Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Lisan al-Gaib Sep 20, 2023 @ 4:27pm
2
Are they done with the game ?
I've purchased this game since first hours of release. I was one of the guys waiting 7 years for the game release since it was first announced. I am a fan.

Now let's talk the game itself.

I don't say that the game is bad, don't get me wrong, it's a impressive game where you can lose hours in it for just one campaign. But...

I feel like they only worked really hard on it for the first year, and even after countless numbers of feedback from the community where we said that the game is like a modern Warband, which basically is, it still feels empty somehow.

They only added a few new mechanics, only added a few new factions in the game compared to Bannerlord, and to be honest, one of the good things they did is to add an organic economy and the battle generation maps.

But after spending 500h in it, and those hours are in just a few campaigns, the game, at some point, feels not only repetitive, but empty. It's the same battle, same siege same same same same.

Now, I have not played it for the past months waiting for something new, something special that will make the vanilla experience fun again, I only see updates with fixes...

I just feel like Talewords did the same as any other AAA company. Hype the game, release it in a trash state, (let's be honest now, at release the game was really bad) then fix everything that you can in the next 2 years and only add little things to keep the sales as much as possible and now.. Yeah, last patch, it has 2 fixes in it...

This game has so much potential, and after Bannerlord Talewords has enough money to make this game great, like really good. They have their own engine, their own idea for a game, just listen to the community and add what they want, isn't that hard.

But seeing what things are going, they will start a new game, and repeat the same formula that any other AAA company does.

And for the end, I just want to say, I will still play this game, it's a good game, but it's only good for 10-12 hours of gameplay in a campaign (since it's a sandbox the hours are alright I guess). I will still get back to this game once or maybe twice a year and I will still be a fun. But from now on I will only be a fan of the game, not the company.

No hate intended to Talewords, I get it, you care about money more than the game and the product that you release on the market. You want to cash in as fast as possible and still get to keep your reputation. Money talks, I know. But, maybe, for Bannerlord or maybe for you next game, try to listen to the community.

Anyway, this was just like a little "speech" that I've done, no hate intended, just my opinion, if you got offended go read another post. Have fun in game and keep "nice head on your shoulders" because as we all know, "it's almost harvesting season"
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Showing 1-15 of 74 comments
Teralitha Sep 20, 2023 @ 6:50pm 
No they are not finished and wont be for years to come.
Action Man Sep 20, 2023 @ 7:53pm 
Short answer: No. There's a patch on beta right now.

Long answer: No, but I wouldn't expect any drastic overhauls. From what I've read in the dev blogs, what's in the game is pretty much what we're going to get. I wouldn't hold my breath for drastic overhauls to existing systems to make them more engaging or in depth, short of some DLC Expansion (that has in no way been announced). I could be wrong.
Sunday Driver Sep 20, 2023 @ 7:59pm 
After getting partway through development of the first M&B which was supposed to be more of an RPG originally they pretty much gave up on doing proper amounts of content, RPG, dialogue, etc. and have been doing copy and paste minimal text throughout and focusing on the combat, tactical battles and barebones engine for modders to do the heavy lifting on the rest. It's really only when the modders flesh things out that the game really comes into life.

The Vikings DLC (which sprung from a mod) as well as the amazing Warhammer, LOTR, GOT, Prophesy of Pendor (kept going back to that one) as well as many others that deserve a mention but my memory isn't the best - all showed what the basic framework could really do with some love and much needed content expansion with more variety of items, encounters, quests, dialogues, events and characters. Hopefully the additional features and upgraded engine with Bannerlord will allow for the modders to do even more of what they dreamed of with fewer engine limitations.
Darklight Sep 20, 2023 @ 9:19pm 
What gives you this impression?, they are releasing one of there biggest updates to date. I have no idea what plans they have for DLC, but they are still very much updating the game.

