Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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nikdonikde May 31, 2023 @ 1:20am
Mod for wars to stay longer and being less common?
I have almost 200 hours in this game, I make a character, I RP and then I reach the mid-level and became vassal and that's where the fun ends. It's the same thing over and over again, one war end, another one is declared, that war end and we declare war on the enemy from the first one.

The constant and endless war is just grind. So I want wars to stay longer, being more decisive and happening less often. Anything on the workshop market?
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Morkonan May 31, 2023 @ 4:51am 
There's a lot out there, but the real question is whether or not it's working with the version you're currently running.

Check for the "Diplomacy" mod. It may have some features that could help. (Dunno, don't mod atm, just trying to be borderline helpful... :))

Note: What you're describing is one of the biggest issues, IMO, in Bannerlord.

The game's playing "of itself" has more of an impact, often negative, on the player's enjoyment of their experience than the player's own actions.

That is intolerable design and you always reach that point once you become fully exposed to Faction AI/Behaviors. In the player's experience, they're exposed to it as soon as they join or create a faction, which is the very role in which the game appears to insist the player is supposed to be most effective. It's madness and it's one of several reasons why mid to late gameplay is so very annoying.
Action Man May 31, 2023 @ 10:15am 
Diplomacy can help if you tweak the options.

The mod uses "War Exhaustion" as a mechanic, where various war actions increase the meter - war casualties, taking fiefs, raiding towns/caravans, and just time itself. Once one side hits 100, they 'lose' the war, and it ends. The amount that each of these things affects war exhaustion is entirely up to you. You can even set them all to zero, or just turn off War Exhaustion.

You can adjust the minimum duration of wars, up to 500 days. You can also set a war cooldown period where the two factions that finished a war cannot enter into another war until the specified number of days pass, up to 500.

It won't really change the AI's inclination for declaring war or how it fights, but you can tweak it to hopefully make it more manageable.
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Date Posted: May 31, 2023 @ 1:20am
Posts: 2