Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Losing traits over normal game occurences
I just lost generous trait over briefly running out of food with my army. Could I have prevented it with better planning? Sure. However, having such severe punishment over this is not justified.
Originally posted by John Savage:
Originally posted by The Mau Corporation:
Originally posted by Supply Side Jesus:
I just lost generous trait over briefly running out of food with my army. Could I have prevented it with better planning? Sure. However, having such severe punishment over this is not justified.
Everytime something doesnt go your way, you come on here and whine about it and seek changes. How bout changing the way you play? Just a thought.

You're just at a threshold. PartyStarvingGenerosityPenalty = -20. I think you'll find that you're just a quest away from gaining it back.

This seems like the logical way it should work but I think the traits you start out with work a little bit different than traits you get through normal gameplay.

For example, I had a character with the valor trait and lost the trait after doing a retreat. I basically had to earn back the full valor trait from about -50 points rather than 950 points because I did a lot of battles.

I have seen guys with giant steward parties and all food types get generous through normal gameplay but I think it takes a super long time usually character is old. In my game I got the honor trait after doing about 25 quests, I think guarding the caravan gives 50 a pop and you need about 1,000.

No clue about merciful or calculating but I do think this stuff should be improved in future updates.

Right now the main problem with pre generated traits is that they are an illusion, you get the trait but your actual trait value is 0, if you increase the points you still keep your trait but any negative score will wipe your trait away unless you earned the score above 1,000 after the trait decrease.

Honestly i'd probably set the trait to start out somewhere like 1,200 that way you could make a few mistakes here and there but you are not on the edge of losing your trait and it would make getting the 4k traits more realistic too.

I think the base game should also tell you if you did something generous/honorable/dishonorable because its a huge grind and kind of hard to tell if you are actually making any progress kind of like how KOTOR tells you if you got light/dark side points
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Showing 1-15 of 43 comments
RJboxer Dec 18, 2022 @ 5:45pm 
agree. Losing traits is way way way easier than gaining them.
Ruffio Dec 18, 2022 @ 8:11pm 
Need to do more good things than bad things I guess -)

https://mountandblade.fandom.com/wiki/Personality_Traits
RJboxer Dec 18, 2022 @ 8:25pm 
based on that chart, I should be the most honorable dude in calradia.

And I have no honor trait. I'm sure other stuff involved, but still... I NEVER commit evil acts, and ALWAYS am generous etc... and I only have the traits I started with. I am in day 3300 of this campaign.
Ruffio Dec 18, 2022 @ 8:31pm 
Originally posted by RJboxer:
based on that chart, I should be the most honorable dude in calradia.

And I have no honor trait. I'm sure other stuff involved, but still... I NEVER commit evil acts, and ALWAYS am generous etc... and I only have the traits I started with. I am in day 3300 of this campaign.

If you start as mercyful, and one of the first things you do is bring some bandits to sell as slave labour to some village dude.. You lose that trait right away. Deliver some grain to a farmer, and you get it back. Guess it come down to how much good you do vs how much bad, and then knowing what actually count towards bad/good.
Originally posted by Supply Side Jesus:
I just lost generous trait over briefly running out of food with my army. Could I have prevented it with better planning? Sure. However, having such severe punishment over this is not justified.
Everytime something doesnt go your way, you come on here and whine about it and seek changes. How bout changing the way you play? Just a thought.

You're just at a threshold. PartyStarvingGenerosityPenalty = -20. I think you'll find that you're just a quest away from gaining it back.
Supply Side Jesus Dec 19, 2022 @ 7:58am 
Originally posted by The Mau Corporation:
Everytime something doesnt go your way, you come on here and whine about it and seek changes. How bout changing the way you play? Just a thought.

I recommend that moving forward you should keep thought like that to yourself.
Last edited by Supply Side Jesus; Dec 19, 2022 @ 7:58am
Clovis Sangrail Dec 19, 2022 @ 8:05am 
Originally posted by Supply Side Jesus:
I just lost generous trait over briefly running out of food with my army. Could I have prevented it with better planning? Sure. However, having such severe punishment over this is not justified.

