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only fight battles you have a big advantage, so you have no losses and improve medic to get woundet units faster rdy for next battle.
best way to have more higher toops is to avoid big losses. take only on sure wins. otherwise, losses are inevitable. and more ofthen army fights, thinner and thinner elite forces become. again, if person plays without cheesing, cheating and accept losses as it is.
later, when you form army as a vassal, you take other lords into army, it is their losses what are by far most. because they come with lowest tier troops. that quite good preservs core, elite force of players party.
you see, by the end, none of this matters. nothing! people hotly argue about best builds, best troops, but in the end it is all just a number`s game. i would take army of peasants or looters any day. and will win with it. know how? buy autoresolving with tactics and pure numbers. when there are hundreds of battles ahead, it is impossible to keep pure fian or khaan guard army. NOT possible. not in the thousands.
my advice is, instead of focusing on leveling, focus on HOW you use forces you already have. because MANY tier 2 and 3 troops are actually, i mean ACTUALLY really good. especially if it is taken into account how easy is to get them in quantity.
as exaple varyags. varyag and varyag veteran are excellent troops. no need EVER to level them. they have all there is to want from single unit. or empire trained infantryman, or sturgian soldier. they all are great at their price - equipment, skills. simple archers DO job, just put them into right position in field and they will do. not fians, sure, but who cares? will you go hire and train 100 fians after every bloody, toe to toe battle? no, of course! just hire lowbies.
do not worry to level up whole army. it does not matter. matters only numbers and if not simulation battle, player`s actual skills on field.
Tiers matter. FAR more than numbers. ( of course 1 tier 5 troops, cant beat 900 tier 1 guys... but GENERALLY it is better to have tier 5 troops, then tier 3... )
Money should be a non issue. That is key. If you don't understand economy yet. You will ALWAYS struggle in game. (garrisons, gear, wages etc). Money is king, in bannerlord AND REAL world wars. Just ask Ukraine and their Free 1.4 BILLION dollars in american arms. how are they doing?????
You want to field WHAT you can afford. If u can only afford 300 denars a day.. max for troops. Then u need scrub troops. tier 3 should be ok. Just fight weak enemies, and/or jump into big battles and help allies.
If u can afford anything u want (like MOST experienced people can.. by year 3 or so). Then max everything.
As to "I can't level my recruits up". That takes practice. You need to understand that there is no "uber duber" troop. (though Khans guard are my personal fave.. but probably arent best anymore). You want a combined arms army. Some new people will say "nah, all ranged". That works awesome.. in trees, with no enemy cavalry. and you have more dudes, and higher tier etc...
Nah, all cavalry. That works awesome, if u can afford it, if you manually control them since cavalry have worst Troop AI. there are NO trees, and very few enemy spearman etc....
In general, go combined arms.
how to raise them??? Simple. I buy 20 recruits. I take 10 melee, 10 ranged (I never recruit cavalry.. though thats just cause I'm lazy and its my style). As you keep leveling your dudes. Dont be fighting over your head. it is OK, (and preferable) to lose your newere recruits.. Just try to protect your tier 2-3-4 guys as u level them. Again, choose WHERE you fight, as much as u can. Use cover, use formations etc.
As u fight enemies and win.. DO NOT sell all their prisoners. I personally (again because I'm lazy) keep the tier 3-4-5-6 troops. and ALL CAVALRY. I recruit the leveled troops (now I don't have to worry about losing my scrubs).. and ALWAYS recruit the cavalry (huzzah I never had to buy any).
In very very very very short time, you will have 50ish troops. (once clan tier 1) all tier 4-5-6.. a nice mix of ranged and melee, and 1/3 (hopefully) free cavalry. They might even be cavalry nobles.
The problem???????? money.
Like I said, Economy is king in this game and real world. learn how to make cash (many many many ways to do it, and many posts outlining how). Then just constantly recruit whatever u want. And dont even look at losses. I never do. Currently my party is 384, I am in an army of 720 people. (me and 2 companion armies). I CONSTANTLY feed my companions troops as they lose some in combat, (or more often donate them to fiefs we just took over, and never seem to be given). My guys are always "topped off" of troops. I run a net surplus of probably 200 denars a day (sometimes +2k, sometimes -4k) in passive income. I go up probably 50-100k per day. when all is counted. (looting and selling prisoners).