I don't understand what it is you want from the game? As you stated, Bannerlord is a modern Warband. It has upgrades, has new features but is overall the same game. The reason Warband had such longevity is because of the variety mods people created for the game.

Warband was the perfect base for modders to create all kinds of cool mods, taking place in the LoTR universe, mods like Prophesy of Pendor, etc. Addition to all the MP RPG mods, etc. Mods are what made that game fresh, much like they do in any game.

If you are feeling like the game is repetitive, empty, that's more of a you problem if anything TBH. Because this game is the same as any other M&B game.
Sunday Driver Sep 20, 2023 @ 9:30pm 
Originally posted by Darklight:
What gives you this impression?, they are releasing one of there biggest updates to date. I have no idea what plans they have for DLC, but they are still very much updating the game.

I don't understand what it is you want from the game? As you stated, Bannerlord is a modern Warband. It has upgrades, has new features but is overall the same game. The reason Warband had such longevity is because of the variety mods people created for the game.

Warband was the perfect base for modders to create all kinds of cool mods, taking place in the LoTR universe, mods like Prophesy of Pendor, etc. Addition to all the MP RPG mods, etc. Mods are what made that game fresh, much like they do in any game.

If you are feeling like the game is repetitive, empty, that's more of a you problem if anything TBH. Because this game is the same as any other M&B game.
I guess we'll have to wait for confirmation from OP whether or not there's confusion or forgetting that a lot of the content and fun (really for me most of it) came from modding with Warband and the game development and focus really shifted to being that framework for mods and I'd assume the same plan is continuing with Bannerlord.
Dynamiez Sep 20, 2023 @ 10:27pm 
Game has no In-game-transactions, so for me it just is a perfect game 👍
Asken Sep 20, 2023 @ 11:03pm 
been here since day 1, no - its not dead, just rather slow devs atm, price changes etc etc, the mod community is rather active tho.
køgmen Sep 20, 2023 @ 11:45pm 
normally, we pay way more for an aaa game and get 15-20 hours of gameplay. bannerlord, as you mentioned, is a special game because it makes you feel that there are still things that can be done even after playing for 500 hours. barcelona fans have a saying about raul: when he is transferred to rival real madrid, they said "we hate you because we loved you so much". the same problem applies here. especially as a turk, there is a large group of history enthusiasts in turkey, and since our childhood, in our conversations with friends we have always wish there was such a game and we could play it, and we lost our minds when m&b was released by a turk from a country where the gaming industry had not yet been established properly. I probably played warband for 2k hours. when bannerlord was announced, we waited with great excitement. they gave an exciting road map. but 4 years have passed since the game's release and there is still the same road map. did the game give its money's worth? i would be unfair if I said that it is not worth the money I paid after playing it for about 400 hours in total.

but the fact remains that even though they had very good sales, they left the game unfinished. as a turk, I also know that if sales were bad, they would bring new things every day with all their efforts. our people are a bit lazy, if money comes somehow, they don't feel the need to worry too much. there is no one around from talewords anymore, except for a moderator in the forum who is fake and sweet. a company that makes 3 million sales and makes an agreement with gamepass and receives money from there should not have a resource problem, and if necessary, it should be able to hire more people and do much more.

there is a development period of 7-8 years. on top of that, the game launches incomplete. 4 years have passed since its release and there is still no decent new mechanics. forget the new things, even the things that existed in the previous game were not added to the game. unfortunately, talewords has left the game with the thought that they have already earned the money they could, so they don't care anymore.
Ruffio Sep 21, 2023 @ 1:01am 
Originally posted by køgmen:
there is a development period of 7-8 years. on top of that, the game launches incomplete. 4 years have passed since its release and there is still no decent new mechanics. forget the new things, even the things that existed in the previous game were not added to the game. unfortunately, talewords has left the game with the thought that they have already earned the money they could, so they don't care anymore.

