Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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slctd_chrctr Dec 23, 2024 @ 4:16am
How to remove bugged AI Parties ?
Is there a way to remove/purge bugged AI parties from the campaign map ?

I'm currently having an issue with a few empty ones (0 soldier) not moving.

Others AI parties engaging these juicy 0 soldier parties are stuck in infinite battle, so it can potentially turn into a massive mess and ruin my save.

If I engage it with my own party the game either crashes or the battle starts without any enemy on the battlefield, so I instantly win, but then the 0 soldier party remains on the map and I can't do anything about it.

I checked the whole map and it seems to be coming from Kingslayers faction only (from Scum & Villainy[www.nexusmods.com] mod that uses Custom Spawn[www.nexusmods.com] API -can't disable these two mods from an existing save, so you know-). I have already posted on these two mods pages/discord[discord.gg] to find solutions.

Also editing these parties .xml files crashes the game.

Notes:
- these are non hero parties (so can't use console commands to kill/make hero fugitive in order to disband the parties)
- these are minor faction parties (so can't use mods like No Bandit, No Cry[www.nexusmods.com] with feature to purge bandit parties only from the map)

Playing on current last patch v1.2.12, also using last versions of both Custom Spawn/Scum And Villainy.

Save my save, save a kitten 🐱

original post here[forums.taleworlds.com]
Last edited by slctd_chrctr; Dec 23, 2024 @ 2:09pm
Date Posted: Dec 23, 2024 @ 4:16am
Posts: 0