Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In fact you can have too many horses (if you have more then 2 per soldier, they count as herd, wich is a negative modifier to your speed), also prisoners and load will slow you down, high morale and having at least 1 horse per soldier speeds you up, also there are some scout-perks that can give you an edge.
Oh and the size of your party has an influence, you will likely not catch 3 fleeing desert-bandits with a party of 400.
1 soldier = max 2 animals (hors, cow)
when you are clan rang 1, speak with a random lord and join the faction mercenary
you can always leave without relation loss
force enemy villages for recruits and supply to get some fights against easy militia
Mercenaries get paid based on the Influence they earn - you get Influence by winning battles, donating prisoners to dungeons, or troops to garrisons. Weaker factions that are at war with stronger factions tend to pay more. You can leave whenever you want at no penalty, but you forfeit any Influence you have left over.
Being a vassal means you 'officially' join a faction. As your faction acquires fiefs, you are in the running to get them. This can either be a gold mine or a gold sink, depending on how well developed the fiefs you get are, and the work you put into them.
I'd recommend starting as a mercenary. It's an easy way to amass money without the drawback of having to deal with the costs of being part of a faction.
This lets me war on a small faction which generally only has 20 to 100ish soldiers per party.
Once I beat one of that faction's people I take the hero as a prisoner and right click him/her to get the encyclopedia entry. The I click the clan icon to get the list of members, and I select a member and check where he/she was last seen.
Doing this I hunt down the four members of a faction, get into fights I can handle, and wipe out the faction by executing them all once they're all my prisoners.
I repeat this hunting down all the factions until I feel strong enough to pick a fight with a major kingdom. Because I'm not a kingdom of my own, I don't ever have to worry about the whole map warring against me.
In summary, I start with bandits (and I use Adjustable Bandits mod from Steam Workshop to triple the number of bandits on the map and in Bandit Lairs), and then I pick fights with small factions, and then I pick fights with one large faction at a time.
When I'm fighting the large factions I'm also gradually taking over their towns so that I have a base of operations. Generally they send armies of up to 600 against me during this phase while they try to take back their towns and castles, but that just makes things more fun.
For instance, if I have 50 or 100 soldiers, and Western Empire (or whoever) sends 600 soldiers against my castle, I hole up in the castle until I get the message I can ambush them. This gives a neat little mini-fight where roughly 50 of my side goes and smashes their siege engines, and the enemy gradually sends more enemies in waves. You can retreat, but I usually like to stay and fight all the waves which is around 200 of the 600.
At some point, though, even if I whittle the 600 down to 400, I need to sally out with my 100 soldiers to fight the 400 remaining. If I wait too long, the 400 gets reinforced back to full strength. The fights are super fun this way.
Ohhh thank you for pointing this out! I didn't even notice this. My movement speed improved after I hired mercenaries again.
Yeah I had too many horses. I bought them since I wanted to increase weight limit from hoarding Hardwood. Thank you for pointing this out!
I still don't understand the difference between factions and kingdoms... Isn't something like "Vlandia" or "Battania" a faction? Or are they a kingdom? Also, I don't know what to attack without angering people too much. For example, last night I attacked a Vlandian Caravan (because I had nothing else to attack), afterwards, ALL of Vlandian cities got mad at me, lol. I don't want that since I have passive income from 2 of my caravans.
Be a mercenary, take the battles you can manage to take, dump the contract just before an army you can't beat catches you. The devs changed up a lot of the AI for the early part of the game but never implemented a good system where if you double cross a friend, they distrust you. A mercenary in this game does not acquire distrust based on whom they serve
Hi bro. How do you exactly be a mercenary? I thought I was already a mercenary by attacking brigands for people, and other quests..
Will I be able to break them out at least? Lol. I have attachment to my companions you know.
Being a "Mercenary" is a mid term part of the game where you work for a kingdom but are not a vassal - You choose to be a mercenary by talking t any lord in the army you want to work for.
- you get the same "renown" rewards for battle as a "Vassal" but they decay over time
Ahhh! That. Alright. I did try to talk to Lords, but they kept rejecting me 😥 as for being a "Vassal", I did get offers lately (after winning a lot of tournaments), I just never accepted them as I wasn't ready for large scale wars (I have less than 50 people in my party, we're small).
Well, this is at least good news. At least they're not dead.