Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Looted gear is all 'Rusty', 'Tattered', 'Cracked' or otherwise lower quality
My experience with looting gear in beta 1.2 has been that it's predominantly lower quality; I'm not too far into my new campaign, but even in a battle with over 1200 units, all of the weapons I found were 'Rusty', and the t6 armour I found was cracked.

I'm not sure the weapon modifiers are working - the rusty swords are cheaper but otherwise identical to normal ones - but the armour is definitely worse. I occasionally find 'tough', 'tailored' or 'fine' armour, but only on things that aren't worth more than 100 coins naturally. Even the wrapped shoes are strictly tattered these days.

Kinda disappointing winning a large, unfavourable battle by the skin of my teeth, only to find broken gear.
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Showing 1-15 of 18 comments
Miggy Apr 20, 2020 @ 3:55am 
Huh. So they are bringing back the item modifiers from warband? Despite the game having so many things that need attention they choose to bring this back?
Kristian37 Apr 20, 2020 @ 3:57am 
Originally posted by speedingdeath:
My experience with looting gear in beta 1.2 has been that it's predominantly lower quality; I'm not too far into my new campaign, but even in a battle with over 1200 units, all of the weapons I found were 'Rusty', and the t6 armour I found was cracked.

I'm not sure the weapon modifiers are working - the rusty swords are cheaper but otherwise identical to normal ones - but the armour is definitely worse. I occasionally find 'tough', 'tailored' or 'fine' armour, but only on things that aren't worth more than 100 coins naturally. Even the wrapped shoes are strictly tattered these days.

Kinda disappointing winning a large, unfavourable battle by the skin of my teeth, only to find broken gear.
Pretty much any fight i get into with a lord of 40+ units i get between 10-40k worth of gear
ViiK Apr 20, 2020 @ 3:59am 
Nice. So the legendaries and masterworks are on their way into the game then.
Miggy Apr 20, 2020 @ 4:01am 
Originally posted by ViiK:
Nice. So the legendaries and masterworks are on their way into the game then.
Hopefully
OldGamer Apr 20, 2020 @ 4:05am 
Originally posted by speedingdeath:
My experience with looting gear in beta 1.2 has been that it's predominantly lower quality; I'm not too far into my new campaign, but even in a battle with over 1200 units, all of the weapons I found were 'Rusty', and the t6 armour I found was cracked.

I'm not sure the weapon modifiers are working - the rusty swords are cheaper but otherwise identical to normal ones - but the armour is definitely worse. I occasionally find 'tough', 'tailored' or 'fine' armour, but only on things that aren't worth more than 100 coins naturally. Even the wrapped shoes are strictly tattered these days.

Kinda disappointing winning a large, unfavourable battle by the skin of my teeth, only to find broken gear.

Isn't that more immersive?

And if they have done this they are surely thinking of a repair system (smithy is already there waiting)

or as someone said above tiered items like borderlands/warband had.
Last edited by OldGamer; Apr 20, 2020 @ 4:06am
Miggy Apr 20, 2020 @ 4:06am 
Originally posted by OldGamer:
Originally posted by speedingdeath:
My experience with looting gear in beta 1.2 has been that it's predominantly lower quality; I'm not too far into my new campaign, but even in a battle with over 1200 units, all of the weapons I found were 'Rusty', and the t6 armour I found was cracked.

I'm not sure the weapon modifiers are working - the rusty swords are cheaper but otherwise identical to normal ones - but the armour is definitely worse. I occasionally find 'tough', 'tailored' or 'fine' armour, but only on things that aren't worth more than 100 coins naturally. Even the wrapped shoes are strictly tattered these days.

Kinda disappointing winning a large, unfavourable battle by the skin of my teeth, only to find broken gear.

Isn't that more immersive?

And if they have done this they are surely thinking of a repair system (smithy is already there waiting)
Ohhhhh... I didn't think of that. I hope they implement this. It would make smithing a whole lot more satisfying :D
speedingdeath Apr 20, 2020 @ 9:19am 
Originally posted by OldGamer:
Originally posted by speedingdeath:
My experience with looting gear in beta 1.2 has been that it's predominantly lower quality; I'm not too far into my new campaign, but even in a battle with over 1200 units, all of the weapons I found were 'Rusty', and the t6 armour I found was cracked.

I'm not sure the weapon modifiers are working - the rusty swords are cheaper but otherwise identical to normal ones - but the armour is definitely worse. I occasionally find 'tough', 'tailored' or 'fine' armour, but only on things that aren't worth more than 100 coins naturally. Even the wrapped shoes are strictly tattered these days.

Kinda disappointing winning a large, unfavourable battle by the skin of my teeth, only to find broken gear.

Isn't that more immersive?

