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There's plenty of mods, yes, but if you're looking for bigger more intricate mods I'd hold off for a bit. I think most modders have seized working on their mods until the game is actually "finished" and there will be no more huge additions/patches released.
Can't say I blame them. TW hasn't made it easy for modders with this one, let me tell you that much. Personally I don't use mods, so I couldn't care less, and I prefer Bannerlord, but I do understand their frustration.
Well, it's worth it if it's 50% off, I can say that much. Didn't even know about that. Yeah, that's worth it.
EDIT: Oh and not to mention the copious amounts of my attacks that seem to just... Whiff.... Hitbox feels really unreliable and it doesn't look like what I see is where the attack actually goes
I believe is, as the previous guy said, a "used to X" problem, my impression is that the hitboxes are more tight so if you physically miss by 1-bit...you will miss by 1-bit, but I could be overselling it.
On regards to damage, TW current calculation of Armor and dmg type is kinda bad so it depends on which weapon you are using, where you are hitting and what armor value the enemy has, there are mods that improve every aspect of this but that is no solution in my books, TW needs to improve this.
The main gripe I see most people having with Bannerlord is that it is missing many basic features and SPECIALLY campaing mechanics, some which previous games had. There are mods for it but again, no solution in my books, some basic mechanics are needed for vanilla.
All in all, for anyone thinking about buying it I'd say to wait for a bit, at least till July-August, since the next big patch should be coming around that time...hopefully.
As for singleplayer, Warband with mods like Prophecy of Pendor or the LoTR mod is better, but with no mods or very light mods Bannerlord is better. IMO
Have done prison breaks several times. So yes they there. During wars you find more of them.