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Once you execute someone, you get a penality of -1000 points on your honor stats. (per exectured lord)
Do it enough times and the chance of your character or leaders of your other clan parties being executed if captured increase too.
You found out what happens -- They die, and and no matter how big of an ♥♥♥♥♥♥♥ the person in whose honor the entertainment was given was, everyone hates you for it.
Long term, you might be able to recover from a little head chopping, but it's a pretty big relationship hit with the whole world.
It's a good thing you had a save.
Keep calm and reload on.
You get 50 honor for each completed quest. So to compensate for kill one lord, would be to complete 20 quests... if you want to put it simple -)
You either go full med-evil hunger games and kill everyone, and win as the last man standing, or you refrain from doing it at all.
In my games, I have been able to eliminate entire factions by execution. This usually occurs when I get tired of Vlandians. I have also recovered from it by releasing other nobles in other factions rather than taking them prisoner. So I am still able to recruit other clans. In my last game, I even recruited the last Vlandian clan notwithstanding the head chopping. Therefore, you can chop heads but you need to balance it out with equal and opposite actions if that is important to your gameplay. I also noticed, that once your reputation falls too low, no one will hire you as a merc either. Once that happens, it can become difficult to recover from that.
If you really need to eliminate one or more nobles, it is better to use a failed prison break than execution.
Thanks, appreciate it. Just feels like there are way too many lords in the game.
YES! Exactly, those with 2 or 3 red traits....executing them should lead to an improvement in relations with some lords.
Executing nobles is this world's version of showing up and flipping the table. They don't like you ruining their war games. The only times I've seen NPC lords drop the axe on other NPCs is when they're removing a Rebel Faction, and that's if they don't survive to become recognized as a clan.
From a mechanics standpoint, it's discouraged because the game devs always want constant combat. There's no real winning unless you execute everyone else.
Despite never personally having killed a single lord, I have done enough dedicated lord farming to be able to see that a "kill all" strategy would be hard (impossible) to compete with.
But again, most people probably do not want to play Bannerlord 2: The Hunger Games, so it doesnt really matter that much.
If you've never executed a lord, then how can you know it? It's actually not that hard to nuke out relations with most of your lords if you're not careful.