And if they have done this they are surely thinking of a repair system (smithy is already there waiting)

or as someone said above tiered items like borderlands/warband had.

I'm all for more depth to the systems - if they let us improve gear quality, then this opens us options to gear more cheaply. However, I'm only finding the broken gear in battle, not in shops, so the fact it's damaged is only a downside right now.
Arcanum Elite Apr 20, 2020 @ 9:22am 
Well to be fair... it makes sense that you would find a bunch of damaged gear after a big battle...
Greb Apr 20, 2020 @ 9:24am 
I would like modifiers, but they need to come with visual identifiers if they're doing this then. And hopefully not a form of faux durability where if your Lordly Shield of Immortality +1 gets broken in battle, it turns into a Superior Shield of Immortality +0 or worse after or something.

It would go a long way to reducing the weird equipment bleedout that has been going on. My Rhomphalia was worth 3000 or something a while ago, now I can trade it and a Falx together for a whole town to another lord because it's so expensive, what?

If a player wants to use a certain weapon, they won't be locked out until late game if you could find rusty versions of it. Rusty Rhomphalia found around, worth like 2000 denars. Compared to the Masterwork Rhomphalia which is like +50% better in every way, but worth like 100,000 denars. With many tiers of quality between that, which not only adds a form of progression for the player but also allows them to get early crappier versions to use with the same moveset but reduced performance, at an affordable early game price.

It also gives you something to work towards, like Warband where you'd eventually get yourself a full set of Lordly Plate and become the ultimate tank.

Would be excellent if Smithing perks allowed you to "refurbish" weapons looted from the field too, which would make Smithing companions desirable too. I.E a certain perk that essentially raises the quality of low tier weapons (Broken, Defective, Rusty, Bent, Chipped, Cracked, etc) into a chance of being a basic version instead, after a big battle?

Maybe in the form of just a general passive based on you / your companions / your entire parties Smithing skill instead of requiring actual perks. I.E until you get that Smithing skill up enough to salvage battlefield loot, expect to find nothing but junk?
Last edited by Greb; Apr 20, 2020 @ 9:28am
AfLIcTeD Apr 20, 2020 @ 9:27am 
Tempering and improving gear would be cool. You could do it in VC, but they could incorporate it into the smithing in this. Would need a certain skill level and materials to improve.
speedingdeath Apr 20, 2020 @ 1:30pm 
Originally posted by Kristian37:
Originally posted by speedingdeath:
My experience with looting gear in beta 1.2 has been that it's predominantly lower quality; I'm not too far into my new campaign, but even in a battle with over 1200 units, all of the weapons I found were 'Rusty', and the t6 armour I found was cracked.

I'm not sure the weapon modifiers are working - the rusty swords are cheaper but otherwise identical to normal ones - but the armour is definitely worse. I occasionally find 'tough', 'tailored' or 'fine' armour, but only on things that aren't worth more than 100 coins naturally. Even the wrapped shoes are strictly tattered these days.

Kinda disappointing winning a large, unfavourable battle by the skin of my teeth, only to find broken gear.
Pretty much any fight i get into with a lord of 40+ units i get between 10-40k worth of gear

What version are you playing? I just fought a battle with over 500 units, and only got 7400 for everything, and a previous battle against about 100 units yielded about 3k. This is excluding the value of ransoming units.
Kahvipannu Apr 20, 2020 @ 1:37pm 
I have seen other modifiers too, like light-weight, and such.

Some affect just value, some small stat changes.

I think it is fine, ♥♥♥♥ gets damaged in combat and in use.

You still get good value out of the loot.
ViiK Apr 20, 2020 @ 1:48pm 
Originally posted by Zihuatamayo:
Let us loot executed lords, problem solved imo.
There is a mod exactly for this :D
https://www.nexusmods.com/mountandblade2bannerlord/mods/294?tab=description
it of course breaks balance but you can setup percentage chance for items drop in config.
duck nibba Jan 16, 2021 @ 6:18pm 
Originally posted by Arcanum Elite:
Well to be fair... it makes sense that you would find a bunch of damaged gear after a big battle...
I mean.. don't you think the lord's armies at least have some decent backup armor/weapons? Literally everything you ever get from a literal KINGS army is absolute garbage.
Stevie Lee Jan 16, 2021 @ 7:13pm 
Originally posted by AfLIcTeD:
Tempering and improving gear would be cool. You could do it in VC, but they could incorporate it into the smithing in this. Would need a certain skill level and materials to improve.
You can get equivalent to "Tempered" or "Balanced" type when creating new weapons with some perks; e.g. "Masterwork" weapons... I've had some with pretty significant bonuses. I know this is an RNG dependent feature though, and something like what was in VC would be a lot more useful.
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Date Posted: Apr 20, 2020 @ 3:52am
Posts: 18