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why do you want to get that level if one of the guys in your party can do the job too? the only reason i do it is for the medicine 275 skill, if that wouldnt be there for player only i would never do the clan roles myself
id never do scouting myself, complete waste of points for the player imo.
Since the inital releash I have only ever taken party roles on my own char once (current campaign) and I regret that;)
If I don't assign a clan engineer (so that makes my character the engineer) then I gain levels in engineering whenever there is a seige. Does gaining exp and perks in engineering reduce the total number of levels in other skills I could have gotten? Is there any downside to getting your character to level up in all skills?
Now, I do understand that if you need an engineer at the start of the game, you can just use a companion for one and have high engineering skills early on. But shouldn't you try to get your main character maxed out in every skill?
Plus companions start with a much higher level in those skills then you do, and the early game is where they are most beneficial.
The xp for your char is not depended on them, you will reach the next level maybe faster but soon will be stuck in those skill you haven't invested.
Focus 0-- 1---2---3----4-----5
------- --- --- --- --- --- ---
1 Attr 4 / 44 / 84 / 124 / 144 / 184
2 Attr 18 / 58 / 98 / 138 / 178 / 218
3 Attr 32 / 72 / 112 / 152 / 192 / 232
4 Attr 46 / 86 / 126 / 166 / 206 / 246
5 Attr 60 / 100 / 140 / 180 / 220 / 260
6 Attr 74 / 114 / 154 / 194 / 234 / 274
7 Attr 88 / 128 / 168 / 208 / 248 / 288
8 Attr 102 / 142 / 182 / 222 / 262 / 302
9 Attr 116 / 156 / 196 / 236 / 276 / 316
10 Attr 130 / 170 / 210 / 250 / 290 / 330
also getting all skills is super unrealistic, you can get like 2 attr trees to 7 and another to 5 without a problem, meaning with some more time investment 7 in 3 or 10 in 2 is possible, but getting all trees to 10 is far far far away from reality.
Ok, so in order to max perks from a skill, you need to max that specific attribute stat and focus points. And attribute stats and focus points become more and more difficult to increase the higher level your character is. So if you can have another character be an engineer, for example, you should, because it allows you to increase attribute points and focus points to other stats.
In other words, you can never max out all skills, so let followers max some of them so you can cover the rest. Is that more or less correct?
So like, to make the best swordsman possible, you'd need party members covering these other jobs so you can completely focus on the blade. It makes sense in my head, bc I am bad at the actual math.
Its still every possible to get 275+ in a couple combat skills, riding athletics, in party role skills, etc, so picking and choosing which skill to have a party member specialize in only makes the rest of you stronger, although some of the party role end perks can only be picked by your character.
The benefit to not letting someone else perform a role is that your personal character gets Level xp whenever any skill is used not assigned to anyone else, even if that particular skill is already maxed. So even if your engineering skill is capped at at 40, using the engineer skill still gives character xp towards a new level. However its going to end up being a very small benefit to hoard that xp in the long run per skill. Highest character level I've gotten was 43 with an engineer and scout picked out from the get go, I might have missed out on a couple of levels. But I'd say the benefits from having those roles performed by someone with high skills and caps in them was worth much much more then that level or 2.
You can see the maximum skill you'll ever reach with X number of stat and Y number of focus points.
or when u trying to get 2nd party leader with no steward skill at all, get 25 skills for him would helps
or if u are making a fighter type leader, u just wanna get companion to do all the side job.