Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Roy Apr 25, 2023 @ 7:13am
Any co-op mod yet?
I know of that big open world grindfest which is ment for clans but is there any decent mods around which allow co-op?
I'd love to finally play a mount and blade game with a friend.
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Showing 1-11 of 11 comments
Clovis Sangrail Apr 25, 2023 @ 9:35am 
I do not know of any, which is surprising given that all the MP fanbois who have been clamoring for MP co-op campaign have assured us that (1) It is easy-peasy to program and (2) The only thing standing in the way of having it in the game is laziness on the part of TW developers.

You would think that if it is that easy, there would be half a dozen or so by now.
Ruffio Apr 25, 2023 @ 11:12am 
Originally posted by Clovis Sangrail:
I do not know of any, which is surprising given that all the MP fanbois who have been clamoring for MP co-op campaign have assured us that (1) It is easy-peasy to program and (2) The only thing standing in the way of having it in the game is laziness on the part of TW developers.

You would think that if it is that easy, there would be half a dozen or so by now.

Because people who don't really know better will always say something is EASY. More so if they just repeat talking points of what people said before. Someone said it was easy, so it must be..

Just as the "TW should leavse it to modders to fix the game"... Over a decade later you have people in the support forum for Warband complain about issues and crashes.. You telling me the modders haven't fixed all this yet? What would be the result for Bannerlord if leasve it to modders to fix? Ponders..
Action Man Apr 25, 2023 @ 11:32am 
Originally posted by Roy:
I know of that big open world grindfest which is ment for clans but is there any decent mods around which allow co-op?
I'd love to finally play a mount and blade game with a friend.
As the game is, it's not very co-op friendly, so any mod would have a massive amount of work.

The main issue is pausing. The game pauses a LOT. How would that be handled with multiple players? Host controls? What about battles? The world pauses when the player goes into battle.

I suppose a workaround could be additional players don't get to wander the map, just fight in battles. That doesn't sound like too much fun because you have to wait for battles to play, and sometimes they are few and far between.
Roy Apr 25, 2023 @ 12:09pm 
Originally posted by Action Man:
Originally posted by Roy:
I know of that big open world grindfest which is ment for clans but is there any decent mods around which allow co-op?
I'd love to finally play a mount and blade game with a friend.
As the game is, it's not very co-op friendly, so any mod would have a massive amount of work.

The main issue is pausing. The game pauses a LOT. How would that be handled with multiple players? Host controls? What about battles? The world pauses when the player goes into battle.

I suppose a workaround could be additional players don't get to wander the map, just fight in battles. That doesn't sound like too much fun because you have to wait for battles to play, and sometimes they are few and far between.
Well on the overworld both players can just pause or unpause at any time, perhaps requiring both to "vote" unpause similar to Door Kickers 2.
As for battles surely they could continue in real time?
If not, flat out pausing the entire map and potentially giving the other, waiting players a choice prompt to join the battle as one of the player's troops.

Anything goes really, they don't have to make it perfect right off the bat, but i too am surprised to see the lack of any coop mods after such a long time.
Honestly when i saw that open world multiplayer campaign mod roll out i had high hopes for coop rolling out soon as well.
Ruffio Apr 25, 2023 @ 12:32pm 
Originally posted by Roy:
Originally posted by Action Man:
As the game is, it's not very co-op friendly, so any mod would have a massive amount of work.

The main issue is pausing. The game pauses a LOT. How would that be handled with multiple players? Host controls? What about battles? The world pauses when the player goes into battle.

I suppose a workaround could be additional players don't get to wander the map, just fight in battles. That doesn't sound like too much fun because you have to wait for battles to play, and sometimes they are few and far between.
Well on the overworld both players can just pause or unpause at any time, perhaps requiring both to "vote" unpause similar to Door Kickers 2.
As for battles surely they could continue in real time?
If not, flat out pausing the entire map and potentially giving the other, waiting players a choice prompt to join the battle as one of the player's troops.

Anything goes really, they don't have to make it perfect right off the bat, but i too am surprised to see the lack of any coop mods after such a long time.
Honestly when i saw that open world multiplayer campaign mod roll out i had high hopes for coop rolling out soon as well.

Only way to make it co-op friendly would be to have some sortof turn based system that Total War have for multiplayer. And frankly that is quite tedious. Someone can spend a long time in a battle and that wouldn't mix very well with time progress in the world. And those you play with would find it boring fast if they had to sit waiting for you to do battles, bandit hidouts, picking your nose, whatever. Lets face it, the game is not made for co-op in mind, Find a game that is, and play with your friends.
Clovis Sangrail Apr 25, 2023 @ 12:52pm 
Originally posted by Ruffio:
Lets face it, the game is not made for co-op in mind, Find a game that is, and play with your friends.

