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It'd be nice if you could choose specialisations for your companions as well as family members and then level them accordingly rather than have everything baked in a single tree.
Governors, Captains & Party/Army leaders should have specific trees of their own or maybe talents should be more specific to those specialisations... also as a player, why do I even get Governor perks? Makes little sense as a player since you're never going to be staying in town long enough for those to really come into effect.
Unfortunately as far as mod goes, I haven't seen anything touching on that... probably because the perk tree is hardcoded into the game and modders can't really alter it in any meaningful way but one can definitely hope.
Didn't know it was hardcoded into the game, it's the worst part of the game imo lol.
I agree with your suggestions too but it would be nice if the trees were then more linear and each perk was automatically acquired everytime you reached a certain level in that skill and then only have a handful of manual choices to go here or there in the tree.
Long ago I was so hyped for this game but I feel disappointed by what it turned out to be. I thought it would be warband but better. Instead it feels hollow and empty :(
you get both perks in every skill.
you can give this advantage every lord of every faction, only your clan, or whatever.
i dont know what game version you need.
i dont know if this mod works with the game option at start of a new game
"take automatic perks for every clan member".
The really fun part is selecting them all for my clan members and companions. I know I can let the AI auto assign, but there are some choices that are just better in some situations that I want that clan member for.
It's too bad we can't have a perk template like we do appearances. Then I could at least load that so companions are auto assigned perks.