Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Bevie Mar 24 @ 2:40am
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Bannerlord the new ARK survival
Instead of fixing the base game which is pointless at the end game.

Diplomacy is not broken as it never worked and instead of fixing this we get boats and bloat?(Stealth? who asked for this?)

More things to break a base game that already does not work.

Just like ARK, making DLC when a game is not even finished.

Shocking Dev Logic with greedy cash grab tactics.

Also side note - MODS already added in random events but instead of highlighting their creator they just use the idea.

Do better
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Showing 1-15 of 83 comments
Darklight Mar 24 @ 10:24am 
ARK: Survival Evolved was hyper successful and loved. In that sense your right, it is like Bannerlord.
The game is set around 900ad roughly. This is not a time of alliances, the story and lore project this idea further. Diplomacy only has a place at the clan level, not the faction level, and even then its spoken deals and handshakes kind of thing.

Diplomacy is maintained by might. We take things or we defend and nurture things. This is the function of the sandbox design and it works for a long long time now.
Too many players have not tested economy and full garrison effects on diplomacy. It actually works fine.

Approach an enemy with a clan strength of 10k+ and convert them easily to your side. They bring all their fiefs. This is 900ad diplomacy.
djo1313 Mar 25 @ 2:17am 
Complaining about the end game is ridiculous. This is a game of conquest. I have yet to come across a game of conquest with a decent end game. I don't even see how it would be possible. With Bannerlord I consider it won when I have 20 fiefs, after that it's just a grinding slog.
Tommytools Mar 25 @ 6:02am 
So a sandbox game where the player sets their own goals and methods to achieve them needs an end game? Not really, and even if it does the end game is subjective and defined by the player's imagination.

Play something guided if you want an end game, sandboxes are for those who have the imagination to set their own goals, ways to achieve said goals and determine for themselves when they are 'done'.
Originally posted by Bevie:
Instead of fixing the base game which is pointless at the end game.

Diplomacy is not broken as it never worked and instead of fixing this we get boats and bloat?(Stealth? who asked for this?)

More things to break a base game that already does not work.

Just like ARK, making DLC when a game is not even finished.

Shocking Dev Logic with greedy cash grab tactics.

Also side note - MODS already added in random events but instead of highlighting their creator they just use the idea.

Do better

All sandbox games are pointless in the end. Diplomacy is minimal but its not broken and it always works. Bannerlord is finished enough to make DLC. ARK's DLC are new maps to play on, not quite the same situation here. Devs have great logic and arent greedy at all. Modders dont own ideas, nor are they original.
Originally posted by Teralitha:
Originally posted by Bevie:
Instead of fixing the base game which is pointless at the end game.

Diplomacy is not broken as it never worked and instead of fixing this we get boats and bloat?(Stealth? who asked for this?)

More things to break a base game that already does not work.

Just like ARK, making DLC when a game is not even finished.

Shocking Dev Logic with greedy cash grab tactics.

Also side note - MODS already added in random events but instead of highlighting their creator they just use the idea.

Do better

All sandbox games are pointless in the end. Diplomacy is minimal but its not broken and it always works. Bannerlord is finished enough to make DLC. ARK's DLC are new maps to play on, not quite the same situation here. Devs have great logic and arent greedy at all. Modders dont own ideas, nor are they original.

Actually they do, they just didnt bother to copyright them. Stealing others ideas because they are not copyright is still considered highly unethical and borderline illegal.
Last edited by primeinsurrection; Mar 25 @ 1:11pm
Originally posted by primeinsurrection:
Originally posted by Teralitha:

All sandbox games are pointless in the end. Diplomacy is minimal but its not broken and it always works. Bannerlord is finished enough to make DLC. ARK's DLC are new maps to play on, not quite the same situation here. Devs have great logic and arent greedy at all. Modders dont own ideas, nor are they original.

Actually they do, they just didnt bother to copyright them. Stealing others ideas because they are not copyright is still considered highly unethical and borderline illegal.

Their ideas are not original and they dont own them. You know that other games are trying to copy mount & blade, are they unethical and illegal? You sound stupid.
Last edited by Teralitha; Mar 25 @ 1:34pm
Nooby Mar 25 @ 1:35pm 
wtf are u on about? this is what we get when soy greens buy this game how under any circumstance ever can you compare Mount&Blade to ARK??

''mADE DLC'' every game makes dlc this game is like 4 years old by now :steambored:
I found the answer for anyone who reads this later. It says NPCs often dont even marry at all after time because all marriages are scripted. The clans vanish after 3 to 4 generations. Houses of Calradia was mentioned but after I looked at it into detail, it makes NPCs find suitable spouses and makes them stay together so they have kids. It has other mechanisms that keep clans from vanishing. This is what you are looking for.
Originally posted by Teralitha:
Originally posted by primeinsurrection:

Actually they do, they just didnt bother to copyright them. Stealing others ideas because they are not copyright is still considered highly unethical and borderline illegal.

Their ideas are not original and they dont own them. You know that other games are trying to copy mount & blade, are they unethical and illegal? You sound stupid.

In China maybe. The rest of the world has something called lawsuits. And a thing called copyrights. You can read about it. I just hope you are done bothering me now.
Well then i guess modders should start sueing and see how that works out. And again, the idea has to be original to copywrite it. You cant just claim copywrite on anything. Go read up on copywrite laws. I hope you are done being ignorant now.
Last edited by Teralitha; Mar 25 @ 2:00pm
Originally posted by primeinsurrection:
I found the answer for anyone who reads this later. It says NPCs often dont even marry at all after time because all marriages are scripted. The clans vanish after 3 to 4 generations. Houses of Calradia was mentioned but after I looked at it into detail, it makes NPCs find suitable spouses and makes them stay together so they have kids. It has other mechanisms that keep clans from vanishing. This is what you are looking for.

Wrong topic bud.
AfLIcTeD Mar 25 @ 3:14pm 
Originally posted by Teralitha:
Well then i guess modders should start sueing and see how that works out. And again, the idea has to be original to copywrite it. You cant just claim copywrite on anything. Go read up on copywrite laws. I hope you are done being ignorant now.
Unfortunately, modders cannot copyright their mods, not legally anyway. Since they are using the company's game, code and assets and everything else. Technically it all belongs to the company. Bethesda proved this with their whole paid mods fiasco.
Ruffio Mar 25 @ 3:25pm 
Originally posted by AfLIcTeD:
Originally posted by Teralitha:
Well then i guess modders should start sueing and see how that works out. And again, the idea has to be original to copywrite it. You cant just claim copywrite on anything. Go read up on copywrite laws. I hope you are done being ignorant now.
Unfortunately, modders cannot copyright their mods, not legally anyway. Since they are using the company's game, code and assets and everything else. Technically it all belongs to the company. Bethesda proved this with their whole paid mods fiasco.

Funny you mention Bethseda. Afaik someone was making a skyrim conversion for Bannerlord using assets from Skyrim. They got promptly shut down, by Bethseda. The only thing modders got ownership over is the original assets they create themselves. Anything that is based on game assets belong to the game creators.
Originally posted by Nooby:
wtf are u on about? this is what we get when soy greens buy this game how under any circumstance ever can you compare Mount&Blade to ARK??

''mADE DLC'' every game makes dlc this game is like 4 years old by now :steambored:
The point is: THE GAME IS BUGRIDDEN. THEY HAVEN'T FIXED THE BUGS! NOW THEY RELEASE NEW SHI T.
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