Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Slim Mar 21, 2024 @ 10:51am
Lords just take over siege now?
Siege bug used to be that anytime a lord joined your siege you simply couldn't attack, so they fixed it by having lords just completely take over your siege?
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Showing 1-10 of 10 comments
Action Man Mar 21, 2024 @ 10:53am 
If you're outranked by another army leader, they overtake the siege. If you're a vassal of higher rank, you can take a siege from the AI. Rulers can always take over sieges.

Get that clan tier up.
Slim Mar 21, 2024 @ 11:46am 
Originally posted by Action Man:
If you're outranked by another army leader, they overtake the siege. If you're a vassal of higher rank, you can take a siege from the AI. Rulers can always take over sieges.

Get that clan tier up.
Lord of equal clan tier took over my siege, so per usual game's mechanics fail
Action Man Mar 21, 2024 @ 12:17pm 
Could be that clan has been in the faction longer, so they've got that seniority. If you're a mercenary, then you're always the bottom of the totem poll.
flyingscot1066 Mar 21, 2024 @ 2:01pm 
Originally posted by Slim:
Originally posted by Action Man:
If you're outranked by another army leader, they overtake the siege. If you're a vassal of higher rank, you can take a siege from the AI. Rulers can always take over sieges.

Get that clan tier up.
Lord of equal clan tier took over my siege, so per usual game's mechanics fail

Are you vassal or mercenary, and which clan has higher influence?
Slim Mar 21, 2024 @ 4:07pm 
Originally posted by flyingscot1066:
Originally posted by Slim:
Lord of equal clan tier took over my siege, so per usual game's mechanics fail

Are you vassal or mercenary, and which clan has higher influence?
I'm a Aserai vassal, I have most influence, fiefs, and members. I am clan tier 5, and every other clan tier 5 lord (so basically every lord that leads armies and joins sieges unprompted) takes over my siege
Ruffio Mar 21, 2024 @ 4:13pm 
Originally posted by Slim:
Originally posted by flyingscot1066:

Are you vassal or mercenary, and which clan has higher influence?
I'm a Aserai vassal, I have most influence, fiefs, and members. I am clan tier 5, and every other clan tier 5 lord (so basically every lord that leads armies and joins sieges unprompted) takes over my siege

Are you leading an army, or just your single party. And does the ones taking over the siege, lead an actual army? Command points isn't based just on single party size, unit strenght, but number of lords/parties in army etc as well. Some TW dev made a post on the TW forums a good while back with a breakdown of command point values. It was in response to someone, so to actually dig it out searching for it can take some time. What I recall though is if you was the king you would get 2000 command points by default and no one would be able to take your siege.

edit: Found the posts

"The game supports 8 formations per side in missions. The commanders of each side have the ability to issue order to these formations. (So if the player is not the commander, they do not have that ability.) Player captains have the ability to issue orders to the formation that they lead.

From what I recall, the commander score is determined by something like this
If character is clan leader add clan tier * 100, otherwise add clan tier * 20.
If character is King add extra 2,000 points.
If a character is Army Leader add 200 points for each party in the army.
Add number of soldiers in the party.

In sieges, the ownership of the settlement may also be relevant, though I am not sure about that.

If you are never the commander in 3-party/actor fights (f.e. when you are king & lead an army & have the most troops), that would likely be a bug.

