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For example, if you take a castle or a city, you can make that place yours without needing approval or anything like that, and a few more additions that the mod makes!
https://www.nexusmods.com/mountandblade2bannerlord/mods/832
Edit1: I recommend you use this mod with this other one here, the Improved Garrison, with the two mods combined, it brings a lot of cool mechanics to your game
https://www.nexusmods.com/mountandblade2bannerlord/mods/688
Any clan in your faction with 0 fiefs will almost ALWAYS be given the first fief acquired after they join.
Location, location, location. Proximity to the conquered fief plays a big part. I've joined a faction at Tier 2, then promptly got four fiefs because I was given the latest conquered territory, then the three fiefs conquered after that - we were rolling through Sturgia, and my clan was the only one up there. This works up to a point.
Higher Clan Tier = more fiefs. If the game thinks you don't have enough, they'll start trying to give you more.
Give away the fiefs you have. If there's a fief you really want, give away the rest. Having little/no fiefs will put you at the top.
If you made your own faction, you're best off carving out all the territory you want for yourself. Then recruit clans and let them fight over what you don't want. Keep in mind that if your vassals have no fiefs, or crappy fiefs, they will be completely useless to your kingdom.
Or, you can turn on cheat mode and give the fief to yourself after the vote via console command. Then you can give the fief to any clan in your faction.