I also have 150 out of 200 prisoners (can carry 200). all max level troops. Tier 5-6. And when I give some to my guys, or some of mine die.. i just replace them. I DO NOT take the perks to "offset " the morale penalty. I just eat it. My morale is usually 80 -100 (high leadership).. but sometimes dips to 50 or 40... who cares. It goes up fast, tomorrow.
anyway.. The recruit thing should not be an issue once u get economy down pat.. and use prisoners (u DONT HAVE to use prisoners, it is just super easy.. which is why I mention it).
~good luck.
2- Pick your fights in mercenary phase. Don't join other armies. Only attack stacks half your size or so. With the training perks you'll get along the way, you'll have an elite party in no time.
3- Keep T5-6 prisoners and convert them to replace losses.
4- Have high medicine or have a companion who does.
After getting your first fief it's pretty easy to keep an elite party at all times. Just keep replacing losses from your garrison or prisoners. This is also when the game starts being boring af tho.
In early game you can focus on smithing with your character, brother and a number of companions. The brother has amazing stats and skill levels so they can be used as a quartermaster if you're not into leveling Stewardship yourself.
Once you've gotten some decent parts unlocked with smithing:
1. Go to a town, craft javelins/glaives/2handers with a good ratio of materials/gold.
2. Sell them to the town and buy all the low tier weapons/armor you can. I'd say you can buy everything that is below 2k a piece.
3. Donate to the troops.
4. Repeat until the town has no weapons/armor to buy.
5. Move to the next town and repeat process as necessary.
Later on the battle loot you'll get can be used to speed things up by selling all the pricier stuff and turning rest to exp.
After a large battle. Go pick up new recruits, dump useless loot from previus battle as xp on new recruits... no longer new recruits -)
Clever way to cheese this.
would be super clever if it worked. more than once.
In THEORY it works, right??? You can go and make long glaives, sell em.. buy... and donate that junk
Except u need res to make the glaives, and making tons and tons of glaives will eat through MILLIONS AND MILLIONS of denars in resources u had to BUY, and Tens of thousands of Fine steel.
How do I know??? I do it every single game. Except not for the "I don't understand how to make money" reason most people do. I do it for the "wow, since they kinda fixed stats, and u can Kinda level a bit easier now.. u can just Spam longglaives, smelt, make more, smelt more.. over and over and get free xp.. Woohoo I just hit lvl 40"
So yep, the strategy will work. ONCE, or maybe a very very very very short amount of time, unless u stashed hundreds (nay.. THOUSANDS of fine steel), and plan to do this over and over. Though most people would just sell the items, use gold to BUY better stuff , or just exploit make/smelt glaives for free xp. (pro tip: even when your smithing is RED, u still get xp.. in most cases).
I'd rather just sell the items and buy mercenary troops, if I struggled with leveling troops (though I've never heard of anyone having that issue, after first few hours of playing game.. its quite easy to level them. MONEY is the issue)
^^ as I said.
Though, i tried offering solutions to OP since most people said the most obvious (use medic).
I've never really heard of someone NOT being able to level dudes. it is AFFORDING them, early on that is the issue.
It works in practice. You don't need to make Glaives, they're just one of the options out there. Here's a few tips for you that will make things much easier. Resources are a non-issue. I'll just repeat something I've said previously.
A single companion with smithing at 275 and the Practical Smith perk can make 13 javelins that sell for 25k each when the main character has the Artisan Smith perk as well as Appraiser perk from the Trade skill and has a high Trade skill to go with it.
Leveling trading comes naturally if you're making money with smithing since you need to travel from town to town anyway as they run out of money.
Now, if you make more javelins with your main character and a few other companions, you'll be able to make 40+ of them in a single day of smithing. They cost 2 fine steel, 1 hardwood and 1 charcoal to make, which is nothing really.
Even with a different setup of perks and lower trade they'll sell for 15-18k a piece. With a very conservative 35 javelins at 15k a piece we'd get 525k from a single day of smithing with your main character, brother and a couple of companions.
