Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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EwItsRyan Dec 4, 2023 @ 3:05pm
Cant craft legendary two handed axe?
Hello, I am currently on the 1.2.0 Betas and have obtained the level 275 smithing perk, however, I have crafted a lot of two handed axes, made of all tier V parts and have never obtained a single legendary axe, just masterwork and lower. Is this a bug, because according to the amount of axes I have crafted there is a 0.0000086% for me to not obtain a single legendary one.
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Showing 1-15 of 18 comments
Action Man Dec 4, 2023 @ 3:15pm 
Each time you attempt to craft your axe, you have a set percentage amount. If your skill is at 275, then you have a 5% chance. Every single axe you make has a 5% chance of being Legendary. This chance does not increase or decrease no matter how many attempts you have made (outside of the perk leveling up of course).

You can look at multiple attempts and try to get an average rate of success, but each individual attempt is its own flat % chance.
__A_R_T_E_M_K_A__ Dec 17, 2023 @ 5:02am 
I can not to! It does not work. There is no crafted legendary two handed axes in this game or they bugged. :steamthumbsdown:
clegggrayson Jul 9, 2024 @ 9:16am 
Piece id="axe_craft_7_head" Type="Blade" scale_factor="96"/> <Piece id="axe_craft_7_handle" Type="Handle" scale_factor="97"/> <Piece id="battania_pommel_2" Type="Pommel" scale_factor="104"/> </Pieces> bannerlord how do i craft taht
MrMinMax Jul 9, 2024 @ 10:12am 
It's a feature. quality of pieces divided by 4. (5+5+5+1)/4=4. So max is masterwork.

for legendary result has to be above 4.5.

It's even worse for some items that only have 2 components or don't have tier 5.
Last edited by MrMinMax; Jul 9, 2024 @ 10:14am
GIJoe597 Mar 28 @ 9:09pm 
I have read this for a long time. I took it at face value as I never tried to craft a 2 handed legendary axe. Did something change? I just made these 15 minutes ago, I have never used mods or cheats;

https://steamcommunity.com/sharedfiles/filedetails/?id=3453991521
Urmel Mar 28 @ 9:26pm 
nice, then this problem is fixed.

i would have one question:

did you use only blade + wooden stick for this legendary axe,
or blade + wooden stick + decoration nobody cares (i always use none for the 3th part)
GIJoe597 Mar 28 @ 10:05pm 
There are only three pieces available. Blade/shaft/pommel. Each one was level 5. My smith is level 313. The picture shows my character, she has 320. I used her to smith until the actual smith came of age.

https://steamcommunity.com/sharedfiles/filedetails/?id=3454010942

EDIT: Corrected the smith level
Last edited by GIJoe597; Mar 28 @ 10:33pm
Urmel Mar 29 @ 12:54am 
THX
GIJoe597 Mar 29 @ 10:27am 
You are welcome. I normally would not bother with 2 handed axes but I have a few clan members who seem to favor them while mounted.
Ruffio Mar 29 @ 11:15am 
Originally posted by GIJoe597:
You are welcome. I normally would not bother with 2 handed axes but I have a few clan members who seem to favor them while mounted.

Sort of fun use one on horseback and catapult enemy riders off their horses though -)
GIJoe597 Mar 29 @ 4:06pm 
Originally posted by Ruffio:
Sort of fun use one on horseback and catapult enemy riders off their horses though -)

My weapon of choice for that is javelin. If conditions are correct you can hit for over 1000 points of damage.
Sehnix Mar 29 @ 7:26pm 
To craft legendary weapons, very precise fine-tuning is often still crucial.

Sometimes just 1mm less pommel size makes the difference between master and legendary.

Sometimes, if you first make the pommel smaller, for example, if you move 1-4 mm to the left, the damage initially decreases by 1-2 damage points, but then suddenly jumps back up by 2-3 damage points, for example, if you move 7 mm smaller, the damage drops sharply again.


Just 1 mm further, the damage drops sharply again.

You can craft legendary weapons with around 220-250 skill points if the fine-tuning is perfect.

You don't necessarily need to have over 300 skill points.

I've now found the basic legendary settings for my most important weapons, about 12-15, and I have them memorized. Very often, 3-4 of them drop as legendary weapons one after the other.

But if you've just crafted a good, legendary weapon, you should make a few notes, e.g. Blade + pommel + wood..., and then meticulously note the lever positions and the strength + size, because even a 0.05 weight difference can make a difference in whether it's a legendary weapon or not...

But you can only note these values ​​without the legendary bonus (because you also set and build them according to the previous basic values, where the bonus wasn't yet applied,^^).

This way, you can rebuild them again and again based on the values ​​without having to resort to copy mode after every 9th build of a different free-build weapon and build it again so it doesn't get lost.^^

I was lazy and always took screenshots or photos...
Urmel Mar 29 @ 10:28pm 
:steamthis: now i want to try a "nord-master-smith" for mainchar with the DLC
I'm at skil 297 and have crafted legendary 1H-swords in quite short time for my entire team. However now, even after well over 200 attempts, I got not a single legenary 2H-polearm.
Is the legendary option excluded for some weapon types?
GIJoe597 Apr 5 @ 10:54am 
Originally posted by joe.manuci:
I'm at skil 297 and have crafted legendary 1H-swords in quite short time for my entire team. However now, even after well over 200 attempts, I got not a single legenary 2H-polearm.
Is the legendary option excluded for some weapon types?

I can make legendary, both swing and thrust. So it is possible;

https://steamcommunity.com/sharedfiles/filedetails/?id=3458623855

https://steamcommunity.com/sharedfiles/filedetails/?id=3454390045

Last edited by GIJoe597; Apr 5 @ 11:00am
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