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This is the cancer killing modern games - ''there were too many [insert gameplay element here], i got confused, please remove them''
For God's sake, it''s not even that complicated, where the ♥♥♥♥ is the problem here?
I've seen many examples of games being dumbed down because the people playing them are too braindead to remember 3 ♥♥♥♥♥♥♥ button combos.
For more on this see Dishonored and Half life 2 playtesters.
Please stop ruining my hobby, thank you.
I've said it's a small problem and I've also said why I've had it, but let me clarify it better.
During my first playthrough I was playing the game for about 30 minutes every week or so. With such long breaks between short playing sessions you tend to forget advanced skills you've gained previously.
The combat is the least interesting part of the game. I'll agree that it's basically boring.
It is important to kill everything you see, however, in order to get the powerups.
I died a LOT in this game, and little of it involved monsters that I could kill with my combat powers. To say more would give spoilers, I think.
If you did not find ori interesting/fun within the first 30 minutes of gameplay, I'd say give it up. It doesn't get signifigantly better than that. I'd wager most people were hooked long before that.
I personally loved ori, finished it, plan to play the definitive edition on hard.
But hey, to each their own.
However, if you have Bash, but have not seen bird enemies, that means you have yet to enter the second area of the game, but may also have Stomp. The next two sections of the game are some of the more interesting locations in the game, to avoid spoiling anything about them I'll say the first is very atmospheric, and the second plays with physics. You'd be missing out a lot if you didn't at least try those areas, and if you enjoyed them enough you'd be approaching the end of the game anyway because then there'd just be two areas past that.
I've also been taking large breaks, and while it can be sometimes confusing with the abilities when you don't play in months, you can always check your current skills by clicking on their bubble and it'll tell you how to use that particular skill.
While the story is pretty interesting, my spread out playing time and the emphasis on gameplay and exploration makes me lose track of what exactly is going on. And to be honest, I'm mostly playing the game for the experience and the atmosphere, and the gameplay is a vehicle for it. It is tedious, but I really enjoyed gameplay at times, since I haven't played a platformer in so long.
Still, I'd say at least continue until after you help the Misty Woods, maybe? I'm currently still in the area, but it takes a sharp turn gameplay and atmosphere once you get there, so hopefully it'll be more up to your speed. That's where a lot of the birds are (and you get more neat game mechanics).
You're not wrong.
It's your cup of tea and if you don't like the way it tastes and you're not being a jerk to the people who made it for you (i.e. Moon Studios) then it's well within your right to have the opinions you do.
You'd only be wrong if you came on here and started being a f**k and proclaiming about how you uninstalled the game and so on.
But you didn't do that so you're good. lol
I think it was because of the slow controls and their even slower response with input.
Ori is magnificent, I mean, damn! Speed movement is comfortable and controls are precise as hell with no input lag. I can't find it boring when controls are as comfortable as they are in Ori.
Sorry for the long time of silence people. I was too busy to put enough thought into writing a reply. Not that my posts are super intelectual, but I am a very slow writer.
Same here. I died a lot later in the game. Good thing that the developers did the reload of the game so fast!
I'll give the game another try and see how far I get.
Thanks for the heads up!
I don't think that I ever clicked on any bubbles to get to tips about skills. If this is supposed to help players like me who take long breaks between playing sessions, then it's kinda my fault for not using it as such :/
The story for me is a bit hard to follow. As a whole I don't find it particulary interesting, but all the cutscenes are done incredibly well, so it's still engaging on a 'moment to moment' level.
I just don't find it as exciting as it looks like. Good for you if you enjoy it so much!
Look up Heart Of Darkness. It's an old, but amazing platformer. I've played it on Windows 7 a few years back due to nostalgia :)
It has beautiful visuals and scary atmosphere. Also, the main (child) protagonist always dies in a horrible way :D
The gameplay is later a bit repetitive though.
I remember swearing a few times due to some problems with controls, but other than that, 99% of the time the controls are perfect!
Anyway, I've asked colleages about this game at work and although everyone agrees that it looks amazing, those who played confirmed that they felt the same about it. They weren't very excited about it.
I am most certantly happy with the experience I got the first playthrough, and I will happily support the developers in the future, just, the replayability of this game is lacking, and it really bothered me that there was no after completion free-roam, even though I know it would make no sense, it was just what I was hoping for after getting used to the controls, and enjoying the brilliantly flowing movement, especially within the Ginso tree, which is by far my favorite dungeon esc stage in any game I have played to date.
I can't wait for their followup that's coming out for Windows 7 soon :D
Anyway, I think you have the wrong view on ennemies. Your not suppose to kill them, but avoid them. It's especially true after you get the bash upgrade. From this point, ennemies become mere bumpers for you to breeze through the game, dancing like the wind !
And I agree it can be very annoying early on in the game when you have to repeat sections because you didn't have enough life/energy. However, I've found that life cells and energy cells are placed quite strategically throughout the game, so if I'm low on one I tend to find one; and not only does it refill my life or energy but boosts my overall capacity. I would also recommend prioritizing completing the last skill tree (which includes rekindle and triple jump) for it really improves your survivability, so you get less bogged down in problem areas.
I like how respectful you're being and how you're trying to take the good points from everyone's advice, so kudos to you! On an aside, I own Mark of the Ninja but haven't started it yet; that you liked it makes me think I should make it my next game. :) Best of luck getting into Ori, and as many here, my experience with it is fairly positive as well. First platformer video game I ever played, and boy it was a steep learning curve but oh so worth it.
As for the OP's question, No i think it's an amazing game. It has pretty much everything i look for in a game. It's sad that you didn't like it. But hey there is probably something you like but i don't.
So you don't need to justify it, Well at least with me anyway.:)