You let your troops starve, which could have been easily prevented by paying attention to what you were doing, but you don't think that merits severe punishment? You need to learn about consequences.
Last edited by Clovis Sangrail; Dec 19, 2022 @ 8:48am
Supply Side Jesus Dec 19, 2022 @ 8:35am 
There is a punishment - your morale takes -20 hit. What does it have to do with generosity or lack of thereof? You are not doing this to save 10g on grain.
F4 Dec 19, 2022 @ 11:30am 
Originally posted by Supply Side Jesus:
There is a punishment - your morale takes -20 hit. What does it have to do with generosity or lack of thereof? You are not doing this to save 10g on grain.
But if u do it on purpose to save 10g?
SpaceDink Dec 19, 2022 @ 1:02pm 
Originally posted by F4:
Originally posted by Supply Side Jesus:
There is a punishment - your morale takes -20 hit. What does it have to do with generosity or lack of thereof? You are not doing this to save 10g on grain.
But if u do it on purpose to save 10g?
and what if you do it cuz the area you were in wanted to charge 18/ and rather than pay a ripoff price your troops just go without eating for a day
Yasahi Dec 19, 2022 @ 1:32pm 
Originally posted by SpaceDink:
Originally posted by F4:
But if u do it on purpose to save 10g?
and what if you do it cuz the area you were in wanted to charge 18/ and rather than pay a ripoff price your troops just go without eating for a day

You just described why they're no longer considered generous. If you're a penny pincher when it comes to something as basic as food for your troops, you deserve the negative attribute points.

In this case it was enough to push over the threshold so the OP lost the trait. If they do it consistently, they'll earn the negative Closefisted trait.
Core Dec 19, 2022 @ 10:34pm 
Yeah trait system is pretty bad.
SpaceDink Dec 20, 2022 @ 12:10am 
Originally posted by Yasahi:
Originally posted by SpaceDink:
and what if you do it cuz the area you were in wanted to charge 18/ and rather than pay a ripoff price your troops just go without eating for a day

You just described why they're no longer considered generous. If you're a penny pincher when it comes to something as basic as food for your troops, you deserve the negative attribute points.

In this case it was enough to push over the threshold so the OP lost the trait. If they do it consistently, they'll earn the negative Closefisted trait.
im waiting for troops to get negative traits when they leave just cuz i wasnt able to afford their wages for a day. i paid that guy for 3 years straight and kept him well paid and alive and he takes off so easily. penny pincher right
Ruffio Dec 20, 2022 @ 1:35am 
Originally posted by SpaceDink:
Originally posted by Yasahi:

You just described why they're no longer considered generous. If you're a penny pincher when it comes to something as basic as food for your troops, you deserve the negative attribute points.

In this case it was enough to push over the threshold so the OP lost the trait. If they do it consistently, they'll earn the negative Closefisted trait.
im waiting for troops to get negative traits when they leave just cuz i wasnt able to afford their wages for a day. i paid that guy for 3 years straight and kept him well paid and alive and he takes off so easily. penny pincher right

Don't take on more troops than you can afford. And they work for money, once you stop pay they don't work for you anylonger and prone to take off..
SpaceDink Dec 20, 2022 @ 2:24am 
Originally posted by Ruffio:
Originally posted by SpaceDink:
im waiting for troops to get negative traits when they leave just cuz i wasnt able to afford their wages for a day. i paid that guy for 3 years straight and kept him well paid and alive and he takes off so easily. penny pincher right

Don't take on more troops than you can afford. And they work for money, once you stop pay they don't work for you anylonger and prone to take off..
youd think that theyd understand a day without pay during a rough time after literally years of on time payments. maybe for one day when theyre hungry they could buy their own 18 denar grain while i travel a day to get cheaper grain for a whole army. 0 loyalty from troops you take care of just because its a little overcrowded, they miss a day of payment, or their tummy grumbles for one day and theyre too cheap to buy their own food with their wages.
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Date Posted: Dec 18, 2022 @ 5:35pm
Posts: 43