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Clanstatus and military power also count into your chances so having as many clanparties as strong as they can be does help. But in my experience having neighbouring fiefs is a very important factor.
There is also a certain factor balancing fiefs between clans, so since you have 3, if everybody else got only 1 that works against you. And if there is a fiefless clan its near certain they get served first if any new fief is conquered.
Location also plays a big role. Clans with nearby fiefs will be more weighted to getting new ones.
Clan Tier also matters. Higher tier gives an edge.
If you really want more:
1 - Give your current fiefs away. This will put you at high priority for the next one.
2 - Expand your territory in a way so you are the closest clan. Sturgia/Aserai territory is great for this, because of their map placement.
I would recommend not overdoing it, because trying to manage too many fiefs requires a lot of tedious work from you, AND your other clans in the faction are weaker because they have less territory and income.
The last couple of times I played I had no trouble amassing large landholdings (6+) because I had gone out of my way to build up my charm, kept an eye out for opportunities to do quests for nobles who might vote on allocating new fiefs, and made a habit of playing games with as many clan members from voting clans as possible (which also helps build your charm).
I didn't realize that distance is such a big factor.
Of course clan tier 4 is not super good atm. Just wondered why i never got even considered for getting new fiefs.
Seems only way to get a different town or location would be giving my well managed fiefs away and starting from scratch. I will consider the factors for a next playthrough.
Thanks for the advice.
When that happened I waited for the next war with the Asserai and let them take that castle away, kept it defensive till there was peace.
Next war on another front I made sure the Clan that got awarded the asserai-castle before got a castle far away. The asserai-war after that I reconquered the castle and got it myself.
Went on like that until I had about half the Asserai territories as my fiefs.
(After that I used double war my liegelord declared on other fronts to declare independence).
Which brings us back to the topic of money. You need a warchest of about ten million to buy off all the armies that will gang bang you when you start your own kingdom, so if you bankrupt yourself setting up the first half dozen fiefs. you'll be out of luck.