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Spears will always lose against short weapons. You will not defeat an enemy with a sword and a shield with a spear, because why? Because it's too ♥♥♥♥♥♥♥ long.
It's good against horses. So good, I always dismout the horse when I'm fighting a mounted enemy because it's easier to impale him on it from the ground than from a horse.
Yes, a spear is supposed to kill fast-moving, large targets. We have those. They are called horses.
I have never heard anywhere about a caveman using a spear to do battle. Stone maces ooga booga were used much often.
The developers should exclude spears from tournaments and alike. There is just simply no way to fix spears.
As for spear I do wish they added the ability to swing it like a staff to add lethality because at the end of the day a spear is still a stiff point stick. Combine that with shield bash and you're good to go.
I did try this a lil last night, it helped a bit but spears thrust to slowly that most weapons will hit you first.
It contains a Spear standalone version.
Here you go:
https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=description
Weapon balancing, armor balancing, better AI fighting with spears, all might go a long way to improving the usefulness of spears, pikes, and spear infantry.
Actually that's totally wrong. Spear+shield is very hard to beat with any shorter weapon+shield in reality. There are plenty of videos demonstrating and talking about this in youtube. It really should be a lot better in this game as well. Being able to adjust your grip (and thus range) of the spear would be a good start.
Not even going to comment about the rest of what you said since you have zero knowledge of these things and clearly base your facts to pop culture and games.
Press X for alternate mode and grab the spear closer to the head, just like we do with javelins. Then just use the same code for javelin damage.
Is it perfect? No, does it reflect how spears are actually used? No, but what it DOES do is make spears more usable in close range.
Also to add onto all that...the range on spears is somewhat irrelevant since you can smith swinging weapons that are even longer.
As for multiplayer spears are for the most part a 1 trick pony for stopping a pony. After the horse is stopped, the spear is now useless again because it will do next to 0 damage. On foot combat even as a support unit it is garbage because you can't get enough speed bonus to reliably put damage on target.
It's just not the instant kill weapon that you're used to on a horse and takes more skill to use.
Except this ONLY works if your athletic skill is higher then the opponent, else they will come forward with you just as fast as you backtrack and with the speed and reach of their weapon still hit you unless your constantly blocking.
Also it's ironic that a weapon famed for it's ease of use needs more skill then any other weapon in the game to use on a sub par level.
I can take a smithed twohanded sword with a reach OVER 138, no it's not as long as the over 250 you can make with polearms but over 138 in reach is more then enough to use from horse back and still very useful on ground.
This. With that mod plus De Re Miliatari that changes up the troop trees into levy plus noble lines and then the new Freelancer mod I really enjoy starting off as a Brittanian Spearman for a bit. You're squishy at first but as your armor and athletics improve you get better at holding back a bit and darting in and face stabbing the sword and board crowd while they're otherwise engaged.
For added fun I play only in first person so 500 vs 500 battles are a real mess where your first priority is stay alive, 2nd is get some kills.