Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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up to date battle size mod?
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Showing 1-15 of 16 comments
Action Man Jul 28, 2024 @ 7:33pm 
youshoudlaskthemodauthorabouttheupdate
EmotionallyBroken Jul 28, 2024 @ 11:23pm 
Do you have something constructive to reveal, or are you simply saying obvious pointless things ?
Ruffio Jul 28, 2024 @ 11:40pm 
Originally posted by EmotionallyBroken:
Do you have something constructive to reveal, or are you simply saying obvious pointless things ?

You got the reply your post warranted. Maybe you should use some spacing next time? -)
EmotionallyBroken Jul 29, 2024 @ 6:55pm 
Originally posted by Ruffio:
Originally posted by EmotionallyBroken:
Do you have something constructive to reveal, or are you simply saying obvious pointless things ?

You got the reply your post warranted. Maybe you should use some spacing next time? -)
Somehow I dont think that has anything to do with contacting mod creators.
Darth OG Jul 29, 2024 @ 7:28pm 
if you want an up to date try nexus mods i have it and it works
EmotionallyBroken Jul 29, 2024 @ 7:29pm 
Originally posted by Darth OG:
if you want an up to date try nexus mods i have it and it works
Which one is it that is working for you?
Thank you for sharing this information.
Last edited by EmotionallyBroken; Jul 29, 2024 @ 7:30pm
Action Man Jul 29, 2024 @ 7:35pm 
https://www.nexusmods.com/mountandblade2bannerlord/mods/6784?tab=posts

This is the mod I used when I was running the mod. Based on the comments, some claim it doesn't work on 1.2.10, for others it does. My guess is other mods being used are causing problems.
Last edited by Action Man; Jul 29, 2024 @ 7:35pm
EmotionallyBroken Jul 29, 2024 @ 7:37pm 
Originally posted by Action Man:
https://www.nexusmods.com/mountandblade2bannerlord/mods/6784?tab=posts

This is the mod I used when I was running the mod. Based on the comments, some claim it doesn't work on 1.2.10, for others it does. My guess is other mods being used are causing problems.
Ah, thats interesting, why dont you ask the mod author about the update?
Action Man Jul 29, 2024 @ 8:04pm 
Because I don't need to. :)
EmotionallyBroken Jul 30, 2024 @ 6:08pm 
Originally posted by Darth OG:
https://www.nexusmods.com/mountandblade2bannerlord/mods/6784


i use this one
Thank you for sharing that you are using that one. (Im assuming on the up to date version of the game) Would you kindly share your load order?

Originally posted by Action Man:
https://www.nexusmods.com/mountandblade2bannerlord/mods/6784?tab=posts

This is the mod I used when I was running the mod. Based on the comments, some claim it doesn't work on 1.2.10, for others it does. My guess is other mods being used are causing problems.
While not entirely up to date as you say, its still some measure of information, thank you for sharing that.
Would you mind sharing your load order that was working for you?
Last edited by EmotionallyBroken; Jul 30, 2024 @ 6:11pm
Action Man Jul 30, 2024 @ 7:00pm 
Too many to list, and I'm pretty lazy about it, and I don't have the list from my 1.2.9 build readily at hand.

With all mods, install it and play around to see if it works. If you're running into problems, my guess is it conflicts with other mods, seeing as some people are using the mod with no problems.
EmotionallyBroken Jul 30, 2024 @ 10:57pm 
Originally posted by Action Man:
Too many to list, and I'm pretty lazy about it, and I don't have the list from my 1.2.9 build readily at hand.

With all mods, install it and play around to see if it works. If you're running into problems, my guess is it conflicts with other mods, seeing as some people are using the mod with no problems.
I believe I got it working now, simply had to tinker with the library files.
I appreciate your informative input giving me a clearer picture of what should work and doesnt.

Ill post more on this one if it looks like not not working... at least as well as its expected to, I really would like to see the limit raised to higher levels. Not sure why 2048 was selected.
Action Man Jul 31, 2024 @ 5:29am 
Originally posted by EmotionallyBroken:
Originally posted by Action Man:
Too many to list, and I'm pretty lazy about it, and I don't have the list from my 1.2.9 build readily at hand.

With all mods, install it and play around to see if it works. If you're running into problems, my guess is it conflicts with other mods, seeing as some people are using the mod with no problems.
I believe I got it working now, simply had to tinker with the library files.
I appreciate your informative input giving me a clearer picture of what should work and doesnt.

Ill post more on this one if it looks like not not working... at least as well as its expected to, I really would like to see the limit raised to higher levels. Not sure why 2048 was selected.
I don't think 2048 is a randomly selected number. Something about the math/formulas/etc. that led to that number. Something well outside of my wheelhouse.

I stopped using the mod because I was having some instability in battles as I also use the Reinforcements mod which allows additional parties to join battles mid way. This can sometimes cause battles to surpass the 2048 hard limit and crash.

The game itself sets the limit to 1000 because horses also count as a unit in battle. So if you had 500 cavalry vs 500 cavalry, you're at 2000 total units in the battle. It's pretty rare to have this, but the limit is in place to prevent crashes.

I did have fun with the mod - big battles are always fun - and I wish you the best using it!
Ruffio Jul 31, 2024 @ 5:41am 
Originally posted by Action Man:
Originally posted by EmotionallyBroken:
I believe I got it working now, simply had to tinker with the library files.
I appreciate your informative input giving me a clearer picture of what should work and doesnt.

Ill post more on this one if it looks like not not working... at least as well as its expected to, I really would like to see the limit raised to higher levels. Not sure why 2048 was selected.
I don't think 2048 is a randomly selected number. Something about the math/formulas/etc. that led to that number. Something well outside of my wheelhouse.

I stopped using the mod because I was having some instability in battles as I also use the Reinforcements mod which allows additional parties to join battles mid way. This can sometimes cause battles to surpass the 2048 hard limit and crash.

The game itself sets the limit to 1000 because horses also count as a unit in battle. So if you had 500 cavalry vs 500 cavalry, you're at 2000 total units in the battle. It's pretty rare to have this, but the limit is in place to prevent crashes.

I did have fun with the mod - big battles are always fun - and I wish you the best using it!

Could be it was a number they settled on to ensure the stability of the game engine. They done wonders in regard of allow huge battles of this nature, but pushing the boundaries wouldn't necessary give a good result. As you said the mod did cause instability.
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Date Posted: Jul 28, 2024 @ 7:16pm
Posts: 16