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On a larger scale, I'd hope for more. There are still some larger bugs in the game - the infinite prisoner ransom for one - that I'm hoping they're working on. And of course, the supposed 1.3 patch we haven't heard about in some time. I doubt this minor patch will bring much good will.
After such a long time it is nothing. They try to keep this game "alive". Troops still bug out and won't go into ladders. AI is just bad, both army and single troops AI is just plain bad. Constant war on endgame. No diplomacy. Assigning troops is buggy as hell, even tho it worked better till they messed it up somehow.
And, many, many more... Bugs, plain and bad AI, plenty of options are missing(but mods add to it).
The patch itself is fine. It's small, it fixes bugs and crashes, just like patches should do. On the larger scale, it's not much, and as your post has shown, it isn't getting any good will from you. :)
I've had some issues with troops on ladders, but it's been very rare, and it's easy to solve. This game is pretty much about combat. It's what you do in the early and the mid game. Why would the end game be different? Just like any sandbox, you run out of stuff to do. I feel like it happens too fast in this game, because the game gets easier the longer you play, which I think is backwards. Diplomacy is in the game. It's very bare bones, but it's there. I've never had an issue with assigning troops. I wish it had more, but what's there seems to work fine. I use quite a few mods to custom tailor my experience.
The AI is tricky. I think it's very simplistic and pretty easy to manipulate, but I don't know how to really make it engaging. Nearly all encounters in this game are one sided. You either overpower your opponent, and your opponent overpowers you. If the AI can overcome such an extreme disadvantage, we'd have posts here of people losing their ♥♥♥♥ because they lost fights they 'should have' won.
On the world map? Pretty straight forward to deal with. In my observations, traits can play some minor rolls in dealing with clan parties and armies, but my issue with the AI is that it's omniscient. While I think the player is way too overpowered in this game, I wish the balancing with the AI was better.
This is a repost by "Innuendo", i've just re-structured his message:
Here are the facts.
These are facts:
If you challenge these points, you're either defending the developers directly or inadvertently exposing bias. If you're part of this company or supporting them anonymously, it's time to speak openly—or risk confirming what many already suspect: that you're part of a network of burner accounts defending the devs.
try to call the game bad with over 88% very positive reviews in the steam shop page.
Keep going on about the funding part without actually share details about how that work do you? Need to make it sound as bad as possible right? Oh dear...
Where did they silence anyone? Would be nice of you and good time to actually provide any proof of them doing any active censorship of critics, reviews and such.
And again about the poor modding support.
Sitting on the Bannerlord modding discord, I see 178 scripters, 46 modellers, 30 sceners, 6 animators, 15 artists, 5 audio/sfx compossers, 7 voice actors, and 4 translators, oh and another 864 others...
Why don't you get on the discord and keep preach about how bad it is...