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As to your question as to whether these features have been implemented into the game or not -- A little bit, but not much. Just enough for them to say 'There is diplomacy.'
There are only 8 factions in the game. Why does there need to be alliances/NAPs? The only difficulty Bannerlord has is giving you too many fires to put out. If you can seal your borders so the AI is not allowed to attack, that would make the game even easier than it already is.
I certainly understand the RP behind it, but this game doesn't really have any inherent RP.
You are just not allowed to do a world conquest without opposition.
So yes,
As for diplomacy that people soo love to hate. The tribute payments I have had to make probably makes up roughly 6% of my total costs over the campaign. 80%+ of my costs have been buying clans.. It is that irrelevant.
There is an achievement for doing it, 2.5% of the players have it. So yeah, it is, it just requires time and I could imagine the last 3rd of the map will feel kinda tedious as always in games like this.
But yes, that is basically a given.
Its functional. Not sure what else to say about it.