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Ruler - they always get control even if they're a single party.
Clan Tier - Higher Tier gets more preference.
Army Size - I have had an army leader from a lower tier clan take over my siege. Their army was about half again as big as mine.
Mercenaries are the lowest rung. They can start a siege with their individual party (they cannot make armies), so any actual member of the faction coming in should take control.
There may be others as well.
I've also had this lead to an infinite siege bug. During a siege, the ruler of the faction died, and the newly elected leader was a member in sieging army - not the leader of it. That army just sat at the siege for the entirely of the war. I could join the siege but not take over, and the AI never started the attack. I think this is because the game is confused. The ruler is technically there and should lead the siege, but they aren't the army commander, so the ruler cannot give the order to attack.
It's pretty hard to reproduce, having a faction leader die at just the wrong time and the chosen heir being in an army.