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It was worse before.. they'd have WRONG perks. (the majority of all their perks.. were the wrong ones ).. and u couldnt respec.
I'd avoid wanderers.. I make 1.. To finish the Sibling quest.
Then as I am leveling Engineering on my sister,, and maybe a brothers wife. I will randomly pick up a wanderer to stick in a town i acquire.. based on culture.
but as soon as possible. I dump them all. And if I am too lazy to do that. They go on Caravans.. or are parked in a town (LeaveSomeoneHere). and just get charm, and fight in tournys.. But have no daily wages.
TLDR: wanderers are garbage. Use your family members. Even then, you will see the perk system is pretty bad, with the way things are set up. You can't really make anyone great.. least of all your Main Character.
some meele companion have 200 fighting skills.
aserai wanderer is the best companion in the game. (for party leader)
she have 100 tactic and 100 scouting + other good skills.
2nd best is "falcon" he have no scouting but lvl it fast when he leads a party.
and "tracker" have nearly ALL skills between 100 and 200.
problem with children is that when they finally are grown ups, campaign is over 9 times out of 10. that leaves player with siblings if it is story campaign. siblings are far superior than companions, no doubt, but comanions, properly leveled are great, best assed besides family as said before.
having one of each culture with leveled bow and athletics(which is easy to do on anyone) and player can have great loyalty governors at hand at any time to stabilize fief to keep or give away to kingdom later.
rougery will level up when companion led party is raiding. player can lead army what is raiding and companion may be in the party attached to player`s army. rougery will level up. tactic will level up while companion is leading party too. but very slowly. good skill, but very hard to level up.