Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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80085 Oct 16, 2022 @ 8:34am
party role assigning
question: if i dont assign myself as the quartermaster of my party, does that mean that my party will not benefit from any of the quartermaster skills i have unlocked?
Originally posted by Edmund Greyfox:
Somewhat incorrect answer.

If you don't assign anyone to a role then you will be doing it all personally (your character can fill all roles at once). That means you get the skill gains/exp, and that any perks you've taken will be in force for that role. I usually keep all the roles through the entire game, with the exception of the period when i assign my siblings to quartermaster to raise their steward skill.
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Showing 1-9 of 9 comments
flyingscot1066 Oct 16, 2022 @ 8:42am 
That is correct. All Scout, Quartermaster, Surgeon, and Engineer skills that have an effect tied to that role will only function when the person who has that skill is in the role.
fastforward Oct 16, 2022 @ 8:44am 
Originally posted by flyingscot1066:
That is correct. All Scout, Quartermaster, Surgeon, and Engineer skills that have an effect tied to that role will only function when the person who has that skill is in the role.
nope. if you dont assign anyone to the role party leaders perks and skills apply.
so OP you dont need to assign any role for your main character
Last edited by fastforward; Oct 16, 2022 @ 8:45am
The author of this thread has indicated that this post answers the original topic.
Edmund Greyfox Oct 16, 2022 @ 8:53am 
Somewhat incorrect answer.

If you don't assign anyone to a role then you will be doing it all personally (your character can fill all roles at once). That means you get the skill gains/exp, and that any perks you've taken will be in force for that role. I usually keep all the roles through the entire game, with the exception of the period when i assign my siblings to quartermaster to raise their steward skill.
Rhapsody Oct 16, 2022 @ 11:09am 
Originally posted by Edmund Greyfox:
I usually keep all the roles through the entire game, with the exception of the period when i assign my siblings to quartermaster to raise their steward skill.

Aye. Engineering is so ridiculously easy to train with just personal ballista use in sieges that there's no point in ever hiring a companion as engineer, especially since they don't come with even average engineering skills to start with. Medicine is more difficult to train, though, and the benefits are substantial. A good surgeon is probably the only role a typical player should always try to find a companion for.
Edmund Greyfox Oct 16, 2022 @ 2:12pm 
Originally posted by Rhapsody:
Originally posted by Edmund Greyfox:
I usually keep all the roles through the entire game, with the exception of the period when i assign my siblings to quartermaster to raise their steward skill.

Aye. Engineering is so ridiculously easy to train with just personal ballista use in sieges that there's no point in ever hiring a companion as engineer, especially since they don't come with even average engineering skills to start with. Medicine is more difficult to train, though, and the benefits are substantial. A good surgeon is probably the only role a typical player should always try to find a companion for.

Medicine is easier than it used to be, but yes, it is one of the harder skills to train to high levels. One of the easier tricks you can use is to go out with a party that's nothing but your companions and deliberately get them all wounded, then go sit in town while they heal. As long as you have companion death turned off they provide you with an inexhaustible supply of wounded to train on with no risk.
Gladius Victorius Oct 16, 2022 @ 2:23pm 
Originally posted by Edmund Greyfox:
Originally posted by Rhapsody:

Aye. Engineering is so ridiculously easy to train with just personal ballista use in sieges that there's no point in ever hiring a companion as engineer, especially since they don't come with even average engineering skills to start with. Medicine is more difficult to train, though, and the benefits are substantial. A good surgeon is probably the only role a typical player should always try to find a companion for.

Medicine is easier than it used to be, but yes, it is one of the harder skills to train to high levels. One of the easier tricks you can use is to go out with a party that's nothing but your companions and deliberately get them all wounded, then go sit in town while they heal. As long as you have companion death turned off they provide you with an inexhaustible supply of wounded to train on with no risk.
Medicine skill is not so difficuld 1 time you reach the skill you can Heal enemys tropps and heros it go up very fast only the start is a little bit slow but thats why you dont fight much and you have low amont of troops later on if you take the walk off Double skill and the Enemy healing skill it rise constant
Edmund Greyfox Oct 16, 2022 @ 3:17pm 
Originally posted by Gladius Victorius:
Originally posted by Edmund Greyfox:

Medicine is easier than it used to be, but yes, it is one of the harder skills to train to high levels. One of the easier tricks you can use is to go out with a party that's nothing but your companions and deliberately get them all wounded, then go sit in town while they heal. As long as you have companion death turned off they provide you with an inexhaustible supply of wounded to train on with no risk.
Medicine skill is not so difficuld 1 time you reach the skill you can Heal enemys tropps and heros it go up very fast only the start is a little bit slow but thats why you dont fight much and you have low amont of troops later on if you take the walk off Double skill and the Enemy healing skill it rise constant

Once you get to that point, sure. It's the first 75 points that take a long time, especially if you don't spend a focus point or three on it. The biggest bottleneck is that you need wounded/healing checks to keep it moving up, and you don't get enough of those until you're fighting big battles constantly. You also aren't getting gains during peacetime, which is the time I'm most likely to throw all my troops into a garrison, take away my companions gear, and make them charge into looters.
Gladius Victorius Oct 16, 2022 @ 4:29pm 
Originally posted by Edmund Greyfox:
Originally posted by Gladius Victorius:
Medicine skill is not so difficuld 1 time you reach the skill you can Heal enemys tropps and heros it go up very fast only the start is a little bit slow but thats why you dont fight much and you have low amont of troops later on if you take the walk off Double skill and the Enemy healing skill it rise constant

Once you get to that point, sure. It's the first 75 points that take a long time, especially if you don't spend a focus point or three on it. The biggest bottleneck is that you need wounded/healing checks to keep it moving up, and you don't get enough of those until you're fighting big battles constantly. You also aren't getting gains during peacetime, which is the time I'm most likely to throw all my troops into a garrison, take away my companions gear, and make them charge into looters.
Knock constant yourself out its easy with looters go on a Hill with your Horse run full speed and jump down on a Big hill normal 1 Jump is enough for that sometimes it need 2 Jumps its faster then Fighting against Pesant that make near no Damage (Sometimes it Work even with Companions :) order them to follow many of them are stupid enough to Jump with you :) ) that is a good way to rise Medicine Skill in peace Times
flyingscot1066 Oct 16, 2022 @ 7:18pm 
Originally posted by fastforward:
Originally posted by flyingscot1066:
That is correct. All Scout, Quartermaster, Surgeon, and Engineer skills that have an effect tied to that role will only function when the person who has that skill is in the role.
nope. if you dont assign anyone to the role party leaders perks and skills apply.
so OP you dont need to assign any role for your main character


Originally posted by Edmund Greyfox:
Somewhat incorrect answer.

If you don't assign anyone to a role then you will be doing it all personally (your character can fill all roles at once). That means you get the skill gains/exp, and that any perks you've taken will be in force for that role. I usually keep all the roles through the entire game, with the exception of the period when i assign my siblings to quartermaster to raise their steward skill.

If nobody else is assigned to a role, the role is assigned by default to the party leader. So to answer the original question, "That is correct. All Scout, Quartermaster, Surgeon, and Engineer skills that have an effect tied to that role will only function when the person who has that skill is in the role". With nobody else assigned to those roles, that is the party leader, which is relevant because OP asked about "any of the quartermaster skills i have unlocked.
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Date Posted: Oct 16, 2022 @ 8:34am
Posts: 9