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When the shield breaks You get staggered, so the opponent has a free hit, which will most likely finish You. The trick would be to put the shield on the back before that happens. Else as it is now it´s not really meant to be that You win tournaments with zero or low skills. At 50-100 You should be fast enough, while the high level chars will still outpace You - meaning You go down if both try to hit at the same time.
Imho it´s rather nice that the AI would block when they get attacked, instead of being in full attack mode. And for the shields the attack direction doesn´t matter, as it always blocks. You could outmaneuver them, perhaps having the attack in the opposite direction in the settings could be helpful, as else You need to e.g. move to the left, and rotate to the right to stay on target, but attack from the left to actually hit the side without the shield, which can work, but with the other settings it´s probably easier. At skill 200+ You outpace most of them and could just spam attack, for most units.
Also if Your shield breaks first - it means that the AI attacks more than You - and does not only block. :o)
Q: So when I get more melee skill, will I the AI make more blocking mistakes? Is there a calulation wether they miss a block and is my swordskill just to low , currently? With "at 50 - 100 you ll be fats enough" --> Do you mean that the ll sometimes block to slow by that time? Or will my upgraded shieldbash then work again?
I for myself have set the block direction to automatic since this patch (Last time i played was 1.8), because of all these feints in duels - else You´re blocking constantly in any direction, to prepare, but they won´t attack (they basically cancel in the moment You block - if they´re some high skill dude). This is a convenience thing, because sometimes they feint like 10 times before they attack, multiple times per second...
And i haven´t tried the longer stun duration perk for shield bashes, as the other perk is superior, and i usually use fast weapons with 100 or more swing speed anyways, and combined with some 275+ skill it´s usually a massacre in which i don´t need to defend, because i can just always press attack and push forward (Because my weapons are short), except against multiple opponents - but in tournaments both have the same one. As it is now - without the perk: shield bashes aren´t worth it. In older patches it was the single thing to do to win against anyone in a duel.
Very clear! Thank you for your answer and time again:-)
I ll probably also set blocking direction to auto. Normally I do everything on massurgist iron man mode ;-) But it should still be fun, so I think I ll try that :-)
Buggers about the shield bash, was in doubt about which skill to take there. Then again, it wont be such a big issue in the whole campaign.
The difference in attack speed by skill in one handed is not as punishing as two handed. For example, dueling Caladog with his 300 two handed and those slow axes of the tournaments is a pain, even when I'm in the 200s of two handed skill is still tough and takes me a while to get a hit on him, but it takes me 10 seconds to take other down with 20 one hand against someone in 220+
Bro, just use kicks if your opponent has a shield. It's that simple ( but be carefull because its easy to miss if you move )
Imho these and the ones in Aserai territory are by far the slowest, as You oftentimes have spears which do no damage and are super slow, and then the shields are double as painful. The kick, which was mentioned above, and the bash aren´t very effective now, as the stun is super short - and i don´t know how it works on any other difficulty than bannerlord, as i never tried them. It buys to time to get away from a situation at best. What works is what You wrote: to turn in, to add to the attack speed with that...
Battania is good - of course not if You meet some 300 skill dude, and it´s a bit luck based, i mean the fian champions also have 260 skill. (but that´s always true for any tournament, or else the odd crossbowman wouldn´t win the tournament vs all the elite infantry and lord dudes, while they have the same mediocre stats and worse protection than the infantry (while i don´t understand why anybody has their own armor in the tournament anyways)) Khuzait is also god, especially when they have the javelins, which You can easily evade and hit them 4 times with zero skill - and nobody has a shield there. Vlandia is usually also relatively fast. Empire is somehow middle of the line, while the many sword and board 1 vs 1 fights can be a bit time consuming. In Battania it´s short and straight forward, and the towns aren´t too far away - it´s literally hit or miss. :o)
The sturgians spear rounds are a gimmic as far i've seen at least right now in this patch. What I mean is they never give you 1v1 with spear and shield, is always 2v2, one is a spearman and the other is on horse with sword and shield. So basically what you want when you are the spearman is ignore the enemy spearman, which is kind of inoffensive anyway xD, and go to impale the enemy horseman to then take his sword. All the 1v1 rounds i've seen there are the same one: throwing axes, one hand axe and no shield.
Shield bash sucks when both fighters have shields but kicks with good timing hit most of the time ( on Bannerlord difficulty at least but I suppose easier ones shouldn't be diffrent ). If you are really desperate you can do the sideways techingue. I don't remember how its called normally but you for examlpe look right and attack from the right while facing in around 90° or more away from them soo that you are sideways/backwards to your enemy. With that AI thinks you can't hit them and starts attacking but if you do it well you will attack them at the beggining of the swing, it doesnt do much dmg but AI doesnt block anyways soo its not a problem, just search it on google/yt if I explained it badly