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SKip use vortex and install your mods manually.
Ruffio is correct that you should only ever install one mod at a time.
Another thing to keep in mind is never uninstall any mod mid-playthrough. If you remove a mod, start a new game else you may run into crashes or corrupted save files.
Finally with regard to NMM, I make sure to configure the game, the virtual folder and the mod file archive to all be on the same hard drive. That's important for any game. I don't launch bannerlord through NMM. I launch it through Steam. But I use NMM for mod management.
It's also still necessary to set the mod order and activation in the Bannerlord launcher even if you use a mod manager to handle installation and removal of mods.
As for Nexus vs Workshop, I've used one or two mods on workshop in the past, but I mostly stick to Nexus as it gives me the best control of mod installation and updates and is the best at tracking if the mods are kept up to date.
I wouldn't bother with Vortex. Bannerlord's launcher functions as a mod manager. Manually install the mods yourself, activate them in the launcher.
From what I understand about the Workshop, the mods won't work if you're offline. You'll have to find them and manually move them to your Bannerlord folder. The Workshop only keeps the latest version of a mod, so if the mod updates and is no longer compatible with your game, you're SoL.
The Nexus gives you full control over your mods. It's up to you to make sure the mod you are using is compatible with the game version you are running.
I also recommend locking your Bannerlord version in steam to avoid auto updates. I ran 1.0.3 until 1.2.7 came out, and I had no issues with my game or my mods.
I tried to check if .DLL files are blocked but no I also got all four mods that are essential for any mod to work but still nothing.
When I upgraded from 1.0.3 to 1.2.7, here's what I did.
Setup - My auto updates for this game are turned off. I manually select the game version I want. This is how I stayed on 1.0.3 without worrying about updates. I recommend you do this too.
Steam library --> Bannerlord --> Properties --> Betas --> Select the game version you want.
1 - I took every file I had in my Modules folder and copied them to another location so I had a backup in case I wanted to revert. I then deleted everything in the Modules folder, including the TW modules.
2 - In my Steam library, I went to the Betas tab for Bannerlord and selected 1.2.7. The game downloaded with the TW modules appropriate for 1.2.7. I then booted up the game to make sure Vanilla was working correctly.
3 - I then downloaded the main 4 - Harmony, UIExtender, MCM, Butterlib - and installed them. Started a new game to make sure it was running.
4 - I went through my old mod list and searched for them on the nexus to see if they had a version compatible with 1.2.7. If there was, I downloaded it. If not, I looked for a mod that did the same, or did without.
5 - I installed these one at a time. Started a new game, played around a bit with things the mod affects, and made sure I didn't have issues. If I had crashes, I skipped it and went to the next mod.
Step 5 took quite a while, but I'm still running 1.2.7 with no crashing issues or mod conflicts. YMMV of course.
If you're manually installing mods from the Nexus and it's crashing before you even get into a game, you need to test your mods one at a time to find the culprit(s). If you're using Vortex, I can't help you because I don't use it. I've seen others here say they use it, so it must work at least somewhat.
Windows 11
You have to open mod files and right click properties, than check the unblock this file that came from internet check box.
With every file, so some mods are fast other like realistic battle simulator will take longer because you have to do every file.
If your on win 11