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the biggest problem for new player is gold. dont use a big high lvl party, cawse you maybe cant pay them. play tornaments/arena (save the game) to lern basic fighting with different weapons. you get good items and gold, xp.
auto resolve in total war is good enough.
the trick is to take battle ai only "normal" and campaign ai what ever you want to play.
I also played Diplomacy Litdum in Warband for the most part, so it was nearly a different game. Completely changed how the AI works and I also tweaked unit balance myself over time. I haven't tried any mods in Bannerlord. I'm tempted to download a companion mod that allows more customization, some time, and do a companion only run. My currently companion run feels a bit stagnant, due to them taking forever to level and not starting with the right stats. That's another thing Warband beats Bannerlord in. Companion customization in Warband is much better, without mods.
Otherwise, if you enjoyed the play loop of Warband, this is likely a safe purchase. It's pretty much the same with some improvements in the core mechanics over Warband. The combat and battles are more fun. The clan system is interesting, as is the skill based leveling system. Looting is a tad more interesting with more diverse weapons and armor. There are more QOL features in Bannerlord as well that are nice. As far as politics goes, there's another saying that Mount & Blade is built wide but shallow. What politics is in the game is pretty simple. My advice would be to skip console versions and stick to PC. You're going to want to mod.
From what I can gather... Some people enjoyed to frolic around in Warband at feasts and cite poems, and their poor little hearts did shatter when they didn't get it in Bannerlord -)
Only way a feast would be reasonable, would be you arrange one in your fief and local lords/nobles who could attend would show up. Lords that at war with each other etc, give no sense what so ever to attend to such.