Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
From a speed runners standpoint you did seem to take a lot of nice routes but incredibly slowly and no where near optimal at a lot of places. Killing random blue monsters with down smash , missing proper placement with spider projectiles, running all the way onto the roof when you could easily jump from the wall to thenext location.
If the point of this video was jsut to help people whoa re having a hard time getting through this sectionof the game, I must ask is there really a huge need for this? I get it can be frustrating to have directions upside down forsome players but i ahven't ran into many stories of people saying they are stuck here.
Lastly from a speedrunner's view point, You don't come down the forlorn ruins at all. Can beat the game without it. But if they did come here, could get through the area in under 4 minutes. - So cutting out 10-20 secodns isn't going to cut it.
If you are viewing it completely from a speedrunners point of view then I can understand why you think I wasted your time. There were a lot of places that I could have done much better or skip some more. In my defense I can say that at least I didn't die during this but that probably doesn't make you feel better.
I'd say that one point of this video was to show how even a casual player can get through Forlorn Ruins in a relatively nice time and without deaths to those players who have had major difficulties in Forlorn Ruins on their first playthrough. It's definitely not the most amazing video there ever has been but it is something that I can be proud of (aside from the video quality).
Again, try to see it from some other perspective than speedrunner's. I always come to Forlorn Ruins after Misty Woods and before Sorrow Pass therefore I wouldn't have been able to get charge jump. And if I wanted to cut more time then why didn't I duplicate 4 door keys before entering the Forlorn Ruins? Because I wanted to get them from the place where the game wants you to get them.
I had about 2 or 3 practice runs and one recording (with black screen video) run before I noticed video wasn't working properly, then I fixed the video (or at least made it show) before I started this recording. Aside from that (and my previous playthroughs of the game) I haven't really done Forlorn Ruins all that much.
Thank you again for your thoughts and sorry about wasting your time.