Just reading the community updates proves you wrong. So why are you so openly lying about what is not true? If they had left the game and doesn't care. They wouldn't released hotfixes, they wouldn't be working on patching the game and so forth. If they had left the gmae you wouldn't have these regular threads of "Taleworld broke my game/mods"...

Apparently Dejan a community manager of TW did care enough to give some update regarding patches etc yesterday. But of course, must been a freak accident because they don't care right?

https://forums.taleworlds.com/index.php?threads/beta-patch-notes-v1-2-0-v1-2-3.459037/post-9880365
Last edited by Ruffio; Sep 21, 2023 @ 1:05am
IgnorantC Sep 21, 2023 @ 1:11am 
Originally posted by Ruffio:
Originally posted by køgmen:
there is a development period of 7-8 years. on top of that, the game launches incomplete. 4 years have passed since its release and there is still no decent new mechanics. forget the new things, even the things that existed in the previous game were not added to the game. unfortunately, talewords has left the game with the thought that they have already earned the money they could, so they don't care anymore.

Just reading the community updates proves you wrong. So why are you so openly lying about what is not true? If they had left the game and doesn't care. They wouldn't released hotfixes, they wouldn't be working on patching the game and so forth. If they had left the gmae you wouldn't have these regular threads of "Taleworld broke my game/mods"...

Apparently Dejan a community manager of TW did care enough to give some update regarding patches etc yesterday. But of course, must been a freak accident because they don't care right?

https://forums.taleworlds.com/index.php?threads/beta-patch-notes-v1-2-0-v1-2-3.459037/post-9880365
why nothing on steam then? they been really weak across the whole development nevermind all the years
Last edited by IgnorantC; Sep 21, 2023 @ 1:12am
Ruffio Sep 21, 2023 @ 1:14am 
Originally posted by IgnorantC:
Originally posted by Ruffio:

Just reading the community updates proves you wrong. So why are you so openly lying about what is not true? If they had left the game and doesn't care. They wouldn't released hotfixes, they wouldn't be working on patching the game and so forth. If they had left the gmae you wouldn't have these regular threads of "Taleworld broke my game/mods"...

Apparently Dejan a community manager of TW did care enough to give some update regarding patches etc yesterday. But of course, must been a freak accident because they don't care right?

https://forums.taleworlds.com/index.php?threads/beta-patch-notes-v1-2-0-v1-2-3.459037/post-9880365
why nothing on steam then? they been really weak across the whole development nevermind all the years

Because, Community update of September 12..... not good enough for you, or you failed to find on steam? idk... You can lead a horse to water, but they need to drink it itself. RIght Ed?
Teralitha Sep 21, 2023 @ 5:19am 
This is a AAA game? I thought it was an indie dev.
Ruffio Sep 21, 2023 @ 5:26am 
Originally posted by Teralitha:
This is a AAA game? I thought it was an indie dev.

Bannerlord fall into the AA kind.... and yes Indie dev.... Larian Studios that released BG3, is also independent (indie), but guess you can call BG3 an AAA game.
Teralitha Sep 21, 2023 @ 5:32am 
Originally posted by Ruffio:
Originally posted by Teralitha:
This is a AAA game? I thought it was an indie dev.

Bannerlord fall into the AA kind.... and yes Indie dev.... Larian Studios that released BG3, is also independent (indie), but guess you can call BG3 an AAA game.
What makes it s AAA game
Ruffio Sep 21, 2023 @ 5:37am 
Originally posted by Teralitha:
Originally posted by Ruffio:

Bannerlord fall into the AA kind.... and yes Indie dev.... Larian Studios that released BG3, is also independent (indie), but guess you can call BG3 an AAA game.
What makes it s AAA game

It water down to high budget games really.

Edit: And before someone chime in and say TaleWorld got all these millions to make Bannerlord.....

A old (by todays standard), GTA5 did cost 265 million USD to develop and publish...
Last edited by Ruffio; Sep 21, 2023 @ 5:51am
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Date Posted: Sep 20, 2023 @ 4:27pm
Posts: 74