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You are infinitely better off just taking fiefs by storm, rather than using lengthy sieges.
There is simply no contest between those strategies.
Rapid conquest is all about numbers. The more men you can bring, the faster you can set up your siegecamp and the less time the AI has to build defensive equipment.
Storm them, move on to the next, repeat.
that happens, the seige towers don't get manned. I quit building those.
And the ram is so slow, you take a lot of casualties before it gets to the gate.
So most of the time -- no seige engines. Just hit the ladders and establish a beach head, then start pouring in your troops.
This usually works, and when it doesn't, it's so close that it merits a reload. There is usually more than one pair of ladders. Time to try another one.
I totally agree, and to add to that, even if once you get to the gates, you take further casualties while trying to break the second door down as enemy drop rocks on your head, killing like 5 troops at a time, it's insane.
You would think the AI would also do this while you climb ladders. I myself have dropped the fire bombs down on enemies trying to climb ladders. Using siege equipment would be a lot more appealing if the enemy would do more than just sit there, and wait for you to climb all the way up the ladder.
That part's kind of fun, and sometimes I'll build the ram just so I can channel my inner fireman and chop down that door.
If you're going for the long siege though, you're better off smashing the walls with trebuchets/catapults over the siege towers. You can funnel a lot more troops through the breach than waiting for them to climb the tower/ladder.
No. I do that if I am outnumbered, or even. In that situation, meeting their forces head on is important. Those initial kills that the defending team gets from my troops going up the ladder make a huge difference in that circumstance.
It's not that it is never useful, and in the early game, when you might find yourself low on numbers, it's necessary, but late game, most of the time it's more efficient to just charge up the ladders.
Having said that, building and using siege equipment is the main source of engineering skill, so if you aren't in a hurry you may want to make a prospective governor your party engineer so that he builds things faster when you send him off on his own.
Sometimes you storm a castle by escalade, sometimes you go for a formal siege. You don't have to wait for the walls to be demolished to start the assault, you just need to wait for his catapults to be out of action.
If his catapults aren't up and running yet and I've finished the siege camp, if I'm not heavily outnumbered I usually go for escalade.
In other words, like all things in life, it depends.
If I'm doing this, I'm keeping my army nearby for defense. In the time I've spent in this game, the AI has broken the walls less than a dozen times.
The AI has a big problem in defending what they've taken. It's more obsessed with taking as many fiefs as it can.
Some sieges only have a single area that allows for ladders(so 2 ladders in total), surrounded by battlements where arrows, bolts and all manner of throwing weapons pour into your poor soldiers as they are climbing the ladders.
Not only will you lose a lot of people during the climb, but because there is only 1 area to attack, all the defenders siege weapons will be focused on the soldiers trying to reach that point, and so you will often be losing 5-10 soldiers in one go.
If you have about a 70/30 advantage, or the city has a low level of defenders and defenses, storming with ladders is fine.
If you are at a 30/70 disadvantage, the defenses either needs to be very weak or you have to be extremely OP with what you have. Otherwise you are going to be losing a lot of your troops, and might not even be able to get a foot on the wall. Not to mention, spending several days afterwards healing up, with only a small force to repel any form of counter offensive.