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Bir çeviri sorunu bildirin
Beer is also a food resource you can use for your party. Picking up the beer from your workshop and sell it with profit other places will give you trade xp as well afaik.
EDIT:
Unless you Do what Ruffio suggests.
Thanks for all the help and giving me a greater understanding of it everyone.
Yes and no.
You get the Trade exp when the item (beer in this case) is produced and sent to the warehouse, NOT when you sell it elsewhere.
You only get trade exp from selling when you sell for more than you bought it for. In this case, there's no BUY stage. It's treated much like battle loot.
The main considerations when picking where to buy a shop:
How are you going to run this joint? Since you're asking about the profitability, it's safe to assume that you want it to make you money.
1 - You want a shop which will have a regular supply of raw materials from the market. If you look at Quyaz, it has several sources of Olives to feed its Oil Press.
2 - You want a town that is on a regular trade route. Again, Quyaz is the Gateway to the South for the entire Western realms. Every caravan stops there.
3 - Depending on the trade good, you usually want a town with a high Prosperity, especially for Luxury goods like Jewelry, Velvet, and Wine. Depending on how the Aserais wars with Vlandia and Western Empire go, Quyaz usually has a pretty respectable Prosperity. This is the least vital consideration of the three, as exports will make up for local consumption.
4 - Am I likely to go to war with the faction that holds this town? The moment you go to war with them, your workshop goes bye-bye.
First thing, go to the villages near your workshop that produce what the shop needs for input. Since we are using Quyaz for our example, there's I believe 3 villages right nearby which produce Olives. It's cheaper to buy them directly from the village than from the town market (usually), so go and buy up all of the local supply. Go back to the town and dump all your olives into the warehouse, and tick the "Get Inputs from Warehouse" box. The shop will use those olives before buying any from the market.
If you are loking for profits, leave the "Store Outputs" at 0%. The workshop will now sell all production to the market.
You get paid according to the shop's capital relative to 10,000 gold. As long as that number is over 10,000, you'll make money each day.
The workshops which are my "Always going to profit" locations are:
Quyaz - Oil
Sanala - Jewelry
Diathma - Jewelry
Epicrotea - Smithy
Lageta - Tannery
Syronea - Velvet
Pen Cannoc - Pottery
Car Banseth - Wood
This is by no means an all inclusive list, and other people might have better luck with other combinations, this is just what I've found each earn me at least 300 per day, and I usually use them to be Trade xp farms mostly anyway.
In one of my games I had 3 smithies in one town running off that, at first making big bucks, then the tool price tanked and never recovered. So use it at your own risk :P
I have found that the best workshops for passive income are for things like Leather, jewelry, or other high-end goods. You can also pick them up and sell them yourself. One of my favorites so far has been the city of Rhote-Silver because it is located near small towns that produce silver ore and has a high prosperity rating. A post above describes this a lot better then me. However, an important note: if you are a mercenary or vassal, you will lose the workshop if the kingdom you are fighting battles the one with the workshop.
Research on a line? Where are these lines to research? What do these lines look like?
I have looked *ONLINE* and what i found was from older versions of the game that don't matter anymore but I would love to find these lines that your trying to tell us all about.
This forum is primarily dedicated to threads about how the devs have ruined everyones childhood. People get mighty concerned if there isnt at least 5+ concurrent threads related to this topic.
However, should you choose, at some point, to make a thread about how the devs have also ruined your life then you do not need to look ON LINES or in otherways worry whether the topic has previously been covered.
In fact, that would just confuse the issue. Just copypaste one of the last five threads about it.
As long as people get the opportunity to write that the game is dead or that the constant updates ruin their mods they will be happy. Bonus points if they get the opportunity to say that the game is dead AND the constant updates ruin their mods!