Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Lor Sep 30, 2023 @ 6:45pm
Mods to change town culture?
Do any such mods exist? I like the Idea of factions being able to ethnically displace the other groups through conquest as an option over just ruling over them. This could add another aspect of realism to the game. Take factions like the Khuzait, who in the lore have already displaced the imperial culture in the East, it would make sense for them to continue this.
Last edited by Lor; Sep 30, 2023 @ 6:48pm
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Showing 1-15 of 17 comments
Action Man Sep 30, 2023 @ 7:11pm 
Quite a few. You can no doubt find them on the Nexus.
Clovis Sangrail Sep 30, 2023 @ 8:32pm 
Originally posted by Naylor:
Do any such mods exist? I like the Idea of factions being able to ethnically displace the other groups through conquest as an option over just ruling over them. This could add another aspect of realism to the game. Take factions like the Khuzait, who in the lore have already displaced the imperial culture in the East, it would make sense for them to continue this.

What a nice little bit of rationalization to justify cheesing the culture with a mod because you cannot handle Loyalty.
Last edited by Clovis Sangrail; Oct 1, 2023 @ 9:58am
Malecar Sep 30, 2023 @ 8:54pm 
The one mod I knew that did this stopped its separate development and is now fully baked into the Banner King's package on Nexus. Don't know what does this now, but there should be something out there
Action Man Sep 30, 2023 @ 9:07pm 
Originally posted by Clovis Sangrail:
What a nice little bit of rartionalisation to justify cheesing the culture with a mod because you cannot handle Loyalty.
It does make preventing rebellions easier, but I like it for the momentum shifts. The AI can actually keep territory they conquer, and the player has a much harder time scooping up independent fiefs and building a war free power base. As factions grow and weaken, the map adapts to it.
SJWs R TRAITORS Sep 30, 2023 @ 9:20pm 
In historical reality, populations could be exiled and replaced by desirables . That would leave a Refugee populations wandering the lands.
Saittam Sep 30, 2023 @ 9:53pm 
A negative thing when changing culture is that you also change the recruits. The versitile in troops is half the fun.
Oct 1, 2023 @ 2:17am 
I am using "chaning culture" which you can find on nexus. Kinda like the idea that after some time culture will be changed of captured town/castle.
Lor Oct 1, 2023 @ 9:38am 
Originally posted by Clovis Sangrail:
Originally posted by Naylor:
Do any such mods exist? I like the Idea of factions being able to ethnically displace the other groups through conquest as an option over just ruling over them. This could add another aspect of realism to the game. Take factions like the Khuzait, who in the lore have already displaced the imperial culture in the East, it would make sense for them to continue this.

What a nice little bit of rartionalisation to justify cheesing the culture with a mod because you cannot handle Loyalty.

I want to roleplay exterminating and displacing peoples.
Clovis Sangrail Oct 1, 2023 @ 9:59am 
Originally posted by Naylor:
Originally posted by Clovis Sangrail:

What a nice little bit of rartionalisation to justify cheesing the culture with a mod because you cannot handle Loyalty.

I want to roleplay exterminating and displacing peoples.

Sublimating your real life repressed desire to kick puppies, drown kitties and set fire to insects with a magnifying glass?
Lor Oct 1, 2023 @ 12:10pm 
Originally posted by Clovis Sangrail:
Originally posted by Naylor:

I want to roleplay exterminating and displacing peoples.

Sublimating your real life repressed desire to kick puppies, drown kitties and set fire to insects with a magnifying glass?

Why are you trying to psychoanalyse someone on a steam forum bro? Have you never played Stellaris or something lol.
Last edited by Lor; Oct 1, 2023 @ 12:11pm
Lor Oct 1, 2023 @ 12:13pm 
Originally posted by SJWs R TRAITORS:
In historical reality, populations could be exiled and replaced by desirables . That would leave a Refugee populations wandering the lands.

Are there any mods that expand on it like this? It'd be great if there were refugees that would flee to neighbouring towns as well.
Clovis Sangrail Oct 1, 2023 @ 12:41pm 
Originally posted by Naylor:
Originally posted by Clovis Sangrail:

Sublimating your real life repressed desire to kick puppies, drown kitties and set fire to insects with a magnifying glass?

Why are you trying to psychoanalyse someone on a steam forum bro? Have you never played Stellaris or something lol.

I'm not trying to psychoanalyze anyone.

But I do think that your parents, or whoever takes care of you, should pay a little closer attention to what you're doing down there by yourself in the basement.
nZ RaifalM3n Oct 1, 2023 @ 1:01pm 
Originally posted by Clovis Sangrail:
Originally posted by Naylor:

Why are you trying to psychoanalyse someone on a steam forum bro? Have you never played Stellaris or something lol.

I'm not trying to psychoanalyze anyone.

But I do think that your parents, or whoever takes care of you, should pay a little closer attention to what you're doing down there by yourself in the basement.
Why ppl like you have acces to internet? woke ♥♥♥♥
Lor Oct 1, 2023 @ 2:23pm 
Originally posted by Clovis Sangrail:
Originally posted by Naylor:

Why are you trying to psychoanalyse someone on a steam forum bro? Have you never played Stellaris or something lol.

I'm not trying to psychoanalyze anyone.

But I do think that your parents, or whoever takes care of you, should pay a little closer attention to what you're doing down there by yourself in the basement.

That is what you're doing you dummy lol. Implying I'm a sociopath or something cos I want to play the game a certain way. The cheek to call someone else a basement dweller, get out of my pocket bro and touch some grass. The boogeyman isn't real.
SJWs R TRAITORS Oct 1, 2023 @ 4:30pm 
Originally posted by Naylor:
Originally posted by SJWs R TRAITORS:
In historical reality, populations could be exiled and replaced by desirables . That would leave a Refugee populations wandering the lands.

Are there any mods that expand on it like this? It'd be great if there were refugees that would flee to neighbouring towns as well.

Yes, refugees should be in the game .. but probably not in the Console kiddy release, we must protect the kiddies feelings.
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Date Posted: Sep 30, 2023 @ 6:45pm
Posts: 17