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But I notice they give you like 52 days to take over half the map, and that's probably not really feasible. Also, the conspiracy quests have you going all over the map. So you'll have huge armies assaulting your settlements on one side of the map while you hunt down conspirators on the other side.
I don't really see how you could realistically get around the map fast enough to defend all your settlements let alone track down the conspirators without using console commands to get around quickly.
In my humble opinion it's a quest designed to fail if you play it straight. Playing it without console commands you'll lose settlements as fast as you get them.
Will the whole map go against you? I personally doubt it, but if you're strong enough to take over half the map you're probably strong enough to fight everyone anyway :)
If it works the same as destroying the Empire, the non-imperial factions will be in eternal war with you. Since there are more non-imperial factions, I don't think it would be all five, and I'm not sure how the other Empire factions handle it.
You can lower the conspiracy bar by completing the quests Istiana/Arzagos give you.
Best practice is to do as much as possible in the first 1700 days (before giving the banner to anyone/raising it yourself). Use as much of that time as you can, then raise the banner. Any factions you can knock out before the conspiracy starts is good for you.
The game gives you no help in getting through the quest.
I may actually give the castle away too. It makes a bit of money but then I would have to defend two places, although they are next to each other.
Why would I need to expand? Rhagaea can do that by herself if I keep the conspiracy timer low. Which is why I ask "Can I lower the conspiracy timer by doing those "other side of the map" quests?
All we need is two more Imperial settlements and Rhagaea is besieging one as I type this message, with 3000 soldiers.
Does the conspiracy ENDS if I conquer the 13 settlements?
Or the counter keeps going forever and ever and all I can do is kick the can down?
Do the remaining Imperial towns join the victorious Southern Empire, or they are just considered Rebels, we are considered legitimate and all is at it was?
Then its just a matter of getting the 'warscore' against one of those 3 factions to 100, I recommend just focusing on 1 even if you give up some settlements to others.
Edit: accuracy
How is that different from the conspiracy?
RHAGAEA herself. The Empress died!
Then, every noble in the land voted ME for ruler of the Empire. I didn't have enough influence to make someone else the Emperor.
I have not even figured how to run a town or a castle and I was dumped with an empire.
Time to load again, I guess...
Just in case, I kept a save of me as Empress.
The rest of the quest is just annoying, though it's quite possible to put the banner together and NOT take it back to Istiana or Zaragos to trigger the conspiracy quest until you have already conquered most of the map. Having everyone declare war isn't a big deal when there are only 2-3 factions left that have a strength of <6K while your faction has a strength of >25K.
The banner is garbage indeed.
So, to get this:
If I complete the quest: War with 3 factions.
If I lose the conspiracy: War with all factions.
If I ignore the quest till near the end of the timer: Nothing happens.
It's doable, but I feel like there's a mid game tipping point that is hard to get over. By mid game I mean you capture about a third of the map, but then get stuck in a rut of take one, lose one, because everyone is gunning for you and they are all still strong. So the only option is a war of attrition against one faction (probably Battania or Sturgia) until one of them goes extinct. Then do the same to the next faction. But just as you think it'll get easier, it doesn't. Even with two factions wiped out, the other enemies get stronger because the old Battanian and Sturgian Lords all join the other factions.