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It was a Sturgian lord "Fafen" who had a city and he had thousands of denars (checked from character editor), although he had limit of 90 or something.
- every clan lvl give +15 party size
- there is a kingdom police for + 40 party size for clan leader
- there are billion ways to get + party size from other skills
- a little party means fast movement-speed on world map
you play max difficult "bannerlord"? do you use mods?
Of course AI needs steward, it's the major reason why the game is easy as kingdoms don't gather a considerable force against the player's faction mostly.
Yeah, everything is pretty maxed and I use mods, yet I don't suppose that they have altered party sizes.
I can see their party limits and they are very low. Their scouting skill is also low - they just don't move fast.
However, it would probably affect (negatively) some players more than others. In effect it would mostly affect those that are relatively slow rather than those that are faster and probably need the challenge more.
Honestly, I think a better solution would simply be to let the AI scale a bit with your level.. Not terribly innovative but..
every high lvl lord in bannerlord have 250 in all meele fighting skills, 150 in riding/athletic and range fighting skills and only 100 in leadership + tactic.
but it should be the other way ... they are leader and NOT fighter. my mainchar always have 300+ in all int skills like medic and siege and 200+ in leadership,tactic. i have zero in fighting.
medic give you +50 hp for every soldier (+50%) and endgame is mostly sieges. you never loose a high tier soldier with high medic and sieges is a joke, i make auto calculation when the walls are broken and loose mostly 30 units...its one click, 1 second every fief.
You can conquer the map 3 times over before you reach +50 hp for every soldier. It is about as meaningful as complaining about how OP workshops are because it is just free money for ever...
From what I understand, lords get artificial bonuses to their stats when in tournaments. Give them bonuses when in the field. Give them renown bonuses so their clans level up faster. That means more and larger clan parties.
Make the endgame fun.
I'm gonna give you examples about the lords steward skills and their financial state.
- Fafen, Sturgian Lord, owner of Sibir: Steward 87, Scouting 39, 81.930 Denars, Party Limit 136.
- Belgir, Vlandian Lord, owner of Ocs Hall: Steward 123, Scouting 61, 131.476 Denars, Party Limit 130.
- Mesui, Khuzait Lord, owner of Baltakhand: Steward 146, Scouting 58, 71.206 Denars, Party Limit 176.
- Hongeros, S. Empire Lord, owner of Vostrum: Steward 86, Scouting 54, 126.083 Denars, Party Limit 161.
From my observation, they were at war to each other. Apparently no financial issues but they are using their limits. I gave some of them max steward points (300), so they quickly began to recruit more men and spare them to their garrison. So, for example, Sibir has become more resistant to attacks thanks to the garrison. I, also checked their financial status but roughly there was no major change. I suppose when their economy is getting crippled, they will stop recruit more men.
For the last resort, I can give 300 steward points to each lord in the game files, so they can only behave as to their money - if I cannot find a way to alter steward skill.
Well I'm using true town gold but I couldn't run my game with true limits. I have 1.2.9. Maybe I will give it a second chance.