Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I also have no mods.
Draw your own conclusions.
How about 1H vs. 2H?
It's better to draw conclusions with more than one frame of reference.
if you smelt 20+ pilum, you should get the hook-head and later the menavlion head for high dmg polearms. (and try always to use the throwing stick tier 3, if the weapon have thrust dmg)
Wonderful advice, thank you!
How about 1H vs. 2H?
I don't do 1H.
Not enough damage so not enough denars.
Sometimes weapon length will affect sales price more than dmg - I know because I've tested this.
I guess that's what you get for drawing your own conclusions.
You don't have to, but it goes faster... I think it's due to how some weapons use less materials. Daggers too is a pain to unlock. You can smith 100's of the damn things. Then smelt them all down and maybe unlock a couple parts. Same applies for polearms.