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Still, a better side sword is always a good thing. I can imagine it in many loadouts as versatile secondary weapon. I'd certainly feel secure wearing it around town.
I've created a shortsword with 106 swing speed I think and it was totally not worth it. The faster swing is hardly noticeable, and instead of killing stuff in 1-2 hits you now need 2-4 hits. Breaking shields will take forever too.
Yeah, it's not designed to be used on horseback at all. The most optimized one-handed cavalry sword I crafted had the following stats:
Weight: 1.3
Length: 125
Swing Speed: 82
Swing Damage: 100
Handling: 84
Bonus against shields: yes
But then I never used it. Because why would I use that instead of using a glaive that has almost double the reach and damage? Crafted glaives one-hit everything regardless of how heavily armored the target is. Using swords on horseback makes no sense to me.
Well I'd use a lance against a shield wall, not a sword. Sword cavalry is better off hacking into soft targets, like archers and the backs of infantry formations. Get in, cut 'em up, and get out to break up their formation. Did it all the time in Total War games.
At the end of the day, it's a really good generalist sword.
Also, for horseback weaponry:
Glaives >>> Lances. Both one-hit kills everything, except the glaives do it faster.
Glaives >>> Swords. Both swing, except the glaives swing from a further and safer distance and one-hit kills everything while a one-handed sword is short and needs at least 2 swings to kill heavier armored targets.
Glaives are great at what they do, cheesy even. But, in a melee, I'd rather have a saber so I can block with a shield. Against an aware target, I'd rather have a lance I can couch to avoid being parried. Lances are also better at thrusting, so they're easier to use in a cavalry formation. I love swinging a glaive around on horseback smashing heads like so many mailboxes as much as the next guy. It's just not something I get to do as often as I like.
I do like glaives (and two hand weapons in general) in sieges. In the melee crush a short/stabby weapon is better, but once you can maneuver around and get some room, it's a time to get chopping. The available armor isn't protective enough to go full polearm and bow, but you can pack a glaive in next to your javelins just fine.
Did some watery tart throw it at you though?
Glaives are too long to be used effectively in siege battles. Also, this sword is fast enough to land two swings (possibly killing 2 enemies) where a glaive would land one, all while equipping a shield and being effective against breaking shields itself. There's literally no point in using a glaive in a siege battle regardless of the situation.
Using a two-handed sword WOULD be the highest DPS of all in siege battles, but it is more risky than a one-handed sword since you have no shield.
Back on topic, this is the ultimate one-handed sword. It has the highest stats that are achievable and needed for a siege battle. Changing the blade to make it shorter would make it deal almost half the damage and lose its shield bonus for an insignificant amount of extra swing speed and handling. Making it longer by increasing its size will lower its swing speed and handling for extra length, which is largely an unneeded stat, and a slight damage boost.