I get my 'Me want coop wit mah frends' fix playing Baldur's Gate 3. It works quite well, as did BG 1 and 2.
Roy Apr 25, 2023 @ 1:16pm 
Originally posted by Ruffio:
Originally posted by Roy:
Well on the overworld both players can just pause or unpause at any time, perhaps requiring both to "vote" unpause similar to Door Kickers 2.
As for battles surely they could continue in real time?
If not, flat out pausing the entire map and potentially giving the other, waiting players a choice prompt to join the battle as one of the player's troops.

Anything goes really, they don't have to make it perfect right off the bat, but i too am surprised to see the lack of any coop mods after such a long time.
Honestly when i saw that open world multiplayer campaign mod roll out i had high hopes for coop rolling out soon as well.

Only way to make it co-op friendly would be to have some sortof turn based system that Total War have for multiplayer. And frankly that is quite tedious. Someone can spend a long time in a battle and that wouldn't mix very well with time progress in the world. And those you play with would find it boring fast if they had to sit waiting for you to do battles, bandit hidouts, picking your nose, whatever. Lets face it, the game is not made for co-op in mind, Find a game that is, and play with your friends.
But did you not see my suggestions? They'd work perfectly fine, it's a small price to pay for being able to coop mount and blade after all these years.
(Conceptually speaking, i imagine actually pulling these systems off is hard)

All of my playtime in warband and bannerlord has been 90% multiplayer, on warband part of it could be classed as co-op (full invasion, Crpg PvE).
Obviously those are just battle sequences but there are multiple ways to creatively lessen the tediousness of a full-pause for anyone not doing an action.
It's not ideal, but it's a very fun idea.

Rimworld never seemed like a co-op friendly game either but playing it in co-op was a great experience after all.
Last edited by Roy; Apr 25, 2023 @ 1:17pm
Ruffio Apr 25, 2023 @ 1:22pm 
Originally posted by Roy:
Originally posted by Ruffio:

Only way to make it co-op friendly would be to have some sortof turn based system that Total War have for multiplayer. And frankly that is quite tedious. Someone can spend a long time in a battle and that wouldn't mix very well with time progress in the world. And those you play with would find it boring fast if they had to sit waiting for you to do battles, bandit hidouts, picking your nose, whatever. Lets face it, the game is not made for co-op in mind, Find a game that is, and play with your friends.
But did you not see my suggestions? They'd work perfectly fine, it's a small price to pay for being able to coop mount and blade after all these years.
(Conceptually speaking, i imagine actually pulling these systems off is hard)

All of my playtime in warband and bannerlord has been 90% multiplayer, on warband part of it could be classed as co-op (full invasion, Crpg PvE).
Obviously those are just battle sequences but there are multiple ways to creatively lessen the tediousness of a full-pause for anyone not doing an action.
It's not ideal, but it's a very fun idea.

Rimworld never seemed like a co-op friendly game either but playing it in co-op was a great experience after all.

Now you just have to make it then.. Should be easy enough? Everyone says so -)
Ruffio Apr 25, 2023 @ 1:26pm 
Originally posted by Clovis Sangrail:
Originally posted by Ruffio:
Lets face it, the game is not made for co-op in mind, Find a game that is, and play with your friends.

I get my 'Me want coop wit mah frends' fix playing Baldur's Gate 3. It works quite well, as did BG 1 and 2.

I play mostly Stellaris, 7d, Empyrion, some Total War with friends. Not done Baldurs Gate, but done some DOS2. CK3 did fall short, as emotions ran to high when put a bastard in my friends waifu, hehe..
Roy Apr 25, 2023 @ 4:46pm 
Originally posted by Ruffio:
Originally posted by Roy:

Now you just have to make it then.. Should be easy enough? Everyone says so -)
Quote the part where i said it was easy.

I sincerely doubt that online campaign mod was easy as well.
ALICE Apr 25, 2023 @ 8:56pm 
You could try "Bannerlord Online"

This is far better than Persistent Empires honestly, the community of P.E is wild and even the staff members seems so strict on rules and guidelines that it makes it extremely boring now already.

Bannerlord Online sort of gives you that singleplayer with multiplayer experience seamlessly, so it should be right up your alley, in terms of co-op at least.

Not sure how far in development they had gone with Bannerlord Online, but i am sure it is pretty active to this day.

I personally had played it awhile back and joined a lot of arena fights just to get some gold in the game, that was when it was still pretty early in development, but i'm planning to return to it myself, since P.E feels nothing like what Persistent World was anymore.

I had a lot more freedom in P.W

Now everyone is chained to strict rules.

Bannerlord Online is definitely a must play for sure, you get a lot more freedom and the community is more accepting, there aren't any crazy rules/guidelines either.
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Date Posted: Apr 25, 2023 @ 7:13am
Posts: 11