Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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whitefoux Nov 11, 2022 @ 9:24am
Why is the overworld AI so bad?
They don't work together, kinda roam around areas that don't mean anything away from the front line, dont focus larger armies, will form 3-4 armies of 4-500 units and keep getting squashed. Joining a kingdom just seems like a hindrance and a frustrating endeavor unless it's a large kingdom.
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jerrypocalypse Nov 11, 2022 @ 10:17am 
In my experience the AI I'm sided with will form 2-3 armies of 700-1000+ troops if it has enough overall power. I never find the allied army size to be a problem. That said, the issue I do run into is the slow moving army constantly trying to pursue faster 100 man or less parties (and failing to catch them) while on their way to siege a location, which makes them waste a lot of cohesion and take much longer to get to their destination
Last edited by jerrypocalypse; Nov 11, 2022 @ 10:20am
whitefoux Nov 11, 2022 @ 11:46am 
Originally posted by jerrypocalypse:
In my experience the AI I'm sided with will form 2-3 armies of 700-1000+ troops if it has enough overall power
I do beleive that is the issue, the kingdoms don't take into account their over all power and just focus creating armies. only have a kingdom strength of 4k? 4 armies, have a kingdom strength of 7.5k? 4 armies. The kindom i've been a part of has been at constant war and getting railed to the point i've been tempted to just leave and take the city I brought in with them and just take them over anyways. since they're being constantly beat down.
srmacpherson Nov 11, 2022 @ 2:28pm 
I just returned to this game after a year or two.
...I don't remember it being this crappy. You are not wrong, there is something f'd with the AI.
PapaJakub Nov 11, 2022 @ 4:41pm 
From what I understand, the overworld AI was lobotomized to keep the factions in check and prevent snowballing. The algorithm was adjusted not to be smart but to keep balance between factions, which it does well.
whitefoux Nov 11, 2022 @ 4:51pm 
Originally posted by PapaJakub:
From what I understand, the overworld AI was lobotomized to keep the factions in check and prevent snowballing. The algorithm was adjusted not to be smart but to keep balance between factions, which it does well.
and they thought the best way to do that was to make the AI's dumber? That is probably the worst way to deal with that since it just saddles the played with basically micromanaging a large army to defend everything. The better option would have been to put a system in to recognize that one faction is growing much bigger much quicker than the rest of the kingdoms and have them form a seudo alliance that then targets and beats them back until such a point as they're no longer overwhelming anyone.
uh,,, ai is braindead. the game needs an ai and diplomacy overhaul badly.
Lunar Shower Nov 12, 2022 @ 1:46am 
Originally posted by whitefoux:
Originally posted by PapaJakub:
From what I understand, the overworld AI was lobotomized to keep the factions in check and prevent snowballing. The algorithm was adjusted not to be smart but to keep balance between factions, which it does well.
and they thought the best way to do that was to make the AI's dumber? That is probably the worst way to deal with that since it just saddles the played with basically micromanaging a large army to defend everything. The better option would have been to put a system in to recognize that one faction is growing much bigger much quicker than the rest of the kingdoms and have them form a seudo alliance that then targets and beats them back until such a point as they're no longer overwhelming anyone.
Honestly, at this point I don't really think there is a perfect way to solve the issue, at least in a way that has any sort of realistic reason. Furthest playthroughs I got into early on always had one kingdom kind of snowball into the big leagues, while whatever kingdoms were generally getting picked on by the big guy got ganged up on by everybody until they ceased to exist or were basically just a wandering group of heavily armed bandits.

Its been ages since I've played Warband, and things were definitely nowhere NEAR as snowballish as they were in early Bannerlord, but AI still did plenty of dumb things back then even, though then you could at least largely attribute it to their AI personality (like the lords who were always itching to get into war/raid even in, or especially during peace time.) as opposed to just general AI. Really, I think its just these elements that could at least go on to help things a bit currently, as I still think things can snowball a little hard once one kingdom gets some big wins. My current game I'm just a mercenary living the high life off a big contract due to the Western Empire having Gario get axed in a random battle, and every other kingdom taking turns whittling them down till the point they're now at a few castles and one or two towns.

Anyways, realistically I don't think Bannerlord, at least not for sometime will hit the same level of complexity as Warband in number of mechanics at least, though it does technically have a much stronger base game/foundation then say, the original Mount and Blade. I'd honestly just look at this title as a sort of new launching stage, either as a continually updated and eventual complete title in itself, whether through free updates or DLC, or the progenitor for a much better sequel, like Warband is to Mount and Blade, albeit, I'll admit this is all pretty optimistic, and I do hope the AI at least one day gets enough window dressing, or literal personality injected into it to make it feel as compelling as the various meme'd lords, ladies, and companions of Warband. If only Warband had proper mods featuring death/dynastic succession, I'd probably never leave it.
Rampage Nov 12, 2022 @ 2:14am 
because the devs dont care and have no programming skills
what AI its just IF ELSE statements as the game behaviors as its nested IF statements NOT something that makes sense i.e. whenever condition is met the so called AI just triggers same for how it attacks stuff or sue for peace, HOW dumb can someone be when u are actually WINNING the castle/town battle BUT then some moron in the kingdom decides to SUE for peace LMAO..., this has been the problem since EA, nothing will change MUCH ....
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Date Posted: Nov 11, 2022 @ 9:24am
Posts: 9