The fundamental system of seniority is not new - It's been part of the game even prior to EA. I will double check regarding the access to the OOB screen though."

https://forums.taleworlds.com/index.php?threads/order-of-battle-bug.457537/post-9870946
Last edited by Ruffio; Mar 21, 2024 @ 4:25pm
Slim Mar 21, 2024 @ 4:57pm 
Originally posted by Ruffio:
Originally posted by Slim:
I'm a Aserai vassal, I have most influence, fiefs, and members. I am clan tier 5, and every other clan tier 5 lord (so basically every lord that leads armies and joins sieges unprompted) takes over my siege

Are you leading an army, or just your single party. And does the ones taking over the siege, lead an actual army? Command points isn't based just on single party size, unit strenght, but number of lords/parties in army etc as well. Some TW dev made a post on the TW forums a good while back with a breakdown of command point values. It was in response to someone, so to actually dig it out searching for it can take some time. What I recall though is if you was the king you would get 2000 command points by default and no one would be able to take your siege.

edit: Found the posts

"The game supports 8 formations per side in missions. The commanders of each side have the ability to issue order to these formations. (So if the player is not the commander, they do not have that ability.) Player captains have the ability to issue orders to the formation that they lead.

From what I recall, the commander score is determined by something like this
If character is clan leader add clan tier * 100, otherwise add clan tier * 20.
If character is King add extra 2,000 points.
If a character is Army Leader add 200 points for each party in the army.
Add number of soldiers in the party.

In sieges, the ownership of the settlement may also be relevant, though I am not sure about that.

If you are never the commander in 3-party/actor fights (f.e. when you are king & lead an army & have the most troops), that would likely be a bug.

The fundamental system of seniority is not new - It's been part of the game even prior to EA. I will double check regarding the access to the OOB screen though."

https://forums.taleworlds.com/index.php?threads/order-of-battle-bug.457537/post-9870946
Frankly from any testing i've done none of that actually matters. For example, when leading army w/ strength of 842, as well as being clan tier 5, just got my siege taken over by army with 812 troops lead by clan tier 4 lord
Reipard Mar 22, 2024 @ 1:05am 
I really hate that feature since it just throws in a huge wrench with allied lords zerging castles and towns that have all siege weapons deployed... then you watch 1k lose to 300 defenders and if you dont bail out your own troops just get demolished also.
Ruffio Mar 22, 2024 @ 1:37am 
Originally posted by Slim:
Originally posted by Ruffio:

Are you leading an army, or just your single party. And does the ones taking over the siege, lead an actual army? Command points isn't based just on single party size, unit strenght, but number of lords/parties in army etc as well. Some TW dev made a post on the TW forums a good while back with a breakdown of command point values. It was in response to someone, so to actually dig it out searching for it can take some time. What I recall though is if you was the king you would get 2000 command points by default and no one would be able to take your siege.

edit: Found the posts

"The game supports 8 formations per side in missions. The commanders of each side have the ability to issue order to these formations. (So if the player is not the commander, they do not have that ability.) Player captains have the ability to issue orders to the formation that they lead.

From what I recall, the commander score is determined by something like this
If character is clan leader add clan tier * 100, otherwise add clan tier * 20.
If character is King add extra 2,000 points.
If a character is Army Leader add 200 points for each party in the army.
Add number of soldiers in the party.

In sieges, the ownership of the settlement may also be relevant, though I am not sure about that.

If you are never the commander in 3-party/actor fights (f.e. when you are king & lead an army & have the most troops), that would likely be a bug.

The fundamental system of seniority is not new - It's been part of the game even prior to EA. I will double check regarding the access to the OOB screen though."

https://forums.taleworlds.com/index.php?threads/order-of-battle-bug.457537/post-9870946
Frankly from any testing i've done none of that actually matters. For example, when leading army w/ strength of 842, as well as being clan tier 5, just got my siege taken over by army with 812 troops lead by clan tier 4 lord

How many parties in your army vs theirs though. According to the above, each party in an army adds 200 command pts.
Kevin Mar 22, 2024 @ 11:07am 
I tend to be a merc for a long time before i join anyone, and i cannot tell you the number of times i have started a siege and after nearly taking the keep, some random lord come in and takes over, leaving me with ♥♥♥♥♥!. I understand this, but don't like it. IMO if you manage to do 75% or more of the work you should not be overridden.
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Date Posted: Mar 21, 2024 @ 10:51am
Posts: 10