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The best strategies are to either assault directly once the siege camp is done.
Or you build catapults, defeat their siege weapons on the world map and then assault. If you have catapults on the siege map and your opponents doesn't, you can order your troops to wait while you kill hundreds of defenders with the catapults before you actually start the assault the survivors
Siege defenses can be fun when they're challenging.
Haven't found the siege towers to be of much use. I think I'll just focus on trebuchet...
The AI does it all the time and ... looses lots of troops in this process and that's if they even succeed.
If you're the one in charge of the siege, the first thing you want to do is make sure the enemy has no ranged siege engines available to them before you launch your assault. That way your siege engines will make it through unmolested.
You could also break the walls thus negating the need for siege engines altogether but that leaves the settlement exposed for a while, so if you plan on having to defend it in the near future... I'd avoid that option.
it's worth maxing out your engineering skill or at least try and get ti to 250 for the 25% attack speed skill helps a lot.
If you are dying to defensive siege equipment you are doing it wrong. Kill off the enemy siege engines before you attack.
I could comment much on why towers are useful but I am in a rush. I will simply type the way the ai works, wanting to breach three points at once, towers are very useful for allowing your troops to mass until that point.
Ultimately we all play the game the way we choose to. Here is how I choose to handle sieges.
https://www.youtube.com/watch?v=w2Fx0kexbaE&list=PLCsuIVA3xcpulBKPWpEtygq2rfRJDPEwf&index=3
There is an easy way and a hard way. What you described is a hard way.
Easy way is to start building siege engines with trebuchets, use hiding method until you have all 4 of them and then begin artillery duel with the defenders. In the meantime you can keep building siege towers/battering ram to level up your engineering skill.
While you are at it, you may want to starve the garrison as well, to increase your chances. Sometimes a town has only few days of food, so it may be worth it, especially if it is a large garrison.
Keep pounding the walls until they break and there is no more defensive siege engines (they keep being rebuilt, so wait until they are all gone before commencing assault).
Make sure to hide battering ram as at this point you don't need it, don't worry about siege towers, they are not going to be used if the walls are breached. Actually you may want to hide your trebuchets at this point as well, to avoid accidental friendly fire and free up the crews.
Yes, it will all take time, but that's ok. Sieges are supposed to take some time.
For easy sieges just go quick and use ladders for assault. Ideally assault before any defender siege engines are built, but that may not always be possible (depends on your engineer skills and also on defending castle/town buildings and governor)
In practise the losses you take from storming a town is fare outweight by the time is saves laying siege.
Then I stop them close enough to the walls so that the defender siege engines are too close to fire and hammer the defenders with archers and when I run out of ammo I just charge the ladders, sometimes I break the gate if the ladders get too many casualties.
Most siges I use as traps, so time not really that important for me. Why keep chase down enemy parties when you can just have them come to you -)
Genereally I want to fight as few battles as possible lategame. In a "perfect" war I would fight one battle and knock out their main force and then quickly take all there holdings before they can effectively muster a new force that could start seriously countersieging.
Either assault quickly before the settlement builds catapults, or build trebuchets to take out the catapults but risk being cleaned up by a reinforcing army.
Results are a million times worse for the attacker in sim than in actual battle