Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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250 leadership perk
so i finally reached 250 leadership and have to choose between "talent magnet" and "we pledge our swords".
since i want to get as many companions as possible (i allready have clan lvl6), i intend to go with "pledge our swords" and then reset to take "talent magnet".

my only questions is if the games will actually allow me to do that and not just fire one of them.
does anybody know?
Originally posted by Action Man:
If you respec and lose a perk that gives you a bonus companion, your maximum number of companions will decrease, so you'll lose one of them if you don't take the perk back. The same thing happens when you pick an heir. If they don't have the perk, you'll lose companion(s). As to which is chosen, I'm not sure. I think it's the most recent.

If you don't have enough governors, give away some fiefs and let the AI deal with them. Hoarding all the fiefs is generally bad for your faction, because the other clans won't be strong enough to help in war - like that two front war you're dealing with.
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Showing 1-6 of 6 comments
Clovis Sangrail Apr 5, 2024 @ 4:22am 
So you are trying to exploit the game by changing the perk and hoping it still lets you keep the additional companion?

I honestly do not know. Why don't you take a save and then try it? Then come back here an let us know.

You do realize, do you not, that whereas companions are limited, family members are not? (Or if they are, it's a very high limit.) And if you are playing campaign, you have your brothers and sister you can rescue. Add in your spouse and your brothers' two spouse, and you have six family members you can have in your party. Then there is the second generation that you'll get when they all have kids.
CreutzFeldJak0b Apr 5, 2024 @ 4:41am 
Originally posted by Clovis Sangrail:
So you are trying to exploit the game by changing the perk and hoping it still lets you keep the additional companion?

I honestly do not know. Why don't you take a save and then try it? Then come back here an let us know.

You do realize, do you not, that whereas companions are limited, family members are not? (Or if they are, it's a very high limit.) And if you are playing campaign, you have your brothers and sister you can rescue. Add in your spouse and your brothers' two spouse, and you have six family members you can have in your party. Then there is the second generation that you'll get when they all have kids.

iam in a two front war right now and dont really have the opportunity to shop for companions.
once i have time i will try.
iam allready using my family members but iam still a bit short on qualified help.
mostly because i need a lot of governors.
i made a mistake with nathanos wife and both are not exactly elite material.
Clovis Sangrail Apr 5, 2024 @ 5:10am 
Are you using your spouse and your brothers and their wives as breeding stock. You can easily get 5 kids each if you do it right. It doesn't help immediately, but once the kids start coming of age, you'll have all the kids, plus the boys' spouses, as companions. You'll be swimming in companions.
CreutzFeldJak0b Apr 5, 2024 @ 5:16am 
yes i know.
i have 2 brothers, 1 sister and 3 spouses and bunch of children that are not yet of age.
The author of this thread has indicated that this post answers the original topic.
Action Man Apr 5, 2024 @ 6:58am 
If you respec and lose a perk that gives you a bonus companion, your maximum number of companions will decrease, so you'll lose one of them if you don't take the perk back. The same thing happens when you pick an heir. If they don't have the perk, you'll lose companion(s). As to which is chosen, I'm not sure. I think it's the most recent.

If you don't have enough governors, give away some fiefs and let the AI deal with them. Hoarding all the fiefs is generally bad for your faction, because the other clans won't be strong enough to help in war - like that two front war you're dealing with.
CreutzFeldJak0b Apr 5, 2024 @ 7:28am 
thx
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Date Posted: Apr 5, 2024 @ 3:36am
Posts: 6