Electronic Super Joy, Ms Explosion Man etc. ) but to reach a larger audience there should be an easy mode, because I think that everyone should be able to experience this game in its full glory!

I think that is actually a large amount. Most games i see are waaay lower than this game.
Many people just buy, play a bit and move on or never play it at all.
cryptochrist Apr 28, 2015 @ 9:15am 
Originally posted by Odai:
I think that is actually a large amount. Most games i see are waaay lower than this game.
Many people just buy, play a bit and move on or never play it at all.
http://www.techtimes.com/articles/38914/20150311/ori-and-the-blind-forest-review.htm

I killed Ori about 200 times on purpose to gain full energy during hard sequences, because I didn't find many extra life containers during my quest.
Fly'N has also very hard chase sequences. In one of them I died like 70 times to make it through. Compared to this Ori is a walk in the park.

But I must admitt that I never want to come back to Ori or Fly'N. It was a nice experience but I like my games easier. I'm 35 years now, got two daughters, a house with a huge garden. I don't have the time or the patience any more to play sequences again and again.
Fate Apr 28, 2015 @ 4:39pm 
Love this game, and yeah, there are some parts that I've come across so far that took me over an hour just to get past (having to use a certain skill to destroy a certain part in Ginso's tree). But no matter how frustrating it was, I wanted to get through it, I never thought giving up was an option, I eventually got so much practice that I was good enough to get through the next part after that I would have had so much trouble with if I hadn't died and practiced in the previous part.
M'aiq the Liar Apr 28, 2015 @ 6:38pm 
I have yet to finish the game because of the damn glitches. It has nothing to the difficulty of the game. Every time I play, it seem to freeze after about 30 minutes or so. I made it to the part where you drain the lava, completed a side, then went to the other. Only to have a purple door glitch...:fmad: They just need to fix the game.
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Date Posted: Apr 27, 2015 @ 8:14am
Posts: 40