As for materials, a Pugio costs around 150-250 in most Empire towns. Smelting it gives you 2 wrought iron, 1 iron, 1 steel and 1 fine steel. You can find them in stacks. Tribesman Throwing daggers give you 1 wrought iron, 3 iron, 1 steel and 1 fine steel and cost 350-500 a piece. Other factions do have throwing daggers that provide decent materials too. Experiment around to figure out what should be smelted for resources.
Wooden hammers and pitchforks can be found anywhere and give 3 hardwood. Smelt two of them for 6 using 2 charcoal and then turn those 6 hardwood into 9 charcoal with the Efficient Charcoal Maker perk which requires 25 Smithing. You can have a couple of companions dedicated to just that.
It's impossible to run out of materials if you know what you're doing. Crafting a weapon that sells for tens of thousands will cost you a couple of hundred in materials.
So, you can make javelins that take 2 fine steel, 1 hardwood and 1 charcoal to make. All you need is the Thin Fine Steel Hewing Spear Head as the blade and Mahogany Javelin shaft as a the shaft with both at max size.
Or if you prefer twohanders, you could do something like Pointed Falchion Blade, Diamond Guard (or almost any other guard really), Bottleneck Fine Steel Two Handed Grip (or many others) and a Teardrop pommel for 3 wrought iron, 3 iron and 2 steel + the charcoal for making it. Sells for 25k+ with the perks. Don't have the blade? No worries, as long as you got one of the other Falchion blades from Tier 3, like the Star Falchion that would make the sword take 7 iron and 2 steel or the Broad Falchion which would make it take 3 iron and 6 steel, you'll be making swords that sell in the same range.
could be right. I dont make javelins (which is dumb on my part, since they are SUPER easy to unlock and make.... I just avoid them from the olden days when 1 wood and 1 iron on day 1 could get u a javeling for 112k.... Felt bad to me).
Yeah, Based on javelins it seems that this would work often. I dunno, not interested in testing it. javelins ARE cheaper to make (and cheaper to create). Pugios are nice, as are tribesman throwing daggers. (yeah they cost more, but there are roughly 3x-4x MORE of them... Pugios are not made everywhere. Tribesman are made ALMOST everywhere. and Aserai makes thousands of them.. Tribesman is the MOST common item bought and smelted, for most people ).
So yep.. I'd assume that if u find enough Pugios, and ONLY made javelins (forget the stats, or skills, or perks.. etc. MOST smithers will have more than a few people smithing, and take the RIGHT perks.. so no need to focus on those... or even making it OPTIMAL.. just smith as normal take perks as normal, and u can make millions of gold.. I think we both agree).
I do think the issue doing this En Masse, will be finding enough pugios. if someone ONLY went the super cheap route. And that is based on HUNDREDS AND HUNDREDS of hours, walking to look for trash to buy... (yep, lots of pugios out there sometimes.. other times there are ALMOST none, depending on when u last bought them all. Like I said, Tribesman throwing daggers get me at least 4x more res, than pugios. and i buy ALL of both of them).
Long story short.
I still think it is kinda useless since you'd be better off making your javelins (or 2handed swords, or glaives etc). and just selling them, and buying everything u want, including merc troops.. As opposed to buying all the low cost weapons and donating them (pro tip. THAT is relatively new too. u used to NOT be able to donate after initial battle. you'd have to wait for next battle. u couldnt do it out of combat).
One last thing, "buying hammers/pitchforks" Used to be a "thing". I didn't know anyone does it anymore. it USED to be, OcsHall, and Seonon was where u got wood, and that was early early game. it was then QUITE rare to see more than 20 wood anywhere, in any town.. for the rest of the game. Only Ocs hall, Seonon (and maybe a sturgia town or two) would have wood for sale. So we'd all buy every single pitchfork we could find for wood.
Those days are long gone, I don't remember last time I bought a pitch fork for wood (or hammer).. and I currently have 4k wood in stash. and have used way way way way more than 10k... on grinding levels for my 26 ADULT family members...
Wood isn't an issue anymore, nor are most things, really. But Pugios arent plentiful enough for a big smithing operation (though u can certainly get rich off JUST them, or Level a party of 200 dudes off sold javelins from pugios... and purchased trash to donate). But for massive cash, or massive xp.. I think u need tribesman (which u also mentioned.. but of course it nearly double the cost of mats